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5.2 PTR - Build 16618 - Spell Changes, Tier 15 Meta Mount, and More
Live
Publié
21/02/2013 à 22:16
par
perculia
Today's late night PTR build incorporates many of the class buffs and trinket changes Ghostcrawler has been posting about this week, such as tweaks to
Rune de redistribution
. Tuesday's posts covered
ability buffs
for many classes, and other PTR posts have covered
dots and new trinkets
as well as a
general analysis of mechanics
. You don't always see a PTR build bringing mostly buffs for everyone, so be sure to check the spell changes out!
As far as items, the
Offensive du Kirin Tor
and
Assaut des Saccage-Soleil
capes
from the last PTR build
are now epic instead of rare--make sense as they're ilvl 496.
In addition,
Rênes du hurleciel cuirassé
is now listed as the reward for the Tier 15 meta,
Gloire à l’écumeur de raids du tonnerre
. Check out the four datamined colors for this mount model below!
Click the cut to see the spell changes!
Classes
Chevalier de la mort
Forum
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Talent Calculator
Spell Changes
:
A disease dealing 172223 Shadow damage every 3 sec for 30 sec. Caused by Plague Strike and other abilities.
:
A disease dealing 143187 Frost damage every 3 sec for 30 sec. Caused by Icy Touch and other spells.
Talents and Specialization
Rafale hurlante
:
Blast the target with a frigid wind, dealing ((467 + 467575 + 575 / 2) + AP * 0.681)) Frost damage to that foe, and ((0.5 * (((467 + 467575 + 575 / 2) + (AP * 0.681)))) Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever.)
:
Your melee attack speed is increased by 20%30%.
Puissance des terres gelées
:
When wielding a two-handed weapon, your Obliterate deals 40% more damage, and all melee attacks deal an additional 10%20% damage.
Frappe du Fléau
:
An unholy strike that deals 130%140% of weapon damage as Physical damage plus 588633. In addition, for each of your diseases on your target, you deal an additional 25% of the Physical damage done as Shadow damage.
Moine
Forum
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Talent Calculator
Talents and Specialization
:
When you successfully Jab or damage at least 3 enemies with Spinning Crane Kick, you gain Muscle Memory, causing your next Tiger Palm or Blackout Kick to deal 150% increased damage and restore 2%4% mana.
Chasseur
Forum
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Talent Calculator
Spell Changes
Tir assuré
:
A steady shot that causes 50%60% weapon damage plus 19942393. Generates 14 Focus. Useable while moving.
Talents and Specialization
Visée
:
A powerful aimed shot that deals 320%350% ranged weapon damage plus 2368 to 2617.2605 to 2878.
:
Fires a Black Arrow at the target, dealing 14301650 damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Tir de la chimère
:
An instant shot that causes 210%315% ranged weapon Nature damage plus 12461869, refreshing the duration of your Serpent Sting and healing you for 3%5% of your total health. Applies the Hunter's Mark effect.
:
You fire an explosive charge into the enemy target, dealing (175 + 523 / 2 + RAP * 280201 + 601 / 2 + RAP * 322 / 1000) Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect.
Mage
Forum
|
Talent Calculator
Talents and Specialization
Barrage des Arcanes
:
Launches bolts of arcane energy at the enemy target, causing 965 to 1179 (+ 103% of SpellPower937 to 1144 Arcane damage. Consumes all Arcane Charges. Arcane Barrage's damage is increased by 50% per Arcane Charge, and it hits 1 additional nearby target per Arcane Charge for 50% damage.
Déflagration des Arcanes
:
Blasts the target with energy, dealing 749 to 869 (+ 77.7%726 to 843 (+ 75.7% of SpellPower) Arcane damage. Generates an Arcane Charge. Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% per Arcane Charge.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 231 (+ 22.2%227 (+ 21.8% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 50% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Prêtre
Forum
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Talent Calculator
Talents and Specialization
Infusion de puissance
:
Infuses the Priest with power, increasing spell casting speed by 20%, all damage by 10%5%, and reducing the mana cost of all spells by 20%. Lasts 20 sec.
Attaque mentale
:
Blasts the target for 3231 to 3413 (+ 229.1%2693 to 2844 (+ 190.9% of SpellPower) Shadow damage and generates 1 Shadow Orb.
Pénitence
:
Launches a volley of holy light at the target, causing 1128 to 1273 (+ 124.4% of SpellPower) Holy damage to an enemy, or 7444 to 8410 (+ 76.2% of SpellPower) healing to an ally instantly and every 1 sec for 2 sec.
:
Assume a Shadowform, increasing your Shadow damage by 20%25%, reducing all damage done to you by 15%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells while in this form.
Voleur
Forum
|
Talent Calculator
Talents and Specialization
Angle mort
:
A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing 400%460% weapon damage plus 486560 to the target. Requires a dagger in the main hand. Awards 1 combo point. Replaces Sinister Strike.
Envenimer
:
Finishing move that deals instant Nature damage proportional to the number of combo points on the target. Following the Envenom attack, your poison application chance is increased by 15%, for 1 sec plus an additional 1 sec per combo point. 1 point : (AP * 0.112 + (400480 * 1)) damage 2 points: (AP * 0.224 + (400480 * 2)) damage 3 points: (AP * 0.336 + (400480 * 3)) damage 4 points: (AP * 0.448 + (400480 * 4)) damage 5 points: (AP * 0.56 + (400480 * 5)) damage Replaces Eviscerate.
Toute-puissance de combat
:
Increases your Energy regeneration rate by 20% and your Attack Power by 30%35%.
Chaman
Forum
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Talent Calculator
Talents and Specialization
:
When you land a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 25%, increases spell damage done by 10%15%, and increases single-target healing done by 50%.
:
Increases the damage of Lightning Bolt by 50%70% and Chain Lightning by 70%, reduces the casting time of both spells by 0.5 sec, and removes the cooldown from Chain Lightning.
Démoniste
Forum
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Talent Calculator
Spell Changes
Trait de l'ombre
:
Sends a shadowy bolt at the enemy, causing 1282 (+ 120%1474 (+ 138% of SpellPower) Shadow damage.
Talents and Specialization
Conflagration
:
Target enemy instantly explodes, dealing 1523 to 1682 (+ 150%1827 to 2018 (+ 180% of SpellPower) Fire damage. If the target is afflicted by Immolate, their movement speed is reduced by 50% for 5 sec. Generates Burning Embers. Critical strikes double this effect.
Main de Gul’dan
:
Summons a falling meteor to strike the target and all enemies within 6 yards for 534 (+ 50%614 (+ 57.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Immolation
:
Burns the enemy for 396 (+ 37.1%475 (+ 44.5% of SpellPower) Fire damage and then an additional 1980 (+ 37.1%2375 (+ 44.5% of SpellPower) Fire damage over 15 sec. Replaces Corruption.
Incinérer
:
Deals 1421 to 1570 (+ 140%1563 to 1727 (+ 154% of SpellPower) Fire damage to an enemy.
:
While using Metamorphosis, your Shadow Bolt spell transforms into Touch of Chaos. Touch of ChaosLevel 9040 yd range InstantRequires Metamorphosis Unleashes energy at the enemy, causing 676 to 746 (+ 66.6%779 to 860 (+ 76.7% of SpellPower) Chaos damage and extending the duration of Corruption.
Feu de l’âme
:
Burn the enemy's soul, causing 673 to 822 (+ 70%822 to 1003 (+ 85.4% of SpellPower) Fire damage.$?s108869&1=0
Talent Calculator
Talents and Specialization
:
Smashes a target for 175% weapon damage plus 2222218 and weakens their defenses, allowing your attacks to bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Déflagration des Arcanes
:
Blasts the target with energy, dealing 749 to 869 (+ 77.7%726 to 843 (+ 75.7% of SpellPower) Arcane damage. Generates an Arcane Charge. Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% per Arcane Charge.
Éclair de feu gangrené
:
Deals 313 to 328 (+ 30%360 to 377 (+ 34.5% of SpellPower) Fire damage to a target.
Toucher de glace
:
Chills the target for 5272 to 5728 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by 143%187% for 30 sec.
:
Burns all enemies within 10 yards of the target for 396 (+ 37.1%475 (+ 44.5% of SpellPower) Fire damage and then an additional 1980 (+ 37.1%2375 (+ 44.5% of SpellPower) Fire damage over 15 sec.
:
Sends three shadowy bolts at the enemy, causing 1218 to 1345 Shadow damage.1401 to 1547 Shadow damage.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
A powerful aimed shot that deals 320%350% ranged weapon damage plus 1247 to 3738.1371 to 4112.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 231 (+ 22.2%227 (+ 21.8% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 50% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 231 (+ 22.2%227 (+ 21.8% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 50% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
:
Fires a Black Arrow at the target, instantly dealing 831 damage and dealing and additional 14301650 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Chaîne d'éclairs
:
Inflicts 39000 to 4100034125 to 35875 Nature damage, chaining to nearby enemies.
Tir de la chimère
:
An instant shot that causes 210%315% ranged weapon Nature damage plus 12461869, refreshing the duration of your Serpent Sting and healing you for 3%5% of your total health. Applies the Hunter's Mark effect.
Tir de la chimère - Serpent
:
You deal 210%315% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
:
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 spells by 25%, increases your spell damage by 10%15%, and increases single-target healing done by 50%.
Eau conductrice
:
Increases Nature damage taken by 25%50%.
:
Target enemy instantly explodes, dealing (40 * (124) / 100 / 100 * 1602 ( + 150%1923 ( + 180% of SpellPower))) Fire damage to all enemies within 10 yards of the target. If the target is afflicted by Immolate, their movement speed is reduced by 30% for 5 sec. Generates Burning Embers. Critical strikes double this effect.
Anima corrompu
:
Increases maximum health by 5%10%.
Sillage écarlate
:
Anima repeatedly explodes upward from the ground in a line that accelerates toward a random target. Crimson Wake will pursue the target for up to 30 seconds. Enemy targets hit by the explosions suffer 78375 to 86625 Fire damage.71250 to 78750 Fire damage.
Sillage écarlate
:
Anima repeatedly explodes upward from the ground in a line that accelerates toward a random target. Crimson Wake will pursue the target for up to 30 seconds. Enemy targets hit by the explosions suffer 78375 to 86625 Fire damage.71250 to 78750 Fire damage.
Décapitation
:
Lei Shen throws his axe with supernatural force, inflicting 1000000700000 Physical damage. The damage inflicted decreases the farther away the target is from Lei Shen.
Décapitation
:
Lei Shen throws his axe with supernatural force, inflicting 1000000700000 Physical damage and increasing Physical damage taken by 50%. The damage inflicted decreases the farther away the target is from Lei Shen.
Décapitation
:
Lei Shen throws his axe with supernatural force, inflicting 1000000700000 Physical damage. The damage inflicted decreases the farther away the target is from Lei Shen.
Diffusion en chaîne
:
Inflicts 48750 to 5125039000 to 41000 Nature damage, chaining to nearby enemies, inflicting increasing damage for each target it jumps to. When an enemy is hit by Diffusion Chain a Diffused Lightning spawns at the location.
Appel redoutable
:
Horridon emits a powerful roar, inflicting 300000 Physical damage and disorienting all enemies for 2 sec.270000 Physical damage to all enemies and empowering allies, increasing melee attack speed by 50%.
Eaux électrifiées
:
Storm energies course through the water, inflicting 19250 Nature damage every second to all players in the Conductive Water. Increases Nature damage taken by 25%50%.
Frappe fatale
:
An unerringly accurate strike that disrupts an enemy target's very being. inflicting Physical damage equal to the target's maximum health. This damage bypasses armor and damage-reducing effects, though absorption shields may offer some protection.Undefended, this attack is fatal, though active defensive abilities (Shield Block, Shield of the Righteous, Shuffle, Blood Shield, or Savage Defense) will offer some measure of protection.
Fluidité
:
Increases healing taken by 60% and damage done by 40% to all players in Conductive Water. Increases Nature damage taken by 25%50%.
Éclair focalisé
:
Creates an orb of Focused Lightning, which fixates on a player. The Focused Lightning detonates upon reaching that player, inflicting 91437 to 101062121875 to 128125 Nature damage to all players within 82 yards. This orb also pulses 31350 to 34650 Nature damage to other players within 5 yards.
Éclair focalisé
:
Creates an orb of Focused Lightning, which fixates on a player. The Focused Lightning detonates upon reaching that player, inflicting 91437 to 101062121875 to 128125 Nature damage to all players within 82 yards. This orb also pulses 31350 to 34650 Nature damage to other players within 5 yards.
Conduction de l’éclair focalisé
:
Focused Lightning Detonation damage travels through Conductive Water, inflicting 93843 to 9865658500 to 61500 Nature damage to players standing in Conductive Water.
Détonation de l’éclair focalisé
:
The Focused Lightning detonates, inflicting 91437 to 101062121875 to 128125 Nature damage to all players within 8 yards.2 yards.
Souffle de pierre furieux
:
Inflicts 19500 to 2050014625 to 15375 Nature damage to all enemies every 0.5 sec for 4 sec.
Souffle de pierre furieux
:
Inflicts 19500 to 2050014625 to 15375 Nature damage to all enemies every 0.5 sec for 4 sec.
Gurrggggle
:
Gurrggggle schwwwwwshhhhhhhh...
Main de Gul’dan
:
Summons a falling meteor to strike the target and all enemies within 6 yards for 534 (+ 50%614 (+ 57.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for 534 (+ 50%614 (+ 57.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for 534 (+ 50%614 (+ 57.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Lumière crue
:
The caster's light beam burns so intensely that it inflicts Fire damage to all victims caught in its path. This damage is shared amongst the targets with targets further away recieving more damage unless enough targets closer to the caster obscure the light from hitting themreceiving more damage.
:
Burns the enemy for 396 (+ 37.1%475 (+ 44.5% of SpellPower) Fire damage and then an additional 1980 (+ 37.1%2375 (+ 44.5% of SpellPower) Fire damage over 15 sec. Replaces Corruption.
Sang infecté
:
Infects the blood of a random enemy, inflicting 1000020000 Nature damage every 21 second. This effect stacks.
Item - Attacks Proc Highest Rating
:
When your attacks hit you have a chance to trigger Re-Origination. Re-Origination converts all of your Critical Strike, Haste, and Mastery into the highest of those three attributes for 2010 sec.
Item - Priest T14 Healer 4P Bonus
:
Reduces the cooldown of your Penance spell by 43 sec and reduces the cooldown of your Circle of Healing spell by 4 sec.
Conduction de la fissure de foudre
:
A Lightning Fissure contacts a Conductive Water, removing the Lightning Fissure and inflicting 39187 to 4331238000 to 42000 Nature damage to players standing in that Conductive Water.
Estropier
:
Lei Shen throws his axe with supernatural force, inflicting 1000000700000 Physical damage. The damage inflicted decreases the farther away the target is from Lei Shen.
:
When you successfully Jab or damage at least 3 enemies with Spinning Crane Kick, you gain Muscle Memory, causing your next Tiger Palm or Blackout Kick to deal 150% increased damage and restore 2%4% mana.
Pointe du Néant
:
Blasts an enemy with nether energy, inflicting 146250 to 153750 Arcane damage.131625 to 138375 Arcane damage.
Pénitence
:
Launches a volley of holy light at the target, causing 1128 to 1273 (+ 124.4% of SpellPower) Holy damage to an enemy, or 7444 to 8410 (+ 76.2% of SpellPower) healing to an ally instantly and every 1 sec for 2 sec.
Nutriment primordial
:
Increases damage done by 100% and healing done by 50%30%
Redistribution
:
Converts all Critical Strike, Haste, and Mastery into the highest of those three attributes for 2010 sec.
Redistribution
:
Converts all Critical Strike, Haste, and Mastery into the highest of those three attributes for 2010 sec.
Redistribution
:
Converts all Critical Strike, Haste, and Mastery into the highest of those three attributes for 2010 sec.
Frappe du Fléau
:
An unholy strike that deals 130%140% of weapon damage as Physical damage plus an additional amount. In addition, for each of your diseases on your target, you deal an additional 25% of the Physical damage done as Shadow damage.
:
Sends three shadowy bolts at the enemy, causing 1218 to 1345 Shadow damage.1401 to 1547 Shadow damage.
:
Sends three shadowy bolts at the enemy, causing 1218 to 1345 Shadow damage.1401 to 1547 Shadow damage.
Shpshhh
:
Hurls a watery bolt at an enemy, inflicting 15300 to 18700 Frost damage.
Martèlement violent
:
Stuns all enemies within 45 yards for 10 sec.
:
Burn the enemy's soul, causing 673 to 822 (+ 70%822 to 1003 (+ 85.4% of SpellPower) Fire damage.$?s108869&1=0
: Burn the enemy's soul, causing 673 to 822 (+ 70%822 to 1003 (+ 85.4% of SpellPower) Fire damage. Soul Fire always critically strikes. In addition, the damage is increased by your critical strike chance.
Arme de la tempête
:
The caster enhances his weapon, giving successful melee attacks a chance to inflict Nature damage. Attack speed increased by 200%100%.
Invocation de foudre en boule
:
Inflicts 24375 to 2562514625 to 15375 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location.
Suppression
:
Suppresses an enemy, stunning them for 15 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
Lancer foudroyant
:
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 104500 to 115500 Nature damage to other players within 14 yards of the point of impact, stunning them for 65 sec.
:
Unleashes energy at the enemy, causing 676 to 746 (+ 66.6%779 to 860 (+ 76.7% of SpellPower) Chaos damage and extending the duration of Corruption.
Salve d'éclairs de venin
:
Inflicts 9250 to 10750 Nature damage to all enemies instantly, and 9250 to 107504625 to 5375 Nature damage every 3 sec. for 1 min. This effect stacks.
Mutation volatile
:
Inflicts 370000 to 430000277500 to 322500 Nature damage and grants a harmful mutation.
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