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Blood Death Knight Encounter Tips
Par Llarold
Dernière mise à jour :
21/06/2018
Changelog
Patch : 10.2.7
Note: 3.7/5
(
5
Votes)
Navigation dans le guide
Note: 3.7/5
(
5
Votes)
The World of Warcraft Legion Blood Death Knight Encounter Tips page discusses Blood-specific strategies to help deal with raid boss mechanics. This guide is written by
Llarold
, who
creates videos on Youtube
and
streams on Twitch
. He also authors the
Protection Warrior Guide
.
Mythic+ Tips
First off, here are some general things to keep in mind when tanking dungeon content:
Maintain
Bouclier d’os
when tanking packs of mobs.
Don't be afraid to use your defensive cooldowns to stay alive. They're of no use once you're dead!
Arme runique dansante
is a great all-purpose offense/defense cooldown when tanking packs of mobs.
Practice makes perfect. Don't be afraid to learn from your mistakes,
that's the path to improvement!
How you approach pulls and cooldown management is determined by the week's affixes. Here are a few affix-specific suggestions:
Détonant
deals Shadow damage, making
Carapace anti-magie
a huge mitigation tool.
Poigne de la mort
and
Emprise de Fielsang
make
Sanguin
almost meaningless.
Nécrotique
can get pretty nasty once it stacks up high. The slow from
Emprise implacable
can help you kite to reset stacks, and
Drapés d'Achérus
make
Carapace anti-magie
into a near-guaranteed Necrotic reset.
For
Fébrile
, try to maximize your damage output at all times, and use
Sombre ordre
and
Poigne de la mort
aggressively to regain threat on lost targets.
Antorus, the Burning Throne
Talent recommendations are just that, recommendations. You may need to change one or more talents depending on the encounter, your gear, group, and skill level.
Bombardement gangrené
serves as the tank swap mechanic. Taunt when the other tank is affected by it, and run away from the boss when you are affected by it. There is a roughly 5-second countdown before Garothi Warbreaker begins firing at you. Use that time to gain some distance! The projectiles have travel time, so the further you are away from the boss, the more time you have to dodge. As long as you're roughly 30 yards away and run in a large circle, you should not be hit.
Carapace anti-magie
will greatly reduce your damage taken should you choose to help soak
Annihilation
.
Always keep the Hounds more than 40 yards apart!
Carapace anti-magie
greatly reduces damage taken from
Gueule brûlante
and
Gueule corrompue
.
Carapace anti-magie
cannot
prevent the fear from
Poids des ténèbres
. You will need raid members to stack on you for it!
Swap back and forth with your co-tank to reset stacks of
Exploitation de faiblesse
. Swap at 2 stacks (3 if needed).
Position the active boss next to
Emetteur de gangrebouclier
for
Fusillade
casts.
Maintain threat on adds whenever General Erodus is not the active boss, and use
Poigne de la mort
to pull adds back into melee range as you can.
Position the active boss to help melee avoid stepping on
Mine entropique
.
Move Portal Keeper out of
Effondrement du monde
. Try to tank her on the opposite side of the platform from active portals so that if the portal group comes down during
Effondrement du monde
, they are not landing in it!
Brèche dans la réalité
is the taunt swap mechanic.
Carapace anti-magie
can reduce damage from it significantly. Taunt Hasabel when it falls off.
Pick up adds as they spawn from
Portail de transport
, and keep Hasabel near the portal so DPS can AoE easily.
Poigne de la mort
and
Emprise de Fielsang
are great for maximizing the raid's AoE DPS!
Dodge
Barrage de gangrorage
, and position Hasabel so that melee can DPS without being hit by it!
Destructeur gangrimprégné
are the tank adds in this fight. Hold threat on them, and interrupt their
Frappe d'artillerie
casts.
Slow adds and do as much damage as you can.
Use
Poigne de la mort
and
Emprise de Fielsang
to stack up packs of adds in order to help the raid AoE.
Section
and
Javelot de choc
are the tank swap mechanics. Taunt the boss when they fall off.
Make sure you are out of range of players with
Bombe de sommeil
. Don't get slept!
Avoid being hit by
Explosions chargées
during phase 2.
Avoid triggering traps, and position the boss during phase 2 so that melee can dps without triggering traps as well.
During phase 1, make sure you are not within 5 yards of any other players.
Frappe de forge
is the tank swap mechanic. Taunt when your debuff falls off, roughly every 2 stacks.
Help soak
Bombe diabolique
away from the raid. Use
Carapace anti-magie
to reduce the damage.
While adds are active, position them so DPS can cleave them and the boss.
Help soak damage from
Démolir
and
Annihilation
when the corresponding adds are active.
Never move more than 8 yards from your co-tank.
Attaque d'ombre
is the tank swap mechanic. Taunt immediately when it hits your co-tank!
Keep Varimathras stationary throughout the encounter, and do not get hit by any mechanics other than
Attaque d'ombre
.
Keep the active bosses at least 18 yards apart at all times, or they cannot be damaged due to
Pacte des shivans
!
Gel éclair
and
Frappe flamboyante
are the taunt swap mechanics. Taunt when your debuff falls off, around 5 stacks.
Carapace anti-magie
is a great damage reduction cooldown for both of these.
Face Noura away from the group to avoid hitting them with
Frappe flamboyante
.
Sidestep Asara's
Lames de l'ombre
casts and dodge
Sabre tournoyant
.
Position the bosses so they can be damaged by melee during
Tempête de ténèbres
.
Remain within close range of your co-tank to split damage from
Portée de Taeshalach
.
Portée de Taeshalach
is the tank swap mechanic, taunt when it falls off (around roughly 6-8 stacks).
Technique de Taeshalach
is a coordinated Taunt swap mechanic.
Brise-adversaire
deals massive damage to everyone hit and debuffs them, making them take 500% more from subsequent hits. This should only hit one tank per cast. Use a defensive cooldown to prevent death!
Entaille de flammes
splits its damage evenly among everyone hit. This should hit the entire raid.
Carapace anti-magie
is a perfect defensive cooldown for this ability.
Tempête incendiaire
is a massive AoE damage spell that forces the raid to run away from Aggramar until it is finished.
When Aggramar performs the
Technique de Taeshalach
, he will cast
Brise-adversaire
, then
Entaille de flammes
, then
Brise-adversaire
again, then
Entaille de flammes
again, and end with
Tempête incendiaire
.
The first tank can take the first
Brise-adversaire
and
Entaille de flammes
, then the second tank can take the second
Brise-adversaire
and
Entaille de flammes
. So long as the
Brise-adversaire
casts never hit one tank twice and never hit any non-tank raid members, and
Entaille de flammes
is split across the raid each time, everything will be fine.
It's a bit complicated to describe, but easy to handle in practice!
During the intermissions, keep
Flamme de Taeshalach
at least 15 yards away from each other and the other adds.
Faux circulaire
is the tank swap mechanic. Avoid getting cleaved when you are not actively tanking, and never cleave the raid!
If you are marked with a
Ciel et mer
orb, try to position it toward the melee DPS if you are not actively tanking.
During Phase 2, if you have the
Avatar d'Aggramar
buff, move to players with
Bombe d'âme
and soak it so they don't die.
During Phase 3, tank the
Epée du cosmos
at least 20 yards away from other adds. The middle of the room is a good place to start.
Tank the
Lames de l'éternel
add near other adds so it can be cleaved down.
Help interrupt
Balise cosmique
.
During Phase 4, Release Spirit immediately, and quickly move to the Tree so that you can pick up the boss and DPS can start doing work.
Death is now the tank swap mechanic. Tank the boss until
Faux circulaire
kills you, and continue to avoid cleaving the raid.
When you die, pick up as many
Particule de puissance titanesque
as you can before rezzing to keep working on the boss.
Tomb of Sargeras
Carapace anti-magie
is excellent at reducing damage from
Armure ardente
. This is the best spot to use it.
Be sure never to
Confession
at the same time as your co-tank, or the raid will have no tank for Atrigan!
Pulling Atrigan toward Belac can help your DPS cleave both targets, but be sure to pull them apart before Belac casts
Bourrasque gangrenée
, and keep them apart until Atrigan is finished with
Lame d'os
.
Move out of melee range and do not attack Atrigan while he is casting
Lame d'os
.
When your healers are confessing is a good time to use defensive cooldowns.
Trade threat with your co-tank to reset stacks of
Abrasion mordante
.
Move Harjatan out of
Eau instable
so that your raid has a safe place to stand.
Turn Harjatan toward the raid to split damage from
Rage non contenue
.
Pick up adds and tank them near Harjatan so that your DPS can cleave them down.
Dodge pools during
Attraction
.
Trade threat with your co-tank when
Fardeau de douleur
goes out to avoid demolishing your raid. This is also a great time to use
Carapace anti-magie
.
The
Fardeau de douleur
tank should pick up Abyss Stalkers, as their hits deal Shadow damage.
Move Sassz'ine out of
Boue de dissimulation
,
Choc foudroyant
, and
Déferlante
immediately
.
Do not get near Sarukel, or he will eat you (
Dévorer tout entier
).
Stand behind
Boue de dissimulation
to avoid
Tornade tranchante
.
Keep the boss near the center of the room during the majority of the fight. Change sides of the room to reset your
Suffusion ombreuse
or
Suffusion lunaire
stacks as needed, but try to avoid making the melee run around the room to chase the boss.
Crossing from one side of the room (indicated by the color on the ground) triggers
Purge astrale
, resetting
Suffusion ombreuse
or
Suffusion lunaire
.
Dodge the
Glaive du crépuscule
.
During phase 1, both tanks should split
Glaive lunaire
, along with a sturdy melee DPS if needed. Taunt swap after
Glaive lunaire
is cast so the first tank can clear the healing debuff without having to run the boss around the room.
During phase 2, tank the Moontalon Owl near Captain Moonstrike.
During phase 3, alternate threat on Priestess Lunaspyre to reset stacks of
Feu de la lune
Whether tanking in Spirit or Corporeal realm, try to maintain threat on all adds in your realm, and keep them stacked up near the front, slightly off-center of the platform.
Poigne de la mort
and
Emprise de Fielsang
are helpful for gathering adds to maximize DPS. If you are tanking Spirit realm, use
Emprise de Fielsang
immediately on the pull (it should be your first spellcast!) to help your DPS cleave.
If tanking in Spirit realm, use
Carapace anti-magie
to reduce damage from
Écraser l'esprit
.
Below 30% health, the Corporeal tank should pick up The Desolate Host initially. The Spirit and Corporeal tanks should tank The Desolate Host back and forth as he alternates casting
Mort fracturante
and
Fracture mortelle
.
Carapace anti-magie
is good for mitigating that damage.
When affected by
Infusion
, move to the designated side of the room.
Maiden alternates between casting
Marteau de création
and
Marteau d'oblitération
(she always starts with
Marteau de création
). Taunt as needed, and use
Carapace anti-magie
and other cooldowns (as needed) to reduce the damage.
Help soak matching
Fragments d'essence
during phase 2.
Throughout the fight, swap the boss after 2 stacks of
Désolation
. Use cooldowns to mitigate the hit from the second
Désolation
.
During Phase 1, the tank not actively tanking Fallen Avatar needs to tank Maiden of Valor, and position her to intercept energy beams from the Containment Pylons.
During Phase 1, dodge
Lames ténébreuses
, move to avoid damage from
Chaos délié
, and run away from Fallen Avatar to reduce damage from
Rupture des réalités
.
During Phase 2, use
Marche spectrale
to get away and avoid falling into lava.
Use defensive cooldowns as needed to reduce the damage taken from
Gangregriffes
. Avoid cleaving the raid!
Taunt swap immediately after reaching 5 stacks of
Gangregriffes
, as the next melee hit (and all subsequent hits for 25 seconds) will deal 250% extra damage.
Position yourself to avoid being knocked off the platform when
Singularité de rupture
lands.
Help soak small
Déflagration d'armageddon
as you are able.
You can soak
Grêle d'armageddon
with defensive cooldowns, but players with immunity effects are generally better suited unless you no longer need your defensive cooldowns to comfortably tank the boss.
The Nighthold
Skorpyron
Carapace anti-magie
is excellent at reducing damage from
Arcanentaille
. Use it liberally!
Use
Emprise de Fielsang
to help gather adds for DPS to cleave them down.
Chronomatic Anomaly
Carapace anti-magie
is excellent at reducing damage from
Particules chronométriques
. Use it liberally, and be sure to taunt swap or kill the boss before reaching 10 stacks.
Trilliax
Carapace anti-magie
is excellent at reducing damage from
Entaille arcanique
. Use when you already have a stack of the debuff, and be sure to swap threat with your co-tank upon reaching two stacks.
Marche spectrale
can help with traveling to pick up
Tranche toxique
.
Spellblade Aluriel
Annihilation
is her most dangerous ability. Save your defensive cooldowns for it, especially once you are already debuffed.
Star Augur Etraeus
Star Augur deals no physical damage, and his add during phase 3 only autoattacks for a modest amount.
Carapace anti-magie
can be helpful when things get dicey.
Marche spectrale
is helpful for quickly traveling around the room to spread out or stack up (depending on phase).
High Botanist Tel'arn
Tel'arn's
Frappes récursives
is most dangerous when at high stacks, so use cooldowns to mitigate the damage once your co-tank taunts off of you.
Krosus
Krosus is more dangerous after tank swaps due to
Marque incendiaire
. Use
Carapace anti-magie
and cooldowns to mitigate the damage leading up to taunt swaps, and self-healing tools once the swap has occurred.
Marche spectrale
is helpful for quickly getting off the current section of bridge before Krosus breaks it away.
Tichondrius
Most groups have no trouble killing
Festin de sang
adds while they are tanked near the boss at this point. If you need, you can kite them away to reduce their self-healing.
Elisande
Carapace anti-magie
is excellent at reducing damage from the many, many sources of spell damage in this encounter. You know what to do!
Whenever possible, tank Elisande and the adds near each other so that your DPS can cleave both targets.
Move Elisande and adds out of Slow bubbles so that your melee do not get debuffed trying to reach them!
Gul'dan
Can
Carapace anti-magie
reduce damage from
Faux gangrenée
? Yes, it can!
Gul'dan will chain-cast
Faux gangrenée
like a madman if you stand near an ally, so whenever you have threat you should always keep a bit of distance from everyone else.
Once below 85% health, Gul'dan upgrades to
Liens de corruption surpuissants
, which knock you back. Make sure you won't get knocked off of the platform by tanking him near the middle of the room.
When you are knocked back by
Liens de corruption surpuissants
, use
Carapace anti-magie
(and other cooldowns if needed) or
Barrière de résonance
to solo-soak, then
Marche spectrale
to get back in range.
During the final phase, tanking Gul'dan just outside the well in the middle of the room allows your melee DPS to soak
Corrosion de l’âme
to prevent
Moisson noire
from dealing raid-wiping damage. Many tanks pull Gul'dan all the way to the edge to make escaping
Tempête du Destructeur
easier, the range is the same no matter where he is tanked, and tanking him away from the well prevents melee from being able to soak.
Emerald Nightmare
For a list of Wowhead's guides on the Emerald Nightmare, check our
Raid Overview and Rewards
page!
Nythendra
Use
Marche spectrale
to move away from the group for
Pourriture explosive
, and use
Carapace anti-magie
to reduce its damage.
Elerethe Renferal
Try to grab a feather before Elerethe transitions to the next platform so you can quickly get to her. Otherwise, use
Marche spectrale
to get across the bridge as quickly as possible.
Use
Poigne de la mort
and
Emprise de Fielsang
to help gather spiders.
Ursoc
Carapace anti-magie
can help reduce damage taken from Miasma on Heroic and Mythic difficulties.
Il'gynoth
Poigne de la mort
and
Emprise de Fielsang
are tremendous at bringing Nightmarish Ichor to the Eye of Il'gynoth just before they explode.
Carapace anti-magie
is tremendously effective against the Nightmare Horror's Eye of Fate.
Save
Marche spectrale
to move faster if you need to exit Il'gynoth's inside phase (particularly on Mythic).
Dragons of Nightmare
Poigne de la mort
and
Emprise de Fielsang
are helpful in bringing adds closer to the Dragons so that melee dps can cleave them down.
Carapace anti-magie
is strong against the Dragons' breath attacks.
Save
Marche spectrale
to move faster when swapping Dragons with your co-tank.
Cenarius
Poigne de la mort
and
Emprise de Fielsang
are helpful in bringing adds closer together and towards the melee dps.
Speccing into
Connexion runique
can be helpful for reducing Cenarius' spear damage (and thus pool size) during phase 2.
Xavius
All cooldowns reset before you leave the dream phase, so be sure to use them liberally before exiting.
Trial of Valor
Wowhead has partnered with FatbossTV on their
guides to Trial of Valor!
Odyn
When adds are active, move Hyrja/Hymdall so that your dps can cleave them while attacking adds. Just don't move them too close to one another.
Poigne de la mort
can help get adds to their runes more quickly.
During phase 2, do the same with Odyn, but don't get to close to Hyrja/Hymdall if they are also active.
Carapace anti-magie
can reduce damage from Odyn's Unerring Blast in phases 1 and 2, and Cleansing Flame/Arcing Storm during phase 3.
Marche spectrale
helps in running away from Odyn when he casts Stormforged Spear. You should probably have your co-tank move him away from you, too, to help with your low mobility.
Guarm
Guarm hits quite hard, so maintain your Bone Shield at all times and make the most of your active mitigation. Be liberal with your defensive cooldowns, as you can die very quickly in this fight. Dying with cooldowns unspent is a cardinal sin!
Always stand together with your co-tank so that your melee dps don't get destroyed by
Têtes multiples
.
Carapace anti-magie
is good at reducing damage taken from Guardian's Breath.
Helya
Poigne de la mort
and
Emprise de Fielsang
are both extremely helpful in gathering adds for the dps to cleave down during phase 2.
The Grimelord in phase 2 will increase your damage taken dramatically, so have cooldowns ready or have your offtank swap him with you.
Carapace anti-magie
is an excellent cooldown for Helya's Breath attacks, particularly during phase 3 when you won't be able to self-heal effectively for 10 seconds after her breath.
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