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Cataclysm New Races Preview: Goblins & Worgens
Live
Publié
24/11/2010 à 21:46
par
Miyari
We recently reviewed all of the
new class / race combinations
that were made available in The Shattering. Tons of players are eagerly rolling new characters, and many have changed existing characters into these snazzy new combinations. In fact, as I'm writing this, there's a tauren shadow priest standing right in front of me -
and I'm okay with that
. But some of you guys are still waiting for the Cataclysm, which'll bring the highly-anticipated, even more exciting option:
worgen and goblin player characters
!
We've compiled a bit of information (which can regularly be found in our
Cataclysm Guide
) to give you guys even more to be excited about! So what do you guys think - are goblin racials overpowered? Is
Ventre à terre
awesome
? What goblin or worgen classes will
you
be making come Cataclysm?
Check out the info after the break!
Worgen
Swarmed by worgen and infected with their curse, the proud citizens of Gilneas are forced to seek old alliances once again as a new threat looms over the horizon. The Forsaken are invading the former human kingdom through the shattered Graymane Wall, and only the combined efforts of the Gilnean worgens led by king Genn Graymane, and the night elves of Tyrande Whisperwind will be enough to hold back the wave of undead attackers. The timely appearance of the high priestess of Elune not only saves what is left of Gilneas, but also grants its citizens a place in the Alliance once again.
Quick Facts
Side:
Alliance
Starting areas:
Gilnéas
(1 - 5) &
Gilnéas
(6 - 15)
Faction:
Gilnéas
Racial mount: None (
Ventre à terre
)
Available Classes
Death Knight
Druid
Hunter
Mage
Priest
Rogue
Warlock
Warrior
Racial Abilities
Aberration
- Increases Nature and Shadow resistances, based on level.
Sombre course
- Activates your true form, increasing movement speed by 40% for 10 sec.
Ecorcheur
- Skinning skill increased by 15 and allows you to skin faster.
Deux formes
- Turn into your currently inactive form. (Awarded by
Ni homme ni bête
)
Acharnement
- Increases critical strike chance by 1%.
Starting Zone
Goblin
After series of cataclysmic events in the Lost Isles and the Undermine, a betrayal from one of their own trade princes, and open hostility from members of the Alliance, the goblins of the Bilgewater Cartel decide that their relations with the Horde can no longer be neutral. Through the orcs, the goblins enter the Horde, becoming the 6th race to follow the Warchief's leadership.
Quick Facts
Side:
Horde
Starting areas:
Kezan
(1 - 5),
Les îles Perdues
(6 - 15)
Faction:
Cartel Baille-Fonds
Mount:
Goblin Trike
Available Classes
Death Knight
Hunter
Mage
Priest
Rogue
Shaman
Warlock
Warrior
Racial Abilities
Dur en affaires
- Always receive the best possible gold discount, regardless of reputation standing.
La chimie pour une vie meilleure
- Alchemy skill increased by 15.
Hobgobelin de bât
- Allows you bank access for 1 min. (Awarded by
Un message pour Saurcroc
after the end of the Lost Isles quests)
Fusées de saut
- Activates your rocket belt to jump forward. Shares a cooldown with
Barrage de fusées
.
Barrage de fusées
- Launches your belt rockets at an enemy, dealing fire damage based on character level. Shares a cooldown with
Fusées de saut
.
Le temps, c’est de l’argent
- Increases attack and casting speed by 1%.
Starting Area
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