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Arcane Mage Legion Mage Tower Legacy Challenge Guide
Par Malon
Dernière mise à jour :
06/12/2021
Changelog
Patch : 7.3.5
Note: 3.6/5
(
13
Votes)
Navigation dans le guide
Note: 3.6/5
(
13
Votes)
This section of the Arcane Mage guide provides tactics and advice on how to approach the artifact appearance challenge
La fureur de la Déesse-Reine
added in patch 7.2. This guide is written by Malon who raids with <Omen> on Emerald Dream EU; his lifelong ambition is to have the Warlock class renamed to 'Fuzzy Cuddlebears'. Find him on
Twitter
and at the
Altered Time
Mage forums.
This guide is about the Legion version of the Mage Tower Challenge, that isn't accessible anymore.
Click here for the updated Arcane Mage Mage Tower Timewalking Challenge Guide
Arcane Mage Challenge Appearance
Eternal Magus is an appearance for
Aluneth
, for which you need to complete a difficult solo scenario. You can only attempt this while the Mage Tower building is active in the Broken Shore area.
Arcane - Eternal Magus
Gear
This late in legion I would recommend an item level of at least 915 before trying this challenge - You can do this scenario at far lower item levels (as low as 890) but you may want to just get more gear to overpower the scenario. Prioritise burst damage stats like crit and haste if you are having trouble breaking through Runeseer Faljar’s shield; otherwise, mastery is fine. On trinkets, Fury of the Burning Sky is very viable, although by no means required.
Any set bonus is useful, but none are necessary to complete this scenario.
Buffs
Le magistère affamé
Flacon du pacte murmuré
Rune d'amélioration profanée
Talents
These are the talents that I have been using in the scenario. The only essential one is
Translation temporelle
, for kiting
Sigryn
and
Jarl Velbrand
- others can be swapped if you get better results (although you should never take
Rune de puissance
here). For example,
Chatoiement
could be taken over
Bouclier de mana
if you have
Prydaz, chef-d'œuvre de Xavaric
or
Dernier acte de Belo'vir
.
Legendaries
I rate Prydaz, Xavaric’s Magnum Opus and Belo’vir’s Final Stand and very highly in this scenario. However, some of the top-performing legendaries are Gravity Spiral and the Cord of Infinity.
Spirale gravitationnelle
combos well with the Mana Shield talent, feeding mana when you need it.
Corde d'infinité
is excellent for bursting down Runeseer Faljar when he shields himself.
The shield from Belo'vir or Prydaz will absorb most of an
Savoir ancestral
explosion.
The encounter
This is a single-phase fight, with three enemies who share health (
Écheveau gangrené
). The fight ends when
Jarl Velbrand
and
Voyant des runes Faljar
are defeated.
Sigryn is the main boss, but also the least dangerous. For much of the fight she will be Polymorphed. Her main abilities are:
Jeter une lance
- creates a damaging zone on the ground;
Ailes sombres
- summons a wall of Valkyr (find the gap, much like
Mort rampante
in Vault of the Wardens), which rapidly fly across the battlefield; and
Sang du père
- countered with Polymorph (in this encounter, Poly has a 20 second cooldown but does not heal the target:
Biologie des arcanes
). However, be aware that Sigryn is affected by diminishing returns; you can’t simply sheep her for the entire encounter.
Additionally, Sigryn will sometimes knock you back with
Avance
.
Jarl Velbrand has the lowest health of all enemies, and will die first. He uses
Jeter la hache
;
Tempête de lames
; and
Rage du berserker
. All of these can be countered by side-stepping or kiting (use
Translation temporelle
or
Lenteur
).
Runeseer Faljar is the most annoying mob. He spam-casts
Trait d'ombre
, and will periodically protect himself with a 6 million health shield and begin a 20-second cast (
Savoir ancestral
). You must use a cooldown to get through the shield and save
Contresort
to interrupt his cast.
Faljar also casts
Détonation de rune
, which places three runes on the ground: one large, one medium and one small. Run through these (prioritising the small one) to prevent them from blowing up.
The fight is all about attrition; aside from destroying Faljar’s shield, it is not a DPS race. To emphasise this, Odyn’s valkyr will occasionally drop a golden orb on the ground; pick this up to heal for a sizeable amount.
At the start of the fight, you can blow your cooldowns and spam
Explosion des Arcanes
until
Pouvoir des Arcanes
fades; because the bosses share health, this will deal a significant chunk of damage. After this, Polymorph Sigryn and focus on damaging the Jarl and Runeseer.
Lenteur
,
Translation temporelle
, and
Déplacement
are your main kiting tools.
Tips + tricks
Only use
Evocation
when you know it is safe to do so; i.e. Sigryn is Polymorphed, the Jarl is slowed or frozen and there are no mechanics coming up that will force you to move (Bladestorm, Dark Wings, etc).
If you are between runes when Runic Detonation is cast,
Transfert
to the smallest and Displacement back.
If Counterspell is on cooldown or you cannot burst Faljar’s shield before he finishes his cast of Ancestral Knowledge,
Bloc de glace
. If you still can’t kill it, absorb the damage with
Invisibilité supérieure
.
Faljar will chain-cast Ancestral Knowledge as a soft enrage towards the end of the fight; save cooldowns like
Marque d’Aluneth
,
Pouvoir des Arcanes
,
Présence spirituelle
,
Distorsion temporelle
and even procs of
Projectiles des Arcanes
to destroy his shield.
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