Ce site requiert JavaScript pour fonctionner.
Veuillez activer JavaScript dans votre navigateur.
Thème Classic
Thème Thottbot
Mists of Pandaria - Build 15640 - New Items, 3D Models, and More
Live
Publié
24/04/2012 à 17:23
par
Ashelia
There's a huge patch coming to the Mists of Pandaria beta tonight it looks like. Almost a thousand new items, thousands of spells, and tons of other exciting stuff! Our
Mists of Pandaria talent calculator
is also fully updated as well!
Click here to see the latest additions
.
3D Models
Remember to click on the images to load our 3D flash modelviewer!
Latest Additions
There are so many new things we can't possibly tell you them all. But here's some of the more important things we've noticed (full list of ability, talent, glyph, and spell changes under the cut):
New Tier 14 Set Bonuses
Chevalier de la mort
:
Item - Death Knight T14 Blood 2P Bonus
,
Item - Death Knight T14 Blood 4P Bonus
,
Item - Death Knight T14 DPS 2P Bonus
,
Item - Death Knight T14 DPS 4P Bonus
Druide
:
Item - Druid T14 Balance 2P Bonus
,
Item - Druid T14 Balance 4P Bonus
,
Item - Druid T14 Feral 2P Bonus
,
Item - Druid T14 Feral 4P Bonus
,
Item - Druid T14 Guardian 2P Bonus
,
Item - Druid T14 Guardian 4P Bonus
,
Item - Druid T14 Restoration 2P Bonus
,
Item - Druid T14 Restoration 4P Bonus
Chasseur
:
Item - Hunter T14 2P Bonus
,
Item - Hunter T14 4P Bonus
Mage
:
Item - Mage T14 2P Bonus
,
Item - Mage T14 4P Bonus
Moine
:
Item - Monk T14 Brewmaster 2P Bonus
,
Item - Monk T14 Brewmaster 4P Bonus
,
Item - Monk T14 Mistweaver 2P Bonus
,
Item - Monk T14 Mistweaver 4P Bonus
,
Item - Monk T14 Windwalker 2P Bonus
,
Item - Monk T14 Windwalker 4P Bonus
Paladin
:
Item - Paladin T14 Holy 2P Bonus
,
Item - Paladin T14 Holy 4P Bonus
,
Item - Paladin T14 Protection 2P Bonus
,
Item - Paladin T14 Protection 4P Bonus
,
Item - Paladin T14 Retribution 2P Bonus
,
Item - Paladin T14 Retribution 4P Bonus
Prêtre
:
Item - Priest T14 Healer 2P Bonus
,
Item - Priest T14 Healer 4P Bonus
,
Item - Priest T14 Shadow 2P Bonus
,
Item - Priest T14 Shadow 4P Bonus
Voleur
:
Item - Rogue T14 2P Bonus
,
Item - Rogue T14 4P Bonus
Chaman
:
Item - Shaman T14 Elemental 2P Bonus
,
Item - Shaman T14 Elemental 4P Bonus
,
Item - Shaman T14 Enhancement 2P Bonus
,
Item - Shaman T14 Enhancement 4P Bonus
,
Item - Shaman T14 Restoration 2P Bonus
,
Item - Shaman T14 Restoration 4P Bonus
Démoniste
:
Item - Warlock T14 2P Bonus
,
Item - Warlock T14 4P Bonus
Guerrier
:
Item - Warrior T14 DPS 2P Bonus
,
Item - Warrior T14 DPS 4P Bonus
,
Item - Warrior T14 Protection 2P Bonus
,
Item - Warrior T14 Protection 4P Bonus
New Glyphs
: You can now cast Binding Heal, Flash Heal, and Renew without cancelling Shadowform.
: Your Distracting Shot now distracts the target to attack your pet instead of you.
: Your Outbreak spell no longer has a cooldown, but now costs 40 Runic Power.
Glyphe de traînée ardente
: Your Charge leaves a trail of fire in its wake. If you're going to Charge, why not do it with some style?
: When you use Breath of Fire on targets that have 3 stacks of Dizzying Haze, they become Disoriented for 3 sec.
: You apply two stacks of Dizzying Haze when cast, instead of one.
: Reduces the speed while using Flying Serpent Kick by 30%.
: Increases the amount your Guard absorbs by 10%, but your Guard can only absorb magical damage.
: Your Mana Tea is instant instead of channeled and consumes two stacks when used, but causes a 10 sec cooldown.
: Your Renewing Mists travels to the furthest injured target within 40 yards rather than the closest injured target within 8 yards.
: Your Spinning Fire Blossom requires an enemy target rather than traveling in front of you, but is no longer capable of rooting targets.
: Your Touch of Death no longer has a Chi cost, but the cooldown is increased by 2 minutes.
: Increases the range of your Transcendence: Transfer spell by 10 yards.
: Your Arcane Brilliance spell allows you to comprehend your allies' racial languages.
: When you land a killing blow on an opponent that yields experience or honor, your Slice and Dice and Recuperate abilities are refreshed to their original duration.
: You drain energy directly from the twisting nether. Your mana regenerates 650% faster and your spell haste also increases your mana regeneration.
: While off cooldown, your Dark Soul ability passively grants you 10% of the active effect, but reduces the power of Dark Soul by 10%.
: Your Hand of Gul'dan can now be targetted at a location.
: Teaches you the ability Imp Swarm. Requires Demonology.
: Your Soul Shards are transformed into Verdant Spheres.
New Pet Battle Abilities
Boules de naphtaline
Barrière de jade
Robot-boum XE-321
And over 100 more
!
New PvP Gear
Malevolent Gladiator
, ilvl 483-502
Dreadful Gladiator
: ilvl 464-476
New Farm Items for the Tillers
Arbre à floraison printanière
Arbre à floraison hivernale
Sac de graines spéciales
Sachet de graines énigmatiques
Arbre à floraison automnale
Sachet de graines de base
Sac de graines d'arbre
New
Blacksmithing
recipes
Materials:
Esprit du sang
,
Acier vivant
,
Barre d'ectofer
,
Esprit de l'harmonie
Weapons:
Hache en fil de forge
,
Hache en fil de forge ouvragée
,
Lame ouvragée forgée par les fantômes
,
Éclat fantôme ouvragé
,
Lame forgée par les fantômes
,
Éclat fantôme
,
Marteau fantasmatique ouvragé
,
Décimateur lamesprit ouvragé
,
Marteau fantasmatique
,
Décimateur lamesprit
Armor Sets:
Contender's Revenant
,
Contender's Spirit
,
Masterwork Ghost-Forged
,
Masterwork Lightsteel
,
Masterwork Spiritguard
Patterns:
Plans : Cuirasse d'acier antique
,
Plans : Gantelets d'acier antique
,
Plans : Cuirasse de saccageur fantôme
,
Plans : Gantelets de saccageur fantôme
,
Plans : Cuirasse en acier vivant
,
Plans : Gantelets en acier vivant
New Jewelcrafting items
Accessories:
Collier d’ombrefeu
,
Bague du sang
,
Amulette brise-golem
,
Cœur de la terre
,
Bague ornée
,
Anneau de chute du lion
,
Chevalière de seigneur
,
Reflet de la mer
,
Bague d’ombre en pierre sournoise
,
Pierre sournoise d’observation
,
Cercle de mageciel
,
Pendentif en opale du tigre
,
Chaîne de veuve
Eyes:
Œil de serpent soutenu
,
Œil de serpent brillant
,
Œil de serpent délicat
,
Œil de serpent miroitant
,
Œil de serpent cassé
,
Œil de serpent précis
,
Œil de serpent rapide
,
Œil de serpent rigide
,
Œil de serpent lisse
,
Œil de serpent solide
,
Œil de serpent étincelant
,
Œil de serpent subtil
New Factions
Pandarens huojin
: Led by the intrepid Ji Firepaw, the Huojin Pandaren are quick to act and quicker to fight for what they believe in.
Maîtres brasseurs
: These noble Pandaren safeguard the secrets of hereditary brews, braving great hardship to construct their potent concoctions.
Chroniqueurs
: Caretakers of the mysteries of Pandaria, these brave souls roam the continent, hoping to learn from their history.
Pandarens tushui
: Led by the stalwart Aysa Cloudsinger, the Tushui Pandaren believe in contemplation and reasoned action.
New mounts, including
Rênes de yack de la grande expédition
, which is pretty awesome: Calls forth the Grand Expedition Yak, complete with helpful grummles for all your vendor needs.
Scorpion d’ambre
Grue de monte cramoisie
Yack de la grande expédition
Yack de monte blanc
New Vanity Pets
Bubulle
Corbeau gilnéen
Criquet rouge
Clampant du rivage
Navet navrant
New Talents
Parasite de peste
, Death Knight: Draw forth the infection from an enemy, consuming your Blood Plague and Frost Fever diseases on the target to activate a random fully-depleted rune as a Death Rune.
Torve-esprit
, Priest: Creates a Mindbender to attack the target. Caster receives 6% mana when the Mindbender attacks. Damage taken by area of effect attacks is reduced. Lasts 15 sec.
Diffusion de la magie
, Monk: Reduces all spell damage taken by 90% and clears all magical effects on you, reversing them back to their original caster if within 40 yards. Lasts for 6 sec.
New Abilities
Purgatoire
, Death Knight: An unholy pacts grants you the ability to fight on through damage that would kill mere mortals. When you would sustain fatal damage, you instead are wrapped in a Shroud of Purgatory, absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec. If Shroud of Purgatory runs its course, you die. If it is removed through healing before its expiration, you survive. This effect may only occur every 2 minutes.
, Monk: For each 4 Chi you consume through use of spells and abilities, you gain a charge of Mana Tea. Use Mana Tea to consume the charges. Mana Tea can stack up to 50 times.
, Monk: Summons a Zen Sphere at the target location. Deals x damage to the 3 lowest health enemies within 20 yards of the sphere every 1 sec. If enemies die from the Zen Sphere, they combust dealing y damage enemies within 8 yards. Use Zen Sphere again while active to detonate it, instantly dealing y damage to all enemies within 20 yards.
, Warlock: Chaos Bolt will be affected by Backdraft, but consumes three charges.
, Shaman: Increases your mana pool by 400%
Weapons (82)
One-Handed Axes
Fendoir du gladiateur effroyable
Trancheuse du gladiateur effroyable
Fendoir du gladiateur malveillant
Fendoir du gladiateur malveillant
Trancheuse du gladiateur malveillant
Trancheuse du gladiateur malveillant
Two-Handed Axes
Décapiteur du gladiateur effroyable
Décapiteur du gladiateur malveillant
Décapiteur du gladiateur malveillant
Bows
Arc long du gladiateur effroyable
Arc long du gladiateur malveillant
Arc long du gladiateur malveillant
Guns
Carabine du gladiateur effroyable
Carabine du gladiateur malveillant
Carabine du gladiateur malveillant
One-Handed Maces
Casseur d'os du gladiateur effroyable
Martelet du gladiateur effroyable
Roueur du gladiateur effroyable
Casseur d'os du gladiateur malveillant
Casseur d'os du gladiateur malveillant
Martelet du gladiateur malveillant
Martelet du gladiateur malveillant
Roueur du gladiateur malveillant
Roueur du gladiateur malveillant
Two-Handed Maces
Broyeur d'os du gladiateur effroyable
Broyeur d'os du gladiateur malveillant
Broyeur d'os du gladiateur malveillant
Polearms
Pique du gladiateur effroyable
Pique du gladiateur malveillant
Pique du gladiateur malveillant
Cœur-fantôme
One-Handed Swords
Prestelame du gladiateur effroyable
Tranchoir du gladiateur effroyable
Prestelame du gladiateur malveillant
Prestelame du gladiateur malveillant
Tranchoir du gladiateur malveillant
Tranchoir du gladiateur malveillant
Two-Handed Swords
Estramaçon du gladiateur effroyable
Estramaçon du gladiateur malveillant
Estramaçon du gladiateur malveillant
Staves
Bâton d'armes du gladiateur effroyable
Bâton d'énergie du gladiateur effroyable
Bâton du gladiateur effroyable
Bâton d'armes du gladiateur malveillant
Bâton d'armes du gladiateur malveillant
Bâton d'énergie du gladiateur malveillant
Bâton d'énergie du gladiateur malveillant
Bâton du gladiateur malveillant
Bâton du gladiateur malveillant
Fist Weapons
Déchiqueteuse du gladiateur effroyable
Equarrisseur du gladiateur effroyable
Etripeur du gladiateur effroyable
Eventreur du gladiateur effroyable
Déchiqueteuse du gladiateur malveillant
Déchiqueteuse du gladiateur malveillant
Fist Weapons (continued)
Equarrisseur du gladiateur malveillant
Equarrisseur du gladiateur malveillant
Déchiqueteuse du gladiateur malveillant
Déchiqueteuse du gladiateur malveillant
Eventreur du gladiateur malveillant
Eventreur du gladiateur malveillant
Griffes de Gekkan
Daggers
Perforeuse du gladiateur effroyable
Dreadful Gladiator's Shiv
Sorcelame du gladiateur effroyable
Perforeuse du gladiateur malveillant
Perforeuse du gladiateur malveillant
Malevolent Gladiator's Shiv
Malevolent Gladiator's Shiv
Sorcelame du gladiateur malveillant
Sorcelame du gladiateur malveillant
Dague gravefeu
Crossbows
Dreadful Gladiator's Heavy Crossbow
Arbalète lourde du gladiateur malveillant
Malevolent Gladiator's Heavy Crossbow
Wands
Dreadful Gladiator's Baton of Light
Dreadful Gladiator's Touch of Defeat
Malevolent Gladiator's Baton of Light
Férule de lumière du gladiateur malveillant
Pointe de défaite du gladiateur malveillant
Malevolent Gladiator's Touch of Defeat
Fishing Poles
Canne à pêche du dragon
Armor (517)
Cloaks
Cape de cruauté du gladiateur effroyable
Pèlerine de prouesse du gladiateur effroyable
Cape d'empressement du gladiateur effroyable
Pelisse de prouesse du gladiateur effroyable
Drapé de cruauté du gladiateur effroyable
Drapé de méditation du gladiateur effroyable
Drapé de prouesse du gladiateur effroyable
Cape de cruauté du gladiateur malveillant
Pèlerine de prouesse du gladiateur malveillant
Pelisse d'empressement du gladiateur malveillant
Pelisse de prouesse du gladiateur malveillant
Drapé de cruauté du gladiateur malveillant
Drapé de méditation du gladiateur malveillant
Drapé de prouesse du gladiateur malveillant
Cape de flammes purificatrices
Off-hand Frills
Poing final du gladiateur effroyable
Sursis du gladiateur effroyable
Poing final du gladiateur malveillant
Poing final du gladiateur malveillant
Sursis du gladiateur malveillant
Sursis du gladiateur malveillant
Trinkets
Ecusson de conquête du gladiateur effroyable
Ecusson de domination du gladiateur effroyable
Ecusson de victoire du gladiateur effroyable
Emblème de cruauté du gladiateur effroyable
Emblème de méditation du gladiateur effroyable
Emblème de ténacité du gladiateur effroyable
Insigne de conquête du gladiateur effroyable
Insigne de domination du gladiateur effroyable
Insigne de victoire du gladiateur effroyable
Médaillon de cruauté du gladiateur effroyable
Médaillon de cruauté du gladiateur effroyable
Médaillon de méditation du gladiateur effroyable
Médaillon de méditation du gladiateur effroyable
Médaillon de ténacité du gladiateur effroyable
Médaillon de ténacité du gladiateur effroyable
Ecusson de conquête du gladiateur malveillant
Ecusson de domination du gladiateur malveillant
Ecusson de victoire du gladiateur malveillant
Emblème de cruauté du gladiateur malveillant
Emblème de méditation du gladiateur malveillant
Emblème de ténacité du gladiateur malveillant
Insigne de conquête du gladiateur malveillant
Insigne de domination du gladiateur malveillant
Insigne de victoire du gladiateur malveillant
Médaillon de cruauté du gladiateur malveillant
Médaillon de cruauté du gladiateur malveillant
Médaillon de méditation du gladiateur malveillant
Médaillon de méditation du gladiateur malveillant
Médaillon de ténacité du gladiateur malveillant
Médaillon de ténacité du gladiateur malveillant
Talisman de protecteur en fer
Amulets
Sautoir de précision du gladiateur effroyable
Sautoir d'expertise du gladiateur effroyable
Collier d'expertise du gladiateur effroyable
Collier de prouesse du gladiateur effroyable
Pendentif d'empressement du gladiateur effroyable
Pendentif de cruauté du gladiateur effroyable
Pendentif de méditation du gladiateur effroyable
Sautoir de précision du gladiateur malveillant
Sautoir d'expertise du gladiateur malveillant
Collier d'expertise du gladiateur malveillant
Collier de prouesse du gladiateur malveillant
Pendentif d'empressement du gladiateur malveillant
Pendentif de cruauté du gladiateur malveillant
Pendentif de méditation du gladiateur malveillant
Pendentif de conquête d'esprit
Sautoir de derviche tourneur
Rings
Bague de précision du gladiateur effroyable
Bague de cruauté du gladiateur effroyable
Bague de méditation du gladiateur effroyable
Anneau de précision du gladiateur effroyable
Anneau de cruauté du gladiateur effroyable
Cachet de précision du gladiateur effroyable
Cachet de cruauté du gladiateur effroyable
Bague de précision du gladiateur malveillant
Bague de cruauté du gladiateur malveillant
Bague de méditation du gladiateur malveillant
Anneau de précision du gladiateur malveillant
Anneau de cruauté du gladiateur malveillant
Chevalière de précision du gladiateur malveillant
Chevalière de cruauté du gladiateur malveillant
Chevalière du piège de lames
Bague krik'thik
Anneau de Xaril
Jonc de l'esprit empoisonné
Jonc de gardaile
Sceau de char de combat
Cloth Armor
Corde de précision du gladiateur effroyable
Corde de cruauté du gladiateur effroyable
Corde de méditation du gladiateur effroyable
Crispins de précision du gladiateur effroyable
Crispins de méditation du gladiateur effroyable
Crispins de prouesse du gladiateur effroyable
Amict du gladiateur effroyable en tisse-gangrène
Capuche du gladiateur effroyable en tisse-gangrène
Garde-mains du gladiateur effroyable en tisse-gangrène
Grande tenue du gladiateur effroyable en tisse-gangrène
Pantalon du gladiateur effroyable en tisse-gangrène
Gants du gladiateur effroyable en étoffe lunaire
Heaume du gladiateur effroyable en étoffe lunaire
Jambières du gladiateur effroyable en étoffe lunaire
Mantelet du gladiateur effroyable en étoffe lunaire
Robe du gladiateur effroyable en étoffe lunaire
Gants du gladiateur effroyable en satin
Chaperon du gladiateur effroyable en satin
Jambières du gladiateur effroyable en satin
Mantelet du gladiateur effroyable en satin
Robe du gladiateur effroyable en satin
Amict du gladiateur effroyable en soie
Capuche du gladiateur effroyable en soie
Garde-mains du gladiateur effroyable en soie
Robe du gladiateur effroyable en soie
Pantalon du gladiateur effroyable en soie
Bottines d'empressement du gladiateur effroyable
Bottines de cruauté du gladiateur effroyable
Bottines de méditation du gladiateur effroyable
Corde de précision du gladiateur malveillant
Corde de précision du gladiateur malveillant
Corde de cruauté du gladiateur malveillant
Corde de cruauté du gladiateur malveillant
Corde de méditation du gladiateur malveillant
Corde de méditation du gladiateur malveillant
Crispins de précision du gladiateur malveillant
Crispins de méditation du gladiateur malveillant
Crispins de prouesse du gladiateur malveillant
Amict du gladiateur malveillant en tisse-gangrène
Amict du gladiateur malveillant en tisse-gangrène
Capuche du gladiateur malveillant en tisse-gangrène
Capuche du gladiateur malveillant en tisse-gangrène
Garde-mains du gladiateur malveillant en tisse-gangrène
Garde-mains du gladiateur malveillant en tisse-gangrène
Grande tenue du gladiateur malveillant en tisse-gangrène
Grande tenue du gladiateur malveillant en tisse-gangrène
Pantalon du gladiateur malveillant en tisse-gangrène
Pantalon du gladiateur malveillant en tisse-gangrène
Gants du gladiateur malveillant en étoffe lunaire
Gants du gladiateur malveillant en étoffe lunaire
Heaume du gladiateur malveillant en étoffe lunaire
Heaume du gladiateur malveillant en étoffe lunaire
Jambières du gladiateur malveillant en étoffe lunaire
Jambières du gladiateur malveillant en étoffe lunaire
Mantelet du gladiateur malveillant en étoffe lunaire
Mantelet du gladiateur malveillant en étoffe lunaire
Robe du gladiateur malveillant en étoffe lunaire
Robe du gladiateur malveillant en étoffe lunaire
Gants du gladiateur malveillant en satin
Gants du gladiateur malveillant en satin
Chaperon du gladiateur malveillant en satin
Chaperon du gladiateur malveillant en satin
Jambières du gladiateur malveillant en satin
Jambières du gladiateur malveillant en satin
Mantelet du gladiateur malveillant en satin
Mantelet du gladiateur malveillant en satin
Robe du gladiateur malveillant en satin
Robe du gladiateur malveillant en satin
Amict du gladiateur malveillant en soie
Amict du gladiateur malveillant en soie
Capuche du gladiateur malveillant en soie
Capuche du gladiateur malveillant en soie
Garde-mains du gladiateur malveillant en soie
Garde-mains du gladiateur malveillant en soie
Robe du gladiateur malveillant en soie
Robe du gladiateur malveillant en soie
Pantalon du gladiateur malveillant en soie
Pantalon du gladiateur malveillant en soie
Bottines d'empressement du gladiateur malveillant
Bottines d'empressement du gladiateur malveillant
Bottines de cruauté du gladiateur malveillant
Bottines de cruauté du gladiateur malveillant
Cloth Armor (continued)
Bottines de méditation du gladiateur malveillant
Bottines de méditation du gladiateur malveillant
Gants de déflagration
Châle tisseffroi
Robe tisseffroi
Chaperon de graine-mère
Robe de graine-mère
Protège-épaules en soie régaliens
Bottines lieuses d'âme
Leather Armor
Couvre-bras de précision du gladiateur effroyable
Couvre-bras d'empressement du gladiateur effroyable
Ceinture de cruauté du gladiateur effroyable
Ceinture de méditation du gladiateur effroyable
Liens de méditation du gladiateur effroyable
Liens de prouesse du gladiateur effroyable
Bottes d'empressement du gladiateur effroyable
Bottes de cruauté du gladiateur effroyable
Gants du gladiateur effroyable en cuivrepeau
Heaume du gladiateur effroyable en cuivrepeau
Garde-jambes du gladiateur effroyable en cuivrepeau
Tunique du gladiateur effroyable en cuivrepeau
Spallières du gladiateur effroyable en cuivrepeau
Gants du gladiateur effroyable en peau de dragon
Heaume du gladiateur effroyable en peau de dragon
Garde-jambes du gladiateur effroyable en peau de dragon
Robe du gladiateur effroyable en peau de dragon
Spallières du gladiateur effroyable en peau de dragon
Protège-tibias d'empressement du gladiateur effroyable
Protège-tibias de méditation du gladiateur effroyable
Gants du gladiateur effroyable en peau-de-fer
Heaume du gladiateur effroyable en peau-de-fer
Garde-jambes du gladiateur effroyable en peau-de-fer
Tunique du gladiateur effroyable en peau-de-fer
Spallières du gladiateur effroyable en peau-de-fer
Gants du gladiateur effroyable en cuir de kodo
Heaume du gladiateur effroyable en cuir de kodo
Garde-jambes du gladiateur effroyable en cuir de kodo
Robe du gladiateur effroyable en cuir de kodo
Spallières du gladiateur effroyable en cuir de kodo
Gants du gladiateur effroyable en cuir
Heaume du gladiateur effroyable en cuir
Garde-jambes du gladiateur effroyable en cuir
Spallières du gladiateur effroyable en cuir
Tunique du gladiateur effroyable en cuir
Baudrier de précision du gladiateur effroyable
Baudrier de cruauté du gladiateur effroyable
Gants du gladiateur effroyable en peau de wyrm
Heaume du gladiateur effroyable en peau de wyrm
Garde-jambes du gladiateur effroyable en peau de wyrm
Robe du gladiateur effroyable en peau de wyrm
Spallières du gladiateur effroyable en peau de wyrm
Couvre-bras de précision du gladiateur malveillant
Couvre-bras d'empressement du gladiateur malveillant
Ceinture de cruauté du gladiateur malveillant
Ceinture de cruauté du gladiateur malveillant
Ceinture de méditation du gladiateur malveillant
Ceinture de méditation du gladiateur malveillant
Manchettes de méditation du gladiateur malveillant
Manchettes de méditation du gladiateur malveillant
Bottes d'empressement du gladiateur malveillant
Bottes d'empressement du gladiateur malveillant
Bottes de cruauté du gladiateur malveillant
Bottes de cruauté du gladiateur malveillant
Gants du gladiateur malveillant en cuivrepeau
Gants du gladiateur malveillant en cuivrepeau
Heaume du gladiateur malveillant en cuivrepeau
Heaume du gladiateur malveillant en cuivrepeau
Garde-jambes du gladiateur malveillant en cuivrepeau
Garde-jambes du gladiateur malveillant en cuivrepeau
Tunique du gladiateur malveillant en cuivrepeau
Tunique du gladiateur malveillant en cuivrepeau
Spallières du gladiateur malveillant en cuivrepeau
Spallières du gladiateur malveillant en cuivrepeau
Gants du gladiateur malveillant en peau de dragon
Gants du gladiateur malveillant en peau de dragon
Heaume du gladiateur malveillant en peau de dragon
Heaume du gladiateur malveillant en peau de dragon
Garde-jambes du gladiateur malveillant en peau de dragon
Garde-jambes du gladiateur malveillant en peau de dragon
Robe du gladiateur malveillant en peau de dragon
Robe du gladiateur malveillant en peau de dragon
Spallières du gladiateur malveillant en peau de dragon
Spallières du gladiateur malveillant en peau de dragon
Protège-tibias d'empressement du gladiateur malveillant
Protège-tibias d'empressement du gladiateur malveillant
Protège-tibias de méditation du gladiateur malveillant
Protège-tibias de méditation du gladiateur malveillant
Gants du gladiateur malveillant en peau-de-fer
Gants du gladiateur malveillant en peau-de-fer
Heaume du gladiateur malveillant en peau-de-fer
Heaume du gladiateur malveillant en peau-de-fer
Garde-jambes du gladiateur malveillant en peau-de-fer
Garde-jambes du gladiateur malveillant en peau-de-fer
Tunique du gladiateur malveillant en peau-de-fer
Tunique du gladiateur malveillant en peau-de-fer
Spallières du gladiateur malveillant en peau-de-fer
Spallières du gladiateur malveillant en peau-de-fer
Gants du gladiateur malveillant en cuir de kodo
Gants du gladiateur malveillant en cuir de kodo
Heaume du gladiateur malveillant en cuir de kodo
Heaume du gladiateur malveillant en cuir de kodo
Garde-jambes du gladiateur malveillant en cuir de kodo
Garde-jambes du gladiateur malveillant en cuir de kodo
Robe du gladiateur malveillant en cuir de kodo
Robe du gladiateur malveillant en cuir de kodo
Spallières du gladiateur malveillant en cuir de kodo
Spallières du gladiateur malveillant en cuir de kodo
Gants du gladiateur malveillant en cuir
Gants du gladiateur malveillant en cuir
Heaume du gladiateur malveillant en cuir
Heaume du gladiateur malveillant en cuir
Garde-jambes du gladiateur malveillant en cuir
Garde-jambes du gladiateur malveillant en cuir
Spallières du gladiateur malveillant en cuir
Spallières du gladiateur malveillant en cuir
Tunique du gladiateur malveillant en cuir
Tunique du gladiateur malveillant en cuir
Baudrier de précision du gladiateur malveillant
Baudrier de précision du gladiateur malveillant
Baudrier de cruauté du gladiateur malveillant
Baudrier de cruauté du gladiateur malveillant
Gants du gladiateur malveillant en peau de wyrm
Gants du gladiateur malveillant en peau de wyrm
Heaume du gladiateur malveillant en peau de wyrm
Heaume du gladiateur malveillant en peau de wyrm
Garde-jambes du gladiateur malveillant en peau de wyrm
Garde-jambes du gladiateur malveillant en peau de wyrm
Robe du gladiateur malveillant en peau de wyrm
Robe du gladiateur malveillant en peau de wyrm
Spallières du gladiateur malveillant en peau de wyrm
Spallières du gladiateur malveillant en peau de wyrm
Bottes de mort plongeante
Heaume de renard fantôme
Tunique de renard fantôme
Ceinture de l'ouragan
Heaume de mouche de sève
Tunique de mouche de sève
Mail Armor
Bracières de méditation du gladiateur effroyable
Bracières de prouesse du gladiateur effroyable
Cotte d'anneaux du gladiateur effroyable
Gantelets du gladiateur effroyable en anneaux
Heaume du gladiateur effroyable en anneaux
Jambières du gladiateur effroyable en anneaux
Spallières du gladiateur effroyable en anneaux
Protège-tibias d'empressement du gladiateur effroyable
Protège-tibias de méditation du gladiateur effroyable
Armure rivetée du gladiateur effroyable
Gantelets rivetés du gladiateur effroyable
Heaume riveté du gladiateur effroyable
Jambières rivetées du gladiateur effroyable
Spallières rivetées du gladiateur effroyable
Liens de précision du gladiateur effroyable
Liens de cruauté du gladiateur effroyable
Cotte de mailles du gladiateur effroyable
Gantelets du gladiateur effroyable en mailles
Heaume du gladiateur effroyable en mailles
Jambières du gladiateur effroyable en mailles
Spallières du gladiateur effroyable en mailles
Armure du gladiateur effroyable en mailles annelées
Gantelets du gladiateur effroyable en mailles annelées
Heaume du gladiateur effroyable en mailles annelées
Jambières du gladiateur effroyable en mailles annelées
Spallières du gladiateur effroyable en mailles annelées
Solerets d'empressement du gladiateur effroyable
Solerets de cruauté du gladiateur effroyable
Sangle de cruauté du gladiateur effroyable
Sangle de méditation du gladiateur effroyable
Garde-poignets de précision du gladiateur effroyable
Garde-poignets d'empressement du gladiateur effroyable
Bracières de méditation du gladiateur malveillant
Bracières de prouesse du gladiateur malveillant
Cotte d'anneaux du gladiateur malveillant
Cotte d'anneaux du gladiateur malveillant
Mail Armor (continued)
Gantelets du gladiateur malveillant en anneaux
Gantelets du gladiateur malveillant en anneaux
Heaume du gladiateur malveillant en anneaux
Heaume du gladiateur malveillant en anneaux
Jambières du gladiateur malveillant en anneaux
Jambières du gladiateur malveillant en anneaux
Spallières du gladiateur malveillant en anneaux
Spallières du gladiateur malveillant en anneaux
Protège-tibias d'empressement du gladiateur malveillant
Protège-tibias d'empressement du gladiateur malveillant
Protège-tibias de méditation du gladiateur malveillant
Protège-tibias de méditation du gladiateur malveillant
Armure rivetée du gladiateur malveillant
Armure rivetée du gladiateur malveillant
Gantelets rivetés du gladiateur malveillant
Gantelets rivetés du gladiateur malveillant
Heaume riveté du gladiateur malveillant
Heaume riveté du gladiateur malveillant
Jambières rivetées du gladiateur malveillant
Jambières rivetées du gladiateur malveillant
Spallières rivetées du gladiateur malveillant
Spallières rivetées du gladiateur malveillant
Liens de précision du gladiateur malveillant
Liens de précision du gladiateur malveillant
Liens de cruauté du gladiateur malveillant
Liens de cruauté du gladiateur malveillant
Cotte de mailles du gladiateur malveillant
Cotte de mailles du gladiateur malveillant
Gantelets du gladiateur malveillant en mailles
Gantelets du gladiateur malveillant en mailles
Heaume du gladiateur malveillant en mailles
Heaume du gladiateur malveillant en mailles
Jambières du gladiateur malveillant en mailles
Jambières du gladiateur malveillant en mailles
Spallières du gladiateur malveillant en mailles
Spallières du gladiateur malveillant en mailles
Armure du gladiateur malveillant en mailles annelées
Armure du gladiateur malveillant en mailles annelées
Gantelets du gladiateur malveillant en mailles annelées
Gantelets du gladiateur malveillant en mailles annelées
Heaume du gladiateur malveillant en mailles annelées
Heaume du gladiateur malveillant en mailles annelées
Jambières du gladiateur malveillant en mailles annelées
Jambières du gladiateur malveillant en mailles annelées
Spallières du gladiateur malveillant en mailles annelées
Spallières du gladiateur malveillant en mailles annelées
Solerets d'empressement du gladiateur malveillant
Solerets d'empressement du gladiateur malveillant
Solerets de cruauté du gladiateur malveillant
Solerets de cruauté du gladiateur malveillant
Sangle de cruauté du gladiateur malveillant
Sangle de cruauté du gladiateur malveillant
Sangle de méditation du gladiateur malveillant
Sangle de méditation du gladiateur malveillant
Garde-poignets de précision du gladiateur malveillant
Garde-poignets d'empressement du gladiateur malveillant
Cimier des seigneurs de clan
Brassards tremble-terre
Gants léthargiques de maléficieur
Armure de saccageur des vents
Heaume de saccageur des vents
Armure de bois flétri
Heaume de bois flétri
Plate Armor
Plaques de bras d'empressement du gladiateur effroyable
Plaques de bras d'expertise du gladiateur effroyable
Brassards de méditation du gladiateur effroyable
Brassards de prouesse du gladiateur effroyable
Fermoir de cruauté du gladiateur effroyable
Fermoir de méditation du gladiateur effroyable
Plastron du gladiateur effroyable en plaques d'effroi
Gantelets du gladiateur effroyable en plaques d'effroi
Heaume du gladiateur effroyable en plaques d'effroi
Garde-jambes du gladiateur effroyable en plaques d'effroi
Epaulières du gladiateur effroyable en plaques d'effroi
Ceinturon de précision du gladiateur effroyable
Ceinturon de prouesse du gladiateur effroyable
Grèves d'empressement du gladiateur effroyable
Grèves de méditation du gladiateur effroyable
Corselet ornementé du gladiateur effroyable
Gants ornementés du gladiateur effroyable
Bassinet ornementé du gladiateur effroyable
Cuissards ornementés du gladiateur effroyable
Spallières ornementées du gladiateur effroyable
Plastron du gladiateur effroyable en plaques
Gantelets du gladiateur effroyable en plaques
Heaume du gladiateur effroyable en plaques
Garde-jambes du gladiateur effroyable en plaques
Epaulières du gladiateur effroyable en plaques
Plastron du gladiateur effroyable en écailles
Gantelets du gladiateur effroyable en écailles
Heaume du gladiateur effroyable en écailles
Garde-jambes du gladiateur effroyable en écailles
Epaulières du gladiateur effroyable en écailles
Bottes de guerre d'empressement du gladiateur effroyable
Bottes de guerre de cruauté du gladiateur effroyable
Plaques de bras d'empressement du gladiateur malveillant
Plaques de bras d'expertise du gladiateur malveillant
Brassards de méditation du gladiateur malveillant
Brassards de prouesse du gladiateur malveillant
Fermoir de cruauté du gladiateur malveillant
Fermoir de cruauté du gladiateur malveillant
Fermoir de méditation du gladiateur malveillant
Fermoir de méditation du gladiateur malveillant
Plastron du gladiateur malveillant en plaques d'effroi
Plastron du gladiateur malveillant en plaques d'effroi
Gantelets du gladiateur malveillant en plaques d'effroi
Gantelets du gladiateur malveillant en plaques d'effroi
Heaume du gladiateur malveillant en plaques d'effroi
Heaume du gladiateur malveillant en plaques d'effroi
Garde-jambes du gladiateur malveillant en plaques d'effroi
Garde-jambes du gladiateur malveillant en plaques d'effroi
Epaulières du gladiateur malveillant en plaques d'effroi
Epaulières du gladiateur malveillant en plaques d'effroi
Ceinturon de précision du gladiateur malveillant
Ceinturon de précision du gladiateur malveillant
Ceinturon de prouesse du gladiateur malveillant
Ceinturon de prouesse du gladiateur malveillant
Grèves d'empressement du gladiateur malveillant
Grèves d'empressement du gladiateur malveillant
Grèves de méditation du gladiateur malveillant
Grèves de méditation du gladiateur malveillant
Corselet ornementé du gladiateur malveillant
Corselet ornementé du gladiateur malveillant
Gants ornementés du gladiateur malveillant
Gants ornementés du gladiateur malveillant
Bassinet ornementé du gladiateur malveillant
Bassinet ornementé du gladiateur malveillant
Cuissards ornementés du gladiateur malveillant
Cuissards ornementés du gladiateur malveillant
Spallières ornementées du gladiateur malveillant
Spallières ornementées du gladiateur malveillant
Plastron du gladiateur malveillant en plaques
Plastron du gladiateur malveillant en plaques
Gantelets du gladiateur malveillant en plaques
Gantelets du gladiateur malveillant en plaques
Heaume du gladiateur malveillant en plaques
Heaume du gladiateur malveillant en plaques
Garde-jambes du gladiateur malveillant en plaques
Garde-jambes du gladiateur malveillant en plaques
Epaulières du gladiateur malveillant en plaques
Epaulières du gladiateur malveillant en plaques
Plastron du gladiateur malveillant en écailles
Plastron du gladiateur malveillant en écailles
Gantelets du gladiateur malveillant en écailles
Gantelets du gladiateur malveillant en écailles
Heaume du gladiateur malveillant en écailles
Heaume du gladiateur malveillant en écailles
Garde-jambes du gladiateur malveillant en écailles
Garde-jambes du gladiateur malveillant en écailles
Epaulières du gladiateur malveillant en écailles
Epaulières du gladiateur malveillant en écailles
Bottes de guerre d'empressement du gladiateur malveillant
Bottes de guerre d'empressement du gladiateur malveillant
Bottes de guerre de cruauté du gladiateur malveillant
Bottes de guerre de cruauté du gladiateur malveillant
Gantelets brise-hache
Plastron de ligelame
Heaume de ligelame
Plastron morsubise
Heaume morsubise
Solerets glintrok
Corselet de lucidité
Bassinet de lucidité
Grand heaume météorique
Cuirasse de vue de l'esprit
Shields
Barrière du gladiateur effroyable
Redoute du gladiateur effroyable
Grand pavois du gladiateur effroyable
Barrière du gladiateur malveillant
Barrière du gladiateur malveillant
Redoute du gladiateur malveillant
Redoute du gladiateur malveillant
Grand pavois du gladiateur malveillant
Grand pavois du gladiateur malveillant
Achievements (93)
La force de l’âge
Pas de jaloux
Si tu peux le faire, je peux le faire… en mieux
Le sens du détail
Dresseur de mascottes des villes
Dresseur de mascottes des villes - Alliance
Dresseur de mascottes des villes - Horde
C’est le mien !
Ceinture jaune
Dompteur continental
Petit à petit, l’angoisse fait son lit
Dompteur des royaumes de l’Est
Safari dans les royaumes de l’Est
Ceinture orange
Poids coq
Extinction massive
Réunion de famille
Ami de la ferme
Amis de la ferme
La fièvre du samedi soir
On va avoir besoin de plus de pièges !
Ceinture bleue
Poids léger
L’âge ingrat
Société protectrice des animaux
On m’a dit que tu aimais l’ambre…
L’âge de la découverte
Dompteur de Kalimdor
Safari en Kalimdor
Klaxxi
Ceinture marron
Poids moyen
Moins de trois
Et puis j’ai pris une flèche dans le genou
Mêlée de mascottes locale
Maître des traditions de Pandarie
Ceinture verte
Poids plume
Maître chasseur de mascottes
Azeroth domptée
Krasarang d’honneur
Krasarang d’honneur
Toutes mascottes acceptées
Dompteur du Norfendre
Safari au Norfendre
Le troisième âge
J’ai trouvé le Tanglong !
Dompteur de l’Outreterre
Safari en Outreterre
Dompteur de la Pandarie
Safari en Pandarie
Poids mouche
Équipe en construction
Ménagerie de débutants
Ménagerie de pros
Écurie de débutants
Écurie de pros
Cheptel de débutants
Cheptel de pros
« Prem's » au niveau 90 sur le royaume
Chaman « Prem's » au niveau 90 sur le royaume
Les germes du doute
Kun-Lai en détail
Kun-Lai en détail
Six rapide
Royaumes de l’Est domptés
Kalimdor dompté
Norfendre dompté
Outreterre domptée
Pandarie domptée
Dompter les indomptables
Terrasse Printanière
C’était moins une !
Les Hameçonneurs
Les Astres vénérables
Le Lotus doré
Les Chroniqueurs
L’ordre du Serpent-nuage
Les Laboureurs
La fleur de l’âge
Dresseur ultime
Mêlée de mascottes itinérante
Jadien jusqu'au bout des ongles
Où sont les renforts aériens ?
En roue libre
De victoire en victoire
Ils se soigneront quand ils seront morts
Mêlée de mascottes mondiale
Safari autour du monde
Guild Achievements (36)
La classe pandarène
La classe pandarène
Empressement quotidien
Défi relevé : bronze - Guilde
Défi relevé : or - Guilde
Défi relevé : argent - Guilde
Gloire à l'écumeur de raids de Pandarie en guilde
Équipement de guilde - Bronze
Équipement de guilde - Or
Équipement de guilde - Argent
Héros des donjons de Pandarie en guilde
Virée en guilde au Cœur de la peur
Virée en guilde chez la grande impératrice Shek’zeer : mode héroïque
Virée en guilde sur le sha de la peur : mode héroïque
Virée en guilde à la brasserie Brune d’Orage : mode héroïque
Virée en guilde à la Volonté de l’empereur : mode héroïque
Virée en guilde aux caveaux Mogu’shan
Ambassade pandarène
Ambassade pandarène
Tueur de Pandarens
Tueur de Pandarens
Grande impératrice Shek’zeer « Prem’s » du royaume
Sha de la peur « Prem’s » du royaume
Volonté de l’empereur « Prem’s » du royaume
« Prem's » sur le royaume pour le travail d'équipe encore meilleur
Virée en guilde à la terrasse Printanière
Super travail d'équipe
Click the cut to see the changes for abilities, specializations, glyphs, and talents for all classes!
Spell Differences
Chevalier de la mort
Forum
|
Talent Calculator
Spell Changes
Poigne de la mort
:
Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight for 3 sec.
Frappe nécrotique
:
A vicious strike that deals 100% weapon damage, applies the Slowed Casting effect, and absorbs the next (${0.700.70 * AP) healing received by the target, and clouds the target's mind, slowing their casting speed by 50% (25% on player targets). Lasts 10 sec.
Talents and Specialization
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 10000 + 2 * AP) spell damage.0+(($STR * 4)) spell damage.
:
Each damaging Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 1012 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.
Siphon mortel
:
Deal 6917 to 80384612 to 5359 Shadowfrost damage to an enemy, healing the Death Knight for 75%100% of damage dealt.
:
Movement-impairing effects may not reduce you below 75%100% of normal movement speed.
Terre profanée
:
Corrupts the ground in a 8 yard radius beneath the Death Knight, dealing 1614 to 1875 Shadow damage every second for 10 sec. While standing in this corruption, the Death Knight is immune to effects that cause loss of control. This ability instantly removes such effects when activated.
Emprise de Fielsang
:
Shadowy tendrils coil around all enemies within 20 yards of a target (hostile or friendly), dealing 2493 Shadow damage and pulling them to the target's location.
Changeliche
:
Draw upon unholy energy to become undead for 10 sec. While undead, you are immune to Charm, Fear, and Sleep effects, and Death Coil will heal you.
Purgatoire
:
Reduces the cooldown of your Death Grip spell by 15 sec and causes your Death Grip to reduce the movement speed of the target by 50% for 6 sec.An unholy pacts grants you the ability to fight on through damage that would kill mere mortals. When you would sustain fatal damage, you instead are wrapped in a Shroud of Purgatory, absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec. If Shroud of Purgatory runs its course, you die. If it is removed through healing before its expiration, you survive. This effect may only occur every 2 minutes.
:
Surrounds the Death Knight with a swirling tempest of frigid air dealing 366 to 424 Frost damage tofor 8 sec, chilling enemies within 8 yards every 1 sec. for 8 sec. Each time Remorseless Winter deals damage, it reduces enemyEach pulse reduces targets' movement speed by 15% for 3 sec, stacking up to 5 times. Upon receiving a fifth application, an enemy will be stunned for 6 sec.
:
Increases the damage your diseases deal by 60%, and causes your Blood Plague also appliesto also apply the Physical Vulnerability effect.
Maîtrise : Bouclier de sang
:
Each time you heal yourself with Death Strike while in Blood Presence, you gain 0% of the amount healed as a damage absorption shield.
Maîtrise : Lame d'effroi
:
Increases all Shadow damage done by 0%.
Maîtrise : Cœur gelé
:
Increases all Frost damage done by 0%.
:
Increases your total Stamina by 9%.and reduces the cooldown of your Outbreak spell by 30 sec.
Glyphs
:
Increases the radius of your Blood Boil ability by 50%.Your Outbreak spell no longer has a cooldown, but now costs 40 Runic Power.
Moine
Forum
|
Talent Calculator
Spell Changes
Éclair de jade crépitant
:
Channels Jade lightning at the target, causing 1674 Nature damage over 6 sec. When dealing damage, you have a 15% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
:
Known Bugs (In Progress) - Flying Serpent Kick AOE effect not syncing with visual dest - Fortifying Brew not making you immune to healing - Tooltip scaling values and/or lack of scaling - Chi Wave not bouncing if target dies - Fists of Fury arms are not textured, NYI for most races - Healing Sphere healing multiple targets if triggered on multiple targets FYI - Lot of art/icons/sound not final - Windwalker "rotation" WIP XOXO, ~Class Team
Détoxification
:
Eliminates ailments from the friendly target, removing all harmful Poison and BleedDisease effects.
Extraction du mal
:
Instantly heals yourself for 979 to 1136, and causes 100% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Generates 1 Chi.
Boisson fortifiante
:
Increases your health by 100%, but absorbs all healing taken while active. After Fortifying Brew ends, you will be healed for the amount abosrbedand reduces damage taken by 20%. Lasts 20 sec.
:
You fire off a rope spear, grappling the targetstarget's non-ranged weapons and shield, returning them to you. Depending on the quality of theIf you steal a better main-hand weapon, your damage done, healing done and damage reduction may be increased.or healing will be increased by 5% or damage taken reduced by 5%.
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 5255cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986) Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Méditation zen
:
Reduces all damage taken by 99% and redirects to you all harmful spells cast against party and raid targetsmembers within 30 yards. Lasts 8 sec. Being the victim of a melee attack will break your meditation, cancelling the effect.
Persiflage
:
You mock the target, causing them to rush torward to attack you an increased 50%towards you with a 50% increased movement speed. If targeting your Statue of the Black Ox, you Provoke all enemies within an 8 yard radius of your statue.
Ranimer
:
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat. Cast time reduced by 50% if target is within melee range.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (3.03 *) to (3.034.54 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (4.54 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry.)
:
Attack with the palm of your hand, dealing (5 * to (5 *) damage. Deals 1136%1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (5 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage. Deals 50% additional damage if the target is above 50% health.)
Transcendance
:
You split your body and spirit, leaving your spirit behind for 15 min. Use Transcendence: Transfer to swap locations with your spirit.
Transcendance : Transfert
:
Your body and spirit swap locations.
Talents and Specialization
Ascension
:
Increases the amount of maximum Chi by 1.
:
A mighty Ox effigy rushes torwardstowards the target, stunning all enemies within its path for 3 sec. When the Ox reaches the enemy, they and all nearby enemies within 405 yards are knocked back a short distance.
Breuvage du Buffle noir
:
Instantly restores all of your Chi.
Torpille de chi
:
Torpedo a distance in front of you, dealing (2.52 *) to (2.525.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (5.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies and healing to all allies in your path. Chi Torpedo replaces Roll.)
Atténuation du mal
:
You dampen the damage from the most harmful attacks done to you. The next 3 attacks within 45 sec that deal damage equal to 10% or more of your total health are reduced in half.
Élixir de soins
:
Anytime you drink from a Brew or Tea, you gain 10% of your total health. This effect cannot occur more than once every 15 sec.
Balayement de jambe
:
You knock down all enemies within 5 yards, effectively stunning them for 65 sec.
:
EverytimeEvery time you Roll or Chi Torpedo, your movement speed is increased by 25% for 10 sec. Stacks up to 2 times.
Vent de jade fulgurant
:
Sends outYou summon a whirling tornado torwards the enemy, stunning them for 30 sec but causing them to be immune to all damage. While active, usethat travels 0 yards in front of you, dealing 4608 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30%. For 8 sec sec after you cast Rushing Jade Wind, again to choose a destination that the target will attempt to travel torwards at an increased speed.you move at 200% speed while using Spinning Crane Kick and reduces Spinning Crane Kick's Chi cost by 1 Chi.
Soif du tigre
:
Instantly clears the target of all immobilizing and movement impairing effects, and increases their movement speed by 70% for 6 sec.
:
Causes your Tiger Palm, Rising Sun Kick and Blackout Kick to also hit 2 additional nearby enemies within 5 yards when they deal damage for 20 sec.Increases your damage and healing done by 15%.
:
You summon a globe of Chi energy, dealing damage and healing all targets within its path within 50 yards. While it's traveling, you can discharge the Globe, dealing x damage/healing to all targets at its current location and reducing/increasing all targets movement speed by 70% for 3 sec, but cancelling the Sphere.Summons a Zen Sphere at the target location. Deals x damage to the 3 lowest health enemies within 20 yards of the sphere every 1 sec. If enemies die from the Zen Sphere, they combust dealing y damage enemies within 8 yards. Use Zen Sphere again while active to detonate it, instantly dealing y damage to all enemies within 20 yards.
Au-delà
:
When you kill an enemy while gaining experience or honor, you have a 50% chance to summon a Healing Sphere. Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere. Healing Sphere You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 5255cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986) Maximum of 3 Healing Spheres can be active by the Monk at any given time. Chi Sphere A sphere ofiof energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
:
You reduce the damage taken by all nearby friendly targets within 10 yards by 20%50%, and cause half of all remaining damage they take to be re-directed to you. Lasts for 15 sec. Avert Harm is cancelled if you reach 10% or lower health.
Souffle de feu
:
Breathes fire onto the target causing 1401 to 1785 damage Damage is multiplied by the number of Dizzying Haze stacksto all targets in front of you within 0 yards. If Dizzying Haze is on the target, they will burn for an additional 1401 damage over 8 sec.
:
You become adept in the ways of the Brewmaster, amplifying two of your spells. Tiger Palm When you deal damage with Tiger Palm the amount of your next Guard is increased by 5%. Lasts 30 sec. Stacks up to 3 times. Blackout Kick When you Parry, your next Blackout Kick will cost no Chi and can be used on targets regardless of their health percentage.After you Blackout Kick, you gain Shuffle causing the 3 attacks taken to become staggered within $115307.
:
You and the enemy target meet halfway, stunning the target for 2 sec.target charge each other, meeting halfway then stunning all targets within 6 yards.
Dématérialisation
:
When you are stunned, you phase out of existance temporarlyexistence temporarily causing all melee, attacks and spellsranged and spell attacks to miss you for until cancelled2 sec. This effect has a 10 sec cooldown.
Brume vertigineuse
:
You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 15%50%. Deals a high amount of threat. Affected targets have a 3% chance to have their attacks missfiremisfire and strike themselves instead for 1095 damage.Stacks up to 3 times.
Coup du serpent volant
:
Soar through the air forwards at an increased speed. While traveling, use Flying Serpent Kick again to land yourself, dealing 300 damage to all enemies within 80 yards, and slowing them by 70% for 4 sec.1% for 0 sec.
Garde
:
You Guard against future attacks, absorbing (AP * 1.971)+14232 damage for 830 sec. Any heals you apply to yourself while Guarding are increased by 30%.
Fracasse-tonneau
:
You swing a keg of brew, dealing (14.128.12 * 1 * ((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (14.128.12 * 1 * ((0.898882 * ((MWB) / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and causing their next attack to Missfire within 6 sec, dealing 821 damage to themselves instead of youdrenches the target in your Dizzying Haze. Also applies the Weakened Blows effect. Generates 2 Chi.
:
You honor the White Tiger's legacy, increasing mastery by 50. If target is in your party or raid, all party and raid members will be affected.
Cocon de vie
:
Encases the target in a cocoon of Chi energy, healing them for 5% of their health every 1 sec and causing them to be immune to all harmful damage and effects. While in the Cocoon, the target moves at 50% reduced speed and is unable to attack or cast spells.increasing all periodic healing taken by 100% and reducing all damage they take by 30%.
Thé de mana
:
For each 3 Chi you consume, you gain a charge of Mana Tea. Use Mana Tea to consume the charges. Each charge restores 2%Restores 4% of your maximum mana per stack of Mana Tea active. Mana Tea must be channeled, lasting 1 sec per stack. Mana Tea can stack up to 50 times. Cancelling the channel will not waste stacks.
Maîtrise : Frappes combo
:
Grants a 0% chance for Jab to cause your next Tiger Palm to cost no forceChi, or your next Blackout Kick to cost no Chi.and be usable on targets regardless of their health percentage.
Maîtrise : Bourrasque de brume
:
You have a 1% chance when you heal to summon a SolaceHealing Sphere nearby an injured ally.
:
Your Jab now generatesand Expel Harm now generate an additional Chi.
Brume de rénovation
:
You surround the target with healing mists, restoring 26683807 health every 2 sec for 15 sec. Renewing Mists travels to nearby friendly targetsclosest nearby injured party and raid targets within 8 yards, up to 3 times.
Regain
:
Instantly heals all friendlyparty and raid targets within vision for 5583, and clears them of any harmful Magical, Poison and bleedDisease effects.
Coup de pied du soleil levant
:
You kick upwards, dealing (14.4 * to (14.4 *) damage and causing1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (14.4 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage, knocking them up in the air. Also causes all targets within 8 yards to take an increased 10% damage from your abilities for 15 sec.)
Brume apaisante
:
Heals the target for 2885 to 335241096 to 47744 over 8 sec. If your healing done by Soothing Mists is completely effectiveWhen you heal with Soothing Mists, you have a 15%20% chance to generate 1 Chi.
:
When you are attacked by a melee enemy in front of you begin to spar their attacks, increasing your chance to parry by 5% for 10 sec. This effect has a 30 sec cooldown. When you attack them back, Sparring is amplified by an additional 5%. Stacks up to 3 times.
:
Deals 1013 to 1176 PhysicalFire damage to the first enemy target in front of you within 0 yards, rooting them for 2 sec. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec.
Report
:
Reduces damage taken by 20%, reduces the chance to be critically hit by 6%, increases your total health by 30% and increases your chance to Stagger damage by 25%. Stagger You shrug off attacks, causing 50%0% of the damage to happen instantly and the remaining 50%0% to be divided over 910 sec. Brewmaster Mastery reduces the after-effect Stagger damage taken.
:
Increases healing done by 20%, and replaces your Energy resource towith Mana. Also grants hit rating equal to any Spirit gained from items or effects. Any ability which costs Energy will now cost Mana instead. In addition, you also gain Eminence causing you to heal the lowest health nearby target within 20 yards equal to 50% of the damage you deal.
Invocation d’une statue du Buffle noir
:
Summons a Black Ox Statue at the target location. Lasts for 15 min. Only one Black Ox Statue can be summoned at any one time. The Black Ox Statue interacts with your Provoke and Leer of the Ox abilities. Guard (On - Click Effect) Allies can right-click the Statue to gain the Guard effect, absorbing 14232 damage. Any healing done by the Monk is increased by 30% while Guard is active. Guard has a 10 charges.
Invocation d’une statue du Serpent de jade
:
Summons a Jade Serpent Statue at the target location. Lasts for 15 min. Limit 2 Statues. Only two statues1 Statues. Only one statue can be active at a time. Eminence (Passive) When the Monk deals damage, the summoned Jade Serpent Statues will heal the lowest health nearby target within 20 yards equal to 50% of the damage done. Serpent's Salve (On - Click Effect) Allies can right-click the statue to instantly be healed for 4201. 10 Charges.9722 to 11297. 10 Charges.
:
Heals the lowest health friendly target within 40 yards for 12658 to 14710target for 15949 to 18535. Generates 1 Chi. If cast while channeling Soothing Mists, Surging Mist will be instant cast and heal that target over all others.
Enseignements du monastère
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Surging Mist When you Tiger Palm or Expel Harm, the cast time of your next Surging Mist is reduced by 20%. Stacks up to 5 times. Lasts 30 sec. Expel Harm Expel Harm no longer has a cooldownCooldown reduced by 7 sec. Spinning Crane Kick When you deal damage with Spinning Crane Kick while in Stance of the Wise Serpent, you heal nearby allies equal to 100% of the damage done.
Thé de concentration foudroyante
:
You receive a jolt of energy, doubling the healing done by your next Surging Mist or Uplift.within 10 sec.
Vivifier
:
Instantly refreshes the duration of all of your Renewing Mists periodic effects on allies, and heals them for 3280 to 3811.4507 to 5236.
Glyphs
:
Increases the range of your Expel Harm can now be cast on any friendly target.by 10 yards.
Druide
Forum
|
Talent Calculator
Spell Changes
Ecorce
:
The Druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Usable in all forms. Lasts 12 sec.
Forme d'ours
:
Shapeshift into Bear Form, increasing armor contribution from cloth and leather items by 120% and Stamina by 20%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities. Rage is set to 10 upon shifting into Bear Form. The act of shapeshifting frees the caster of movement slowing effects.
Forme de félin
:
Shapeshift into Cat Form, causing agility to increase attack power, increasing autoattack damage by 100%, and increasing movement speed by 15%. Also protects the caster from Polymorph effects and allows the use of various cat abilities. Energy regeneration continues while not in Cat Form. The act of shapeshifting frees the caster of movement slowing effects.
Idées claires
:
Your damage and healing spells have a small chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-timeYour next cast-time Druid class damaging or healing spell or offensive feral ability by 100%. If specialized as a Feral Druid, Omen of Clarity will also have a chance to occur from your auto-attacks.has its mana, rage or energy cost reduced by 100%.
Célérité
:
Removes all roots and snares, and increases movement speed by 70% while in Cat Form for 15 sec. Does not break prowling. Using this ability activates Cat Form.
Morsure féroce
:
Finishing move that causes damage per combo point and consumes up to 25 additional energy to increase damage by up to 100%. When used on targets below 25% health, Ferocious Bite will also refresh the duration of your Rip on your target. Critical strike chance increased by 25% against bleeding targets. 1 point : 358+866*1+1+0.138*AP*1-778+866*1*1+0.138*AP*10.223*AP-778+866*1+0.223*AP damage 2 points: 358+866*2+1+0.276*AP*1-778+866*2*1+0.276*AP*10.223*2*AP-778+866*2+0.223*2*AP damage 3 points: 358+866*3+1+0.414*AP*1-778+866*3*1+0.414*AP*10.223*3*AP-778+866*3+0.223*3*AP damage 4 points: 358+866*4+1+0.552*AP*1-778+866*4*1+0.552*AP*10.223*4*AP-778+866*4+0.223*4*AP damage 5 points: 358+866*5+1+0.690*AP*1-778+866*5*1+0.690*AP*1 damage0.223*5*AP-778+866*5+0.223*5*AP damage
Régénération frénétique
:
Instantly converts up to 60 Rage into health, at the rate of 1% health gained per 3 Rage consumed.up to (AP * 25 / 10) health.
Incarnation : Appelé d’Élune
:
Shapeshift into Chosen of Elune Form, increasing all Arcane and Nature damage done while Eclipse is active by 25%. You also gain the normal benefits of Moonkin Form, increasing Arcane and Nature damage you deal by 10%, and reducing all damage you take by 15%, and protecting you from Polymorph effects. Lasts 30 sec. You may freely shapeshift in and out of this form for its duration. The act of shapeshifting frees the caster of movement impairing effects.
Incarnation : avatar d’Ashamane
:
Shapeshift into the King of the Jungle, causing agility to increase attack power. Also protects the caster from Polymorph effects, allows the use of various cat abilities, allowsallowing the use of all abilities which normally require stealth, and allowsallowing use of Prowl while in combat. You also gain the normal benefits of Cat Form, allowing the use of various cat abilities and causing agility to increase attack power. Protects the caster from Polymorph effects. Lasts 30 sec. You may freely shapeshift in and out of this form for its duration. The act of shapeshifting frees the caster of movement slowing effects.
Incarnation : Gardien d’Ursoc
:
Shapeshift into Son of Ursoc Form, reducing the cooldown on melee damage abilities and Growl to 1.5 sec. IncreasesYou also gain the normal benefits of Bear Form, allowing the use of various bear abilities, increasing armor contribution from cloth and leather items by cond($lt(level, 40), 65, 120))%330% and Stamina by 20%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities. Lasts 30 sec. You may freely shapeshift in and out of this form for its duration. The act of shapeshifting frees the caster of movement slowing effects.
Incarnation : Arbre de vie
:
Shapeshift into the Tree of Life, increasing healing done by 15%, increasing your armor by 120%, and gaining protection from Polymorph effects. In addition, some of your spells are temporarily enhanced while shapeshifted. Lasts 30 sec. You may freely shapeshift in and out of this form for its duration. Enhanced spells: Lifebloom, Wild Growth, Regrowth, Entangling Roots, Wrath
:
Lacerates the enemy target, dealing (28025 + (AP * 0.3861 + (AP * 0.822)) damage. Every 3 sec, the effect will deal (1073 + (AP * 0.05161 + (AP * 0.0682)) bleed damage and grant a 12% chance to reset the cooldown on Mangle. Stacks up to 3 times and lasts 15 sec.
Estropier
:
Finishing move that causes 100% weapon damage plus a bonus and stuns the target. Causes more bonus damage and lasts longer per combo point: 1 point : (1.1 * 196 * 1 + 82) damage, 1 sec 2 points: (1.1 * 196 * 2 + 82) damage, 2 sec 3 points: (1.1 * 196 * 3 + 82) damage, 3 sec 4 points: (1.1 * 196 * 4 + 82) damage, 4 sec 5 points: (1.1 * 196 * 5 + 82) damage, 5 sec
:
Mangle the target for 350% normal damage plus 1931470% weapon damage and generate $?s114107&s62606 rage.
:
Mangle the target for 370%480% normal damage plus 62. Awards 1 combo point.
Mutiler
:
Maul the target for 100% weapon damage plus 1931110% weapon damage. Deals 20% additional damage against bleeding targets. Use when you have more rage than you can spend.
Éclat lunaire
:
Burns the enemy for 577 to 704 Arcane damage and then an additional 2077 to 25341385 to 1690 Arcane damage over 18 sec.12 sec.
Rôder
:
Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled. Using this ability activates Cat Form.
:
Ravage the target, causing 650%850% damage plus 62 to the target. Awards 1 combo point.
:
Ravage the target, causing 650%850% damage plus 62 to the target. Awards 1 combo point. Ravage has a 50% increased chance to critically strike targets with over 80% health.
Ruée rugissante
:
The Druid roars, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec and removing all roots and snares on those targets. Does not break prowling. Using this ability outside of Bear Form or Cat Form activates Bear Form.
Ruée rugissante
:
The Druid roars, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec and removing all roots and snares on those targets. Does not break prowling.
Balayage
:
Swipe nearby enemies, inflicting physical damage. Damage dealt varies by shapeshift form. Deals 20% additional damage against bleeding targets.
:
Swipe nearby enemies, inflicting 3609 damage. Damage increased by attack power. Deals 20% increased damage against bleeding targets.
:
Swipe nearby enemies, inflicting 375% weapon damage. Deals 20% additional damage against bleeding targets. Awards 1 combo point if it strikes your current combo target.
:
Creates a symbiotic link which grants the Druid one ability belonging to the target's class, varying by the Druid's specialization. In exchangeAlso grants the target one Druid ability based on their class and combat role. Lasts 1 hour and persists through death. Cannot be cast on other Druids. Effect cancelled if Druid and target become too far apart.
Rosser
:
Strikes all enemy targets within 8 yards, dealing ${AP*0.172+1760} to ${AP*0.172+21720.203+1} damage and an additional ${AP*0.0585+22570.0936+1} damage every 2 sec for the next 16 sec, and also causing the Weakened Blows effect. Each time Thrash deals periodic damage, it has a 12% chance to reset the cooldown on Mangle.
Talents and Specialization
:
Shapeshifting now removes roots. In addition, shifting into a form heals the Druid for up to 15% of maximum health. Healing is proportional to time elapsed since this effect was last triggered, reaching its maximum after 60 sec.
:
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 30%. Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell or ability by 30%. Each of these bonuses lasts 30 sec.and cannot be gained more often than once every 30 sec.
:
Decreases the target's armor by 12% for 5 min and reduces the target's movement speed by 50% for 15 sec. While affected, the target cannot stealth or turn invisible. You may only snare 1 target at a time. Deals 10 damage when cast from Bear Form. Useable in all shapeshift forms, but incurs a 6 sec cooldown while in Bear Form or Cat Form.
:
Summons 3 treants to attack and root enemy targets for 1 min.15 sec.
Gardiennes du Bosquet
:
Summons 3 treants that heal nearby friendly targets for 1 min.15 sec.
:
Summons 3 treants to attack and stun enemy targets for 1 min.15 sec.
:
Summons 3 treants to protect the summoner and nearby allies for 1 min.15 sec.
:
Summons 3 treants to assist in the Druid's current combat role for 1 min15 sec. Treant capabilities vary by specialization. Useable in all shapeshift forms.
:
Dramatically improves the Druid's ability to serve combatperform roles outside of their normal specialization for 45 sec. Balance Healing spells generate Lunar and Solar Energy and benefit from Lunar and Solar EclipseGrants the following benefits based on current specialization: Non-Guardian While in Bear Form, grants additional Agility and armor and reduces the chance you'll be criticallyAgility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee attacks. Feral Regenerates mana every sec and increases the damage done by your spells. While in Bear Form grants additional armor and reduces the chance you'll be critically hit by melee attacks. Guardian Grants additional Intellect, regenerates mana every sec, increases the damage done by your spells, and allows Rejuvenation to be cast while shapeshifted. Restoration Grants additional Intellectcritical strikes reduced. Non-Feral While in Cat Form, Agility, Hit Chance, and Expertise While in Bear Form grants additional armor and reduces the chance you'll be critically hit by melee attacks. In addition, increases the damage done by your spells, and damage spells cost no mana.increased. Non-Restoration Healing increased and mana cost of all healing spells reduced by 100%. Guardian Druids may also cast Rejuvenation while shapeshifted. Non-Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
:
When activated, your next Cyclone, Entangling Roots, Healing Touch, Hibernate, Nourish, Rebirth, or Regrowth becomes instant, free, and castable in all forms. The healing and duration of the spell is increased by 50%.
Vortex d’Ursol
:
Conjures a vortex of wind at the destination location that reduces the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Lasts 15 sec. Useable in all shapeshift forms.
Charge sauvage
:
Leap forward 020 yards.
:
Grants hit rating equal to any Spirit gained from items or effects.
:
Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by 20%. In addition, casting Moonfire also applies the Sunfire effect. Activating this ability consumes all Lunar and Solar Energy and prevents gaining more during its duration. Lasts 15 sec.
:
While in Bear Form or Cat Form, increases critical strike chance of all party and raid members within 100 yards by 5%. Also causes your melee critical strikes to heal you for 4% of your health and energize you for 8% of your mana. This effect cannot occur more than once every 6 sec.
Fleur de vie
:
Heals the target for 6210*1 over 10 sec. When Lifebloom expires or is dispelled, the target is instantly healed for 8150*1*1*1*1*1. This effect can stack up to 3 times on the same target. and its duration isDuration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target. Lifebloom can be active only on one target at a time.
:
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, Nourish, or Healing Touch you plant a Living Seed on the target. for 30% of the amount healed. The Living Seed will bloom When the target is next attacked, the Living Seed will bloom and heal for 30% of the initial amount healed. Lasts 15 sec.
Maîtrise : Harmonie
:
Your direct healing is increased by an additional 0% and casting your direct healing spells grants you an additional 0% bonus to periodic healing for 10 sec.
:
Increases your armor by 0%.
Maîtrise : Griffes rasoir
:
Increases the damage done by your bleed abilities by 0%.
:
Increases the bonus damage from Eclipse by 0%.
:
Increases your chance to hit with Moonfire and Wrath by 15% and. Reduces the pushback suffered from damaging attacks by 70% while casting Healing Touch, Regrowth, Tranquility, Rebirth, Entangling Roots, Cyclone, and Nourish.
Nourrir
:
Heals a friendly target for 6151 to 7148. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
Augure de clarté
:
Your autoattacks have a small chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%.
Augure de clarté
:
Your periodic healing from Lifebloom has a 4% chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%.
:
Ravage the target, causing 650%850% damage plus 62 to the target. Must be prowling and behind the target. Awards 1 combo point. Ravage has a 50% increased chance to critically strike targets with over 80% health.
Rétablissement
:
Heals a friendly target for 9813 to 10954 and another 2361*1 over 6 sec. Regrowth has a 60% increased chance for a critical effect. and its Duration automatically refreshes to 6 sec each time itRegrowth heals targets at or below 50% health.
Déchirure
:
Finishing move that causes Bleed damage over time. Damage increases per combo point: and by your attack power: 1 point: (128 + 363 * 1 + 0.0420.055 * AP * 8) damage over 16 sec. 2 points: (128 + 363 * 2 + 0.0840.055 * 2 * AP * 8) damage over 16 sec. 3 points: (128 + 363 * 3 + 0.1260.055 * 3 * AP * 8) damage over 16 sec. 4 points: (128 + 363 * 4 + 0.1680.055 * 4 * AP * 8) damage over 16 sec. 5 points: (128 + 363 * 5 + 0.210.055 * 5 * AP * 8) damage over 16 sec. Each time you Shred or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.
:
Increases chance to dodge by 40%45% for 6 sec.
Rugissement sauvage
:
Finishing move that increases physical damage done by 30%. Lasts longer per combo point: 1 point : 18 seconds 2 points: 24 seconds 3 points: 30 seconds 4 points: 36 seconds 5 points: 42 seconds
Lambeau
:
Shred the target, causing 370%480% damage plus 62 to the target. Must be behind the target. Awards 1 combo point. Deals 20% additional damage against bleeding targets.
Coup de crâne
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. and increasingIncreases the mana cost of allthe victim's spells by 10% for 10 sec.
Prompte guérison
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966. andIn addition, restores (13966 * 0.12) health to the three most injured allies within 8 yards of the initial target every 1 sec for 7 sec.
Croissance sauvage
:
Heals up to 5 friendly party or raid members within 30 yards of the target for 6930 over 7 sec. Prioritizes healing most injured party members. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
Champignon sauvage
:
Grow magical Mushrooms with 5 Health at the target location. After 6 sec, the Mushrooms will become invisible. Other Wild Mushroom abilities can target these mushrooms for additional effects. Only 3 Mushrooms can be placed at one time.
Glyphs
:
While Frenzied Regeneration is active healing effects on you are 40% more powerful, but causes your Frenzied Regeneration to cost 60 additional Rage initially and no longer convert rage into health.
Chasseur
Forum
|
Talent Calculator
Spell Changes
Trait provocateur
:
Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec.<Unknown value - The spell referenced no longer exists>.
Talents and Specialization
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 288% weapon damage to the enemy target and an average of 72% weapon damage to each other nearby target.enemy target in front of you.
Bête féroce
:
Summons a powerful wild beast to assist you in combatattack your target for 12 sec. Each time the beast deals damage, you will gain 2 focus.
:
You hurl two glaives toward a target, each dealing 1312 to 934 damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return.
:
You wind up a powerful shot, which deals 100%400% weapon damage to the target and 25%100% weapon damage to all enemies in between you and the target. Enemies hit by Powershot are also knocked back.
:
A shot that silences the target and interrupts spellcasting for 3 sec.
Visée
:
A powerful aimed shot that deals 90%160% ranged weapon damage plus 9432 to 10508.
Enchaînement bestial
:
After you Multi-shot, your pet's melee attacks also strike all other nearby enemy targets for the next 5 sec.
:
Fires a Black Arrow at the target, dealing 110% Weapon damage as Shadow damage to the enemy target. In addition, Black Arrow deals 4660 damage over 20 sec. to the target and any other enemy within the path of the Black Arrow when fired.Black Arrow shares a cooldown with other Fire Trap spells.
:
Increases the critical strike chance of your Steady Shot and Aimed Shot by 60% on targets who are above 90% health.
:
You have a 15% chance when you hit with Arcane Shot to cause your pet's next 2 Basic Attacks to critically hit.
Revigoration
:
When your pet deals damage with a Basic Attack, you have a 15% chance to instantly regenerate 20 Focus.
:
You have a 100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec.
:
Increases all magical damage you deal by 0%.
Maîtrise : Maître des bêtes
:
Increases the damage done by your pets by 0%.
:
Grants a 0% chance for your ranged attacks to also instantly fire an additional ranged shot.
:
Reduces the cooldown of all traps and Black Arrow by 6 sec, and provides additional benefits on each Trap: Ice Trap and Freezing Trap - Increases duration by 30%. Explosive Trap and Black Arrow - Increases periodic damage done by 30%. Snake Trap - Increases number of snakes summoned by 6.
Glyphs
:
Increases the ranged critical strike chance of all of your attacks on targets affected by your Ice Trap and Freezing Trap by 6%.
Mage
Forum
|
Talent Calculator
Spell Changes
Cône de froid
:
Targets in a cone in front of the caster take 596 Frost damage and are slowed by 60% for 6 sec.
Evocation
:
Gain 15% of your total mana $?s56380&!s1140037.5%5% of your total health ]22.5%15% of your total health ]
Rafale
: Launches a bolt of frostfire at the enemy, causing 1574 to 2002 Frostfire damage and slowing the target by 40% for 98 sec.
Javelot de glace
:
Deals 353 to 449 Frost damage to an enemy target, damagetarget$?s56377&!a44544 quadrupled against frozen targets.
:
Increases your Mastery by 50. The duration of all harmful Magic effects used against you is reduced by 35%. Armor Spells A Mage can only have one Armor spell active at a time.
:
Increases your spell critcritical strike chance by 5%. The duration of all harmful Physical effects used against you is reduced by 25%. Armor Spells A Mage can only have one Armor spell active at a time.
:
Your spell haste also increases your mana regeneration, and the effect of mana restoresamount of mana gained from Mage spells.
Métamorphose
:
Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a harmless black cat, forcing it to pussyfoot around for up to 50 sec. While wandering, the cat cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a harmless rabbit, forcing it to scamper around for up to 50 sec. While wandering, the rabbit cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a harmless Turkey, forcing it to waddle around for up to 50 sec. While waddling, the turkey cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Délivrance de la malédiction
:
Removes all Curses from a friendly target.
Invocation d'une table de rafraîchissements
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
Chute lente
:
Slows friendly party or raid target's falling speed for 30 sec.
Reagent removed:
Plume légère
.
Talents and Specialization
Vitesse flamboyante
:
Suppresses movement slowing effects and increases your movement speed by 150% for 1 sec. May only be activated after taking a melee or spell hit greater than 2% of your total health, or after you kill an enemy that yields experience or honor. This spell may be cast while a cast time spell is in progress Testing note: This spelland is not on the global cooldown.
:
When activated, this spell finishes the cooldown of your Ice Block, Frost Nova, and Cone of Cold spell. Instantly restores 30% of your health. This spell is usable while stunned, frozen, incapacitated, feared or asleep, Testing note: This spelland is not on the global cooldown.
:
Places a Frost Bomb on the target. After 5 sec sec, the bomb explodes, dealing 2791 Frost damage to the primary target, and 1396 Frost damage to all other targets within 10 yds. All affected targets are slowed by 70% for 2 sec. sec. Frost Bomb's countdown and cooldown are reduced by haste.
Iceberg
:
Allows you to move while casting and channeling the next 2 Mage spells that have a base cast or channel time less than 4 sec. This spell may be cast while a cast time spell is in progress Testing note: This spelland is not on the global cooldown.
:
Your Evocation spell no longer has a cooldownReduces the cooldown of Evocation to 10 sec, but you passively regenerate 50% less mana. Completing an Evocation causes you to deal 30% increased spell damage for 40 sec.
Bombe vivante
:
The target becomes a Living Bomb, taking 1388 Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional 1395 Fire damage to up to 3 enemies within 10 yards. Limit 3 targets. Testing note: This spell has a 1.0 sec global cooldown.
:
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Testing note: This spell is not on the global cooldown.
:
Envelops you in a temporal shield for 4 sec. Damage taken while shielded will be healed back over 6 sec. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown.
Barrage des Arcanes
:
Launches bolts of arcane energy at the enemy target, causing 1167 to 1425 Arcane damage. Consumes all Arcane Charges. Arcane Barrage's damage is increased by 25% per Arcane Charge, and it hits 1 additional nearby target per Arcane Charge.
:
An arcane charge, generated by Arcane Blast, and Arcane MissilesArcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 25% per charge, and its mana cost increased by 125% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 25% per charge. Arcane Explosion Generates a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 25% per charge, and it hits 1 additional nearby target per charge. Stacks up to 4 times and lasts 10 sec.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 432 Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 25% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your harmfuldamaging spell casts. Limit 2 charges.
:
Your Nether Tempest, Living Bomb, and Frost Bomb spells have a chance when they deal damage to causegrant you the Brain Freeze effect. The Brain Freeze effect causes your next Frostfire Bolt spell to be instant cast, cost no mana, and deal 25% additional damage, and act as if your target were frozen for 15 sec.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast Ignite, and Flamestrikeand Ignite effects already on the target.
Doigts de givre
:
Your successful Frostbolts and Frostfire Bolts have a 12% chance, your successfuland Frozen Orb hits have a 20%12% chance, your Blizzard ticks have a 4% chance, and your successful Scorches have a 8%9% chance to grant you the Fingers of Frost effect. The Fingers of Frost effect causes your next Ice Lance or Deep Freeze to act as if your target were frozen, and increases Ice Lance damage by 25% for 15 sec. Limit 2 charges.
Boule de feu
:
Hurls a fiery ball that causes 1575 to 2003 Fire damage.
Éclair de givre
:
Launches a bolt of frost at the enemy, causing 1268 to 1615 Frost damage and slowing movement speed by 50% for 98 sec.
Trait de feu
:
Blasts the enemy for 540 to 640 Fire damage, is guaranteed to critical strike, and spreads any Pyroblast, Ignite, Flamestrike, and Combustion effects to up to 5 nearby enemy targets within 810 yards. Replaces Fire Blast.
Maîtrise : Glaçons
:
All your spells deal 0% increased damage against Frozen targets. Increases the damage done by your Water Elemental by 0%.
Maîtrise : Enflammer
:
Your target burns for an additional 0% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast. If this effect is reapplied, any remaining damage will be added to the new Ignite.
:
Increases all spell damage done by up to 0%, based on the amount of mana the Mage has unspent.
Explosion pyrotechnique
:
Hurls an immense fiery boulder that causes 3381 to 4293 Fire damage and an additional 1792 Fire damage over 12 sec. Getting two direct-damagesingle-target direct-damage Fire critical strikes in a row will make your next Pyroblast instant cast and cost no mana.
Lenteur
:
Reduces target's movement speed by 50%, increases the time between ranged attacks by 30%, and increases casting time by 30%50% (25% on player targets). Lasts 15 sec. Slow can only affect one target at a time.
Glyphs
:
Your Slow Fall spell no longer requires a reagent.Arcane Brilliance spell allows you to comprehend your allies' racial languages.
:
Increases the direct damage, the duration of the damage over time effect and the cooldown of Combustion by 100%.
Paladin
Forum
|
Talent Calculator
Spell Changes
Courroux vengeur
:
Increases all damage and healing caused by 20% for 20 sec. 2% of your maximum health every 4 sec]
:
Places a Blessing on the friendly target, increasing mastery by 50. If the target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
Marteau de courroux
:
Hurls a magical hammer that strikes an enemy for 4231 to 4676 Holy damage. and generates a charge of Holy Power. Only usable on enemies that have 20% or less health.or during Avenging Wrath.
:
Fills you with Holy Light, causing melee attacks to deal 14% additional Holy damage and apply Censure to the target. Replaces Seal of Command. Censure Deals (0.028 * holy spell power.056 * AP158 * 5) additional Holy damage over 15 sec. Stacks up to 5 times.
:
For 158 sec after you kill an enemy that yields experience or honor, your next Flash of Light heals for an additional 300%.will be a critical.
Mot de gloire
:
Consumes up to 3 Holy Power to heal a friendly target for 4106 4574 / 2) + 0.198 * APto 4574 per charge of Holy Power.
Talents and Specialization
Vengeur sacré
:
Abilities that generate Holy Power will generate 3 charges of Holy Power for the next 2015 sec.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Holy magicArcing Light for (16 sec.5) sec. The hammerArcing Light Deals 2513 to 3071 Holy damage to enemies within the area and 2513 to 3071 healing to allies within the area every 2 sec.
Soigneur altruiste
:
Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 50%35% per stack and improves its effectiveness by 50%35% per stack when used to heal others. Stacks up to 23 times.
Guide de lumière
:
The target becomes a Beacon of Light to all party and raid members within 0 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
:
Forcefully attempt to expel the evil from the target with a blast of Holy Light. Causes 9669 to 107947738 to 8637 Holy damage and generates a charge of Holy Power.
:
Increases your total Stamina by 15% and your block chance by 10%. Reduces the chance you will be critically hit by melee attacks by 6%. Word of Glory is no longer on the global cooldown. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power.
:
Summons a Guardian of Ancient Kings to help you heal for 30 sec. The Guardian of Ancient Kings will heal the target of your next 5 single-target heals, and nearby friendly targets for 10% of the amount healed. Every time the Guardian heals, it increases your haste by 10%.
:
Summons a Guardian of Ancient Kings to help you deal damage for 30 sec. The Guardian of Ancient Kings will attack your current enemy. Both your attacks and the attacks of the Guardian will infuse you with Ancient Power that is unleashed as Ancient Fury when the Guardian departs.
Horion sacré
:
Blasts the target with Holy energy, causing 2019 to 218612520 to 13562 Holy damage to an enemy, or 6261 to 678212520 to 13562 healing to an ally, and granting a charge of Holy Power.
Maîtrise : Rempart divin
:
Increases your chance to block melee attacks by 0% and increases the effectiveness of your Bastion of Glory by an additional 0%.
:
Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 0.0% additional damage as Holy damage.
:
Your direct healing spells also place an absorb shield on your target for 0% of the amount healed lasting 15 sec.
Bouclier du vertueux
:
Instantly slam the target with your shield, causing 4063 Holy damage, and blocking the next melee attack against youincreasing your block chance by 10%, and the amount you block is increased by 45% for the initial block and by 20% for any subsequent blocksby 30% for 6 sec, and causing Bastion of Glory. Bastion of Glory Increases the strength of your next Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
:
Increases the damage you deal with two-handed melee weapons by 25%. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power.
Glyphs
:
Increases your Holy damage by 20% for 6 sec after you Denounce.Your Holy Shocks have a 50% chance to reduce the cast time of your next Denounce by 1.0 sec.
:
When you Flash of Light a target, it increases your next heal done to that target within 7 sec by 10%.A heal that benefits from this effect cannot re-trigger it.
:
Reduces the range of Exorcism to melee range, but causes damage to all enemies within 122032A18 yards of the primary target.
:
During Divine Shield, you can invoke your Hearthstone 50% faster.
:
Using melee attacks while using Seal of Insight heals a nearby injured friendly target, excluding the Paladin, within X yards for X30 yards for 10 percent of damage dealt.
:
You slow fall during Avenging Wrath.
:
Mounting a paladin mount automatically casts Blessing of Kings on you.
Prêtre
Forum
|
Talent Calculator
Spell Changes
Disparition
:
Fade out, temporarily reducingremoving all your threat for 10 sec.
Dissipation de masse
:
Dispels magic in a 15 yard radius, removing 100all harmful spells from each friendly target and 1001 beneficial spells from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Passage dans le Vide
:
You swap health percentage with the currentand the currently targeted party or raid member and then healswap health percentages. Increases the lower health target by 25%.percentage of the two to 25% if below that amount.
Talents and Specialization
Rempart angélique
:
Anytime a damaging attack brings you below 30% health, you gain an absorption shield equal to 20% of your total health lasting for until cancelled20 sec. This effect cannot occur more than once every 90 sec.
Plume angélique
:
Place Heavenly Feathersa feather at the target location. Each Heavenly Feather causes a single nearby friendly target to gain 60%If allies walk through it, they gain 60% increased movement speed for 4 sec. Only 3 feathers can be placed at one time. Accumulates an additional charge once every 10 sec.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 2985911118 damage to an enemy, or up to 2985911118 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 43 times.
:
Serendipity When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec. Shadow of DeathDiscipline: When you cast Spirit Shell, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: When your Mind Blast deals damage, there is a 40% chance your next Shadow Word: Death will treat the target as if it were below 20% health.
Etoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 5065 to 84402528 to 4211 Divine damage to all enemies and 67523369 healing to all allies within 6 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Vague de Lumière
:
Surge of Light You have a 20% chance when you Smite, Heal, Spirit Shell, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges. Surge of Darkness You have a 20% chance when you deal damage with Vampiric Touch or Shadow Word: Pain to cause your next Mind Spike to be instant and not extinguish your Shadow damage-over-time effects from the target. Limit 2 charges.
Halo
:
Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 30472 to 5078615163 to 25270 Holy damage to enemies, and up to 30472 to 5078615163 to 25270 healing to allies, with the greatest effect at 25 yds.
Tour du destin
:
IncreasesAfter damaging or healing a target below 20% health, you deal 15% increased damage and healing done to targets at or below 20% health by 15%.for 10 sec.
:
Increases the damage done by your Shadow and Holy spells by 15%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, reduces the mana cost of Smite and Holy Fire by 75%, and transforms your Holy Word spell back into Holy Word: Chastise. Holy Word: Chastise Chastise the target for 627 to 702 Holy damage, and disorients them for 3 sec. 30 sec cooldown.
:
Increases the healing done by your area of effect healing spells and Renew by 15%, reduces the cooldown of your Circle of Healing spell by 2 sec, and transforms your Holy Word: Chastise spell into Holy Word: Sanctuary. Holy Word: Sanctuary Blesses the ground with Divine light, healing all within it for 418 to 497 every 2 sec for 18 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown.
:
Increases the critical effect chance of your direct healing spells by 10%, causes your direct heals to refresh the duration of your Renew on the target, and transforms your Holy Word: Chastise spell into Holy Word: Serenity. Holy Word: Serenity Instantly heals the target for 7271 to 8534, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 15 sec cooldown.
Maîtrise : Écho de la Lumière
:
Your direct healing spells heal for an additional 0% over 6 sec.
Maîtrise : Folie
:
Each Shadowy Apparition you summon has a 0% chance to refund you a Shadow Orb when it materializes. In addition, your periodic Shadow damage spells deal 0% increased damage.
:
Increases the potency of all your damage absorption spells by 0%.
:
Allows 50%25% of your mana regeneration from Spirit to continue while in combat.
Prière de soins
:
A powerful prayer heals the friendly target's party members within 030 yards for 6766 to 7148.
:
Consumes all Shadow Orbs to summon shadow versions of yourself which will slowly move toward your target. Upon reaching the target, each will instantly deal 5391025 shadow damage. One Shadowy Apparition is summoned per Shadow Orb consumed.
Carapace spirituelle
:
Creates an absorption shield on the target for (((($SP * 0.503) + 93432.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.
:
Grants hit rating equal to any Spirit gained from items or effects.
Toucher vampirique
:
Causes 925335 Shadow damage over 15 sec. Each time Vampiric Touch deals damage the caster gains 3% of maximum mana and health equal to 15% of the damage done.
Glyphs
:
Reduces the cooldown of your Fade spell by 9 sec.Your Fade ability now also reduces all damage taken by 10%.
:
ReducesIncreases the mana cost of Penance by 20% but increases the cooldown by 2 sec.allows Penance to be cast while moving.
Voleur
Forum
|
Talent Calculator
Spell Changes
Éventail de couteaux
:
Instantly whirl around, releasing a spray of knives at all targets within 8 yards, dealing 124610 yards, dealing 998 to 1495 Physical damage. This attack has a chance of applying your active poisons at their normal rate. Awards 1 combo points if it strikes your current combo target.
Talents and Specialization
Maîtrise : Bourreau
:
Increases the damage done by your finishing moves, and the effectiveness of your Slice and Dice, by 0%.
Maîtrise : Main gauche
:
Your main-hand attacks have a 0% chance to grant you an attack that deals damage equal to 120% of a main-hand attack.
Maîtrise : Assassin puissant
:
Increases the damage done by your poisons by 0%.
Glyphs
:
Increases the radius of your Fan of Knives ability by 50%.When you land a killing blow on an opponent that yields experience or honor, your Slice and Dice and Recuperate abilities are refreshed to their original duration.
Chaman
Forum
|
Talent Calculator
Spell Changes
:
Summons an elemental totem that callsEarth Totem with 0 health at the feet of the caster, calling forth a Greater Earth Elemental to protect the caster and his allies. Lasts 1 min.
Totem de lien terrestre
:
Summons an EarthbindEarth Totem with 5 health at the feet of the caster for 20 sec that slows the movement speed of enemies within 10 yards.
:
Summons an elemental totem that callsa Fire Totem with 0 health at the feet of the caster, calling forth a Greater Fire Elemental to rain destruction on the caster's enemies. Lasts 1 min.
:
Empowering winds swirl around the Shaman, granting all nearby party and raid members 50 Mastery.
:
Summons a Groundingan Air Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself, destroying the totem. Will not redirect area of effect spells. Lasts 15 sec.
Totem guérisseur
:
Summons a Healing StreamWater Totem with 5 health at the feet of the caster for 15 sec that heals the most injured party or raid member within 40 yards for (31 + ($SP * 0.3124) * 1 * 1) every 2 sec.
:
The caster is surrounded by 3 balls of lightninga reactive lightning barrier. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 0 Nature damage. This expends one lightning ball. Only one ball will fireeffect may only occur once every few seconds. Lasts 1 hour. Only one Elemental Shieldof your Elemental Shields can be active on the Shaman at any one time.you at once.
Totem de magma
:
Summons a MagmaFire Totem with 5 health at the feet of the caster for 1 min that causes 298 Fire damage to creatures within 8 yards every 2 seconds.
Totem incendiaire
:
Summons a SearingFire Totem with 5 health at your feet for 1 min that repeatedly attacks an enemy within 0 to 20 yards for 91 to 123 Fire damage.
:
Summons a Stormlashan Air Totem with 5 health at the feet of the caster, empowering allies within 30 yards with lightning. While empowered, allies' spells and attacks will trigger bursts of electricity, dealing additional Nature damage to their target. Lasts 10 sec.
Totem de séisme
:
Summons a Tremoran Earth Totem with 5 health at the feet of the caster that shakes the ground around it for 6 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards. This totem may be dropped even while the caster is afflicted with such effects.
Bouclier d’eau
:
The caster is surrounded by 3 globes of water, granting 0 mana per 5 sec. When a spell, melee, or ranged attack hits the caster, 0 mana is restored to the caster. This expends one water globe. Only one globe will activate every fewthe reactive shield generates 0 mana. This effect can only occur once every 3 seconds. Lasts 1 hour. Only one Elemental Shieldof your Elemental Shields can be active on the Shaman at any one time.you at once.
Talents and Specialization
Totem de poigne de terre
:
Summons an EarthgrabEarth Totem with 100 health at the feet of the caster for 20 sec. The totem pulses every 2 sec, causing roots to ensnare the legs of all enemies within 10 yards for 5 sec, preventing movement. Enemies that have already been rooted once by the totem will instead have their movement speed reduced by 50%. Replaces Earthbind Totem.
Explosion élémentaire
:
Harness and direct the raw power of the elements towards an enemy target, dealing 3734 to 4339 Elemental damage and increasing the caster's Critical Strike, Haste, or Mastery by 5%0 for 8 sec.
Totem rempart de pierre
:
Summons a Stone Bulwarkan Earth Totem with 5 health at the feet of the caster for 30 sec that grants the caster a shield absorbing (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7) * 3) damage, and up to an additional (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7)) every 5 sec thereafter.
Bouclier de terre
:
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (2043 + $SPN * 0.13). 9 charges. Lasts 10 min. This effect can only occur once every few seconds. Earth Shield can only be placed on one target at a time, and only one Elemental Shield can be activeonly one Earth Shield may be on a target at a time, and only one of your Elemental Shields can be active on you at once.
:
Increases your mana pool by 400%, and grants hit rating equal to any Spirit gained from items or effects.
:
When you have more than 3 Lightning Shield charges1 Lightning Shield charge active, your Earth Shock spell will consume any surplus charges, instantly dealing their total damage to the enemy target.
Fouet de lave
:
You charge your off-hand weapon with lava, instantly dealing 200% of that weapon's damage to an enemy target and spreading your Flame Shock from the target to up to four enemies within 12 yards. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
:
Summons a Mana TideWater Totem with 10% of the caster's health at the feet of the caster for 16 sec. Party and raid members within 40 yards of the totem gain 200% of the caster's Spirit (excluding short - duration Spirit bonuses).
Maîtrise : Soins profonds
:
Increases the potency of your healing spells by up to 0%, based on the current health level of your target (lower health targets are healed for more).
:
Grants a 0% chance for Elemental Overload to occur. Elemental Overload causes a Lightning Bolt, Chain Lightning, or Lava Burst spell you cast to trigger a second, similar spell on the same target at no additional cost that causes 75% of normal damage and no threat.
Maîtrise : Eléments amplifiés
:
Increases all Fire, Frost, and Nature damage done by 0%.
:
When you deal damage with Lightning Bolt or Chain Lightning while your Lightning Shield ability is active, you have a 60% chance to recover 2% of your mana and to generate an additional Lightning Shield charge, up to a maximum of 97 charges.
Totem de lien d'esprit
:
Summons a Spirit Linkan Air Totem with 5 health at the feet of the caster. The totem reduces damage taken by all party and raid members within 10 yards by 10%. Every 1 sec, the health of all affected players is redistributed, such that each player ends up with the same percentage of their maximum health. Lasts 6 sec.
Glyphs
:
Reduces the cast timecooldown of your Astral Recall spell by 40%.5 minutes.
:
Increases the jump distance of your Chain Heal spell by 50%, but reduces its healing done by 15%.100%, but gives the spell a 4 sec cooldown.
Démoniste
Forum
|
Talent Calculator
Spell Changes
Bannir
:
Banishes an enemy Demon or Elemental for up to 30 sec. Banished Prevents all action but invulnerable. A Warlock can only banish one target at a timeThe target cannot act but is invulnerable. Limit 1 target. Casting Banish again on a banished target will cancel the spell.
Corruption
:
Corrupts the target, causing ((214320 + $SP * 0.2) * 6) Shadow damage over 18 sec.Replaces Malady. Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
:
Binds the target in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 30%50% (25% on player targets) for 30 sec. Less effective on dungeon and raid bosses. Curses A warlock can only have one Curse active per target.
Marque du chaos
:
Curses the target, increasing magic damage taken by 5% for 5 min. Curses A warlock can only have one Curse active per target.
Subjugation de démon
:
Enslaves the target demon, forcing it to do your bidding. Lasts up to 5 min. Enslaved While enslaved, the time between the demon's attacks is increased by 50% and its casting speed is slowed by 50%.
Peur
:
Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Fear Restrictions A warlock can only inflict fear upon one target at a time. Damage caused may cancel fear. Limit 1 target.
:
Deals 762 to 841863 to 953 Shadowflame damage to an enemy and increases the duration of Corruption by 6 sec.
:
Grants your Felhunter the ability to cast Devour Magic. Purges 1 beneficial magic $19505leffect:effects; from an enemy. If an effect is devoured, the Felhunter will be healed for (1425 + (($SP * 0.5) * 0.3)).tooltip19505
:
Grants your Felhunter the ability to cast Spell Lock. Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.tooltip19647
Captation de vie
:
Sacrifices 1% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 secsec.$?6=0
: Grants the Imp ability to cast Blood Pact. Increases party and raid members' Stamina by 10%.ltooltip6307
:
Grants your Imp the ability to cast Flee. Escapes to the Master. Flee removes all stun and bonds.tooltip89792
:
Grants your Imp the ability to cast Singe Magic. Burns harmful magic off the target ally, removing 1 harmful $89808lspell:spells;.tooltip89808
Connexion
:
You Life Tap forConsumes 15% of your total health, restoring 20% of your maximum mana.
Création d’un puits des âmes
:
Begins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Healthstone. The Soulwell lasts for 3 min or 25 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
Rituel d'invocation
:
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid membersallies to summon a targeted party or raid member. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
Trait de l'ombre
:
Sends a shadowy bolt at the enemy, causing (1776 + to 1962 Shadow damage.$SP * 1.5) Shadow damage.
Feu de l’âme
:
Burn the enemy's soul, causing 1683 to 2056 Fire damage1443 to 1762 Fire damage. Core.]
: Grants your Succubus the ability to cast Lesser Invisibility. Gives the Succubus Lesser Invisibility for up to 5 min. This spell can only be used out of combat.ltooltip7870
:
Grants your Succubus the ability to cast Seduction. Seduces the target, preventing all actions for up to 30 sec. Any damage caused will remove the effect. Only works against Humanoids.ltooltip6358
:
Grants your Succubus the ability to cast Whiplash Deals (528 + (0.85 * ($SP * 0.5))) Shadow damage and instantly knocks back all enemies within 0 yards.ltooltip6360
Invocation de garde funeste
:
Summons a Doomguard to attack the target for 1 min. The Doomguard will cast Doom Bolt until it departs. tooltip85692
:
Grants your Voidwalker the ability to cast Consume Shadows. The Voidwalker consumes nearby shadows to bolster its form, recovering 120% health and mana over 20 sec and greatly increasing stealth detection to all nearby friendly targets within 30 yards. Cannot be used while in combat.Shadow Bulwark. tooltip17767
:
Grants your Voidwalker the ability to cast Sacrifice. Sacrifices a portion of the Voidwalker's health, giving its master a shield that will absorb 10368 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage.Shadow Shield. ooltip115232
:
Grants your Voidwalker the ability to cast Suffering. The voidwalker taunts the target to attack it, but has no effect if the target is already attacking the voidwalker.tooltip17735
Talents and Specialization
:
Consumes 10% of your maximum health to instantly strike fear in the enemy, causing it to run in fear for up to 20 sec. Replaces Fear."If I'm bleeding, you'd better be running." - Jubeka
Ruée ardente
:
Drains 3% of your maximum health per second to increase your movement speed by 50%. Lasts until cancelled."Run, run or you'll be well done!" - Zinnin
:
Prevents all damage for 10 sec. When the shield fades, 50% of the damage prevented is dealt over 20 sec."All debts must be repaid... eventually." - Shinfel
Sombre régénération
:
Restores 50% of your30% of you and your pet's maximum health and increases all healing received by 25% over 20 sec.12 sec.
Grimoire de sacrifice
:
You sacrifice your demon to gain 15% increased damage and healthincrease the power of your direct damage spells by 15% and regenerate 2% of maximum health every 5 sec. Lasts for 15 min. This effect is doubled for the first 15 sec. Summoning another demon cancels the effect.
Hurlement de terreur
:
Howl, causing 5 enemies within 10 yds to flee in fear for 20 sec. Damage caused may interrupt the effectcancel Howl of Terror. When hit by a damaging attack, the cooldown on Howl of Terror is reduced by 1 sec.
:
You can cast and channel while moving for 10 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 30%20%. This effect is disabled while on cooldown.
Sombre pacte
:
Your demon sacrifices half its current health to shield its master for 300% of the sacrificed health. Lasts 10 sec. If you have no demon, your health is sacrificed instead."Let someone else pay the price of your recklessness." -Zelfrax
Succion d’âme
:
Your Shadow Bolt, Soul FireFire,$?116858,]and your pet for 10% of the damage dealt.
Lien spirituel
:
When active, all damage and healing you and your demon take is shared. Recasting this spell cancels the effect. Replaces Health Funnel."The strongest of bonds is one which shares pain and pleasure equally." - Kanrethad
:
Consume 20% of your maximum health to purge all Magic effects, movement impairing effects and all effects which cause loss of control of your character. "I will not be stopped - be it by Human, Dragon or Titan." - Ritssyn
Agonie
:
Inflicts increasing agony on the target, causing ((21 + $SP * 0.02) * 75) to ((21 + $SP * 0.02) * 120) Shadow damage over 24 sec. Limit 1 target. This damage is dealt slowly at first and builds up each time it deals damage.Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
:
When you cast Conflagrate, the cast time and mana cost of your next three Incinerates is reduced by <Unknown value - The spell referenced no longer exists>%. Lasts <Unknown value - The spell referenced no longer exists>.30%. Lasts 15 sec.
:
Burning Embers are generated by casting Incinerate on Immolated targets and are consumed by Soul Fire. Burning Embers cause you to take damage over time and should be consumed frequently.Chaos Bolt to deal damage or Ember Tap to heal you.
:
Power Cost, DmgDmg, Haste Regen adjustment. (PH visible)
Conflagration
:
Target enemy instantly explodes, dealing 1015 to 1121 Fire damage and dazes the target for 5 sec.12 sec recharge. Limit 2 charges.
:
Reduces the target's movement speed by 30% for 30 sec. Curses A warlock can only have one Curse active per target.
Âme sombre : Instabilité
:
Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec.Passive: Increases your critical strike chance by 5%. This effect is disabled while on cooldown.
:
Your soul is infused with demonic knowledge, increasing your Mastery by 30 for 20 sec.Passive: Increases your Mastery by 5. This effect is disabled while on cooldown.
Âme sombre : Misère
:
Infuses your soul with the misery of fallen foes, increasing spell haste by 30% for 20 sec.Passive: Increases your spell haste by 5%. This effect is disabled while on cooldown.
:
If Soul Fire hits a target below 25% health, you gain the @spellname12345 effect. @spellname12345 @spelldesc12345Molten Core effect. Molten Core Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(0>0)
:
Demonic Fury increases your damage dealt by up to 5.00% at 500 Demonic Fury. Many spells and demonis spent while using Metamorphosis. Your damaging spells and your demon's special attacks generate Demonic Fury.
:
Drains the soul of the target, causing (21361602 + $SP * 2) Shadow damage and energizing one Soul Shard every 4 sec. Lasts 12 sec. If the target is at or below 25%20% health, Drain Soul causes double the normal damage and your periodic damage spells tick 100% faster.
:
Your next Immolate, Incinerate, Conflagrate or Curse will hit all targets within 15 yards of the target and deal 40.00% of their normal damage.
:
The flames of rebirthRagnaros instantly revive your last demon. If your demon is still alive, it will be instantly killed and grant you a Burning Ember."The flames can be unleashed to destroy life or reignite it." - Master Kwaa
Main de Gul’dan
:
Summons a falling meteor which lands after 1.5 sec, dealing 712 damage and applying Shadowflame toto strike the target and all enemies within 6 yards 15 sec. recharge. Max 2 chargesfor 712 Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 1284 Shadowflame damage over 6 sec. Generates 102 Demonic Fury every time it deals damage.
Tumulte
:
Causes the next fourthree single target spells cast by the Warlock to also strike their baned target. Lasts 6 sec.this target. Lasts 15 sec.
:
Binds the target in twilight, causing 1602 Shadow damage over 3 sec. In addition, your periodic damage spells tick 100% faster while afflicted by Malefic Grasp.Empowered Channel Recasting this spell before it finishes boosts the duration by 3 sec. Stacks 5 times.
Maîtrise : Énergies chaotiques
:
$?(0>0)Increases the effectiveness of Burning Ember consuming spells by 0.00%.
Maîtrise : Maître démonologue
:
Increases the Demonic Fury bonus by 0.00%. Increases the damage done by your demon servants by 0.00%. Increases the damage you deal in caster form by 0.00%. The damage you deal while transformed into a demon isusing Metamorphosis increased by 0.00%.
Maîtrise : Afflictions puissantes
:
Increases the damage of Agony, Corruption and Unstable Affliction by 0%.
:
YouTemporarily transform into a demon, increasing damage dealt by 10.00%. disablesDemon form consumes Demonic Fury and prevents the use of your damage over time spells but allows the use of powerful demonic abilities. Designer Note: Demonology's DPS rotation is being adjusted. In the end it will do just as much as Affliction/Destro. Don't panic. -X Class Design TeamCorruption and Hand of Gul'dan.
:
While using Metamorphosis, your Curse of the Elements and Curse of Enfeeblement become auras. Aura of the Elements Curses all targets within 20 yards, increasing magic damage taken by 5%. Aura of Enfeeblement Binds all enemies within 20 yards in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 30%50%.
:
While using Metamorphosis, your Shadow Bolt spell transforms into Demonic Slash. Demonic Slash: Tears at the enemy, instantly dealing 914 to 1009 Shadow damage.ooltip103964
:
While using Metamorphosis, your Hellfire spell now no longer deals damage toRain of Fire spell now deals damage around you and does not need to be channelled.
:
When your Shadow Bolt and Demonic Slash abilities are used on a target afflicted with ShadowflameShadowflame or a Wild Imp deals damage you have a 30%5% chance to trigger Molten Core. Molten Core Reduces the cast time of your Soul Fire ability by 50%.and mana cost of your next Soul Fire spell by 50%. $?(0>0)
Crépuscule
:
Gives your Corruption spell a 4%10% chance to cause you to regain a Soul Shard. This effect cannot occur more than 5 times a minute.
Pluie de feu
:
Calls down a fiery rain to burn enemies in the area of effect for (1068 * 4) Fire damage over 6 sec.Deals 50% additional damage if the target is immolated.
Brûlure de l’ombre
:
Instantly blasts the target for (3846 + 38461923 + 1923 * (0.10000000000000001)) Shadow damage. Only usable on enemies that have less than 20% health. Emberstorm. If the target dies within 5 sec, and yields experience or honor, the caster gains a Burning Ember.
Échange d’âme
:
You instantly deal 0 damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
:
Grants the Soulburn empowerment to your Curses. Your Curses will afflict all enemies in a 1015 yard radius around your target. Soulburn: Curse does not inflict a cooldown.
Affliction instable
:
Shadow energy slowly destroys the target, causing ((214 + $SP * 0.2) * 5) damage over 15 sec. If the Unstable Affliction is dispelled it will cause ((214 + $SP * 0.2) * 9) damage to the dispeller and silence them for 4 sec.Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
Glyphs
:
You drain energy directly from the twisting nether. causing your mana to always regenerate substantially faster. Fel Flame and Soul Fire costs more mana and Fel Flame deals 75% more damageYour mana regenerates 650% faster and your spell haste also increases your mana regeneration. Replaces Life Tap.
:
Reduces the movement speed reduction of Conflagrate to 170% and increases the duration by 100%.Conflagrate gains a second charge, but reduces the snare by 20%.
:
Increases the periodic damage of your Immolate by 10%.While off cooldown, your Dark Soul ability passively grants you 10% of the active effect, but reduces the power of Dark Soul by 10%.
:
Grants the ability Dark Apotheosis. Requires Demonology. Dark Apotheosis You imbue yourself with demonic energies, reducing damage taken by 10.00% and allows the use of various demonic abilities. In addition, Soulshatter taunts your target, Twilight Ward will absorb all schools of damage and Demonic Slash is shorter range and generates fury.
:
Teaches you the ability Doom. Doom Inflicts impending doom upon the target, causing ((1068 + $SP * 1) * 4) Shadow damage over 1 min. Replaces CorruptionCorruption.monic Fury each time it deals damage.]
: Increases the damage done by your Imp's Firebolt spell by 20%.Your Hand of Gul'dan can now be targetted at a location.
:
Increases the damage done by Incinerate by 5%.Teaches you the ability Imp Swarm. Requires Demonology. Imp Swarm Summons 5 $104316lWild Imp:Wild Imps; from the Twisting Nether to attack the target. The Wild Imps passive effect is disabled while Imp Swarm is on cooldown.
:
Reduces the global cooldown of Your Life Tap by 0.5 sec.no longer consumes health, but instead absorbs (($MHP * 0.15)) healing recieved. This effect stacks. The absorb lasts 30 sec.
:
Your Shadowflame slow is increased by 30%to 50% but Hand of Gul'dan and Breath of Gul'dan no longer have charges. no longer has charges.
:
Increases the duration of your Bane of Agony by 4 sec.Your Soul Shards are transformed into Verdant Spheres.
Guerrier
Forum
|
Talent Calculator
Spell Changes
:
An aggressive combat stance. Increases damage done by 10%.rage generated from normal melee attacks by 100%.
Rage de berserker
:
You become Enraged, increasing the rage you generate from normal melee attacks by 50% for 6 sec. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of the Berseker Rage.
:
An area effect combat stance. Increases damage done by Whirlwind and Cleave by 30%.A reckless combat stance. Generates rage from damage taken.
Avant-garde
:
A defensivetanking combat stance. Decreases damage taken by 10%15%. Reduces the chance you will be critically hit by melee attacks by 6%. Significantly increases threat generation.
:
Critical strikes with specialmelee abilities and critical blocks Enrage you, increasing the rage you generate from normal melee attacks by 25%50% for 6 sec.
Renvoi de sort
:
Raise your shield, reflecting the next spell cast on you. Lasts 5 sec. Requires Shields.
Talents and Specialization
:
Instantly heals you for 10% of your total health, and an additional 10% over 10 sec. Can only be used while Enraged5 sec. Can be used while stunned. Costs no Rage if used while Enraged.
Hurlement perçant
:
Snares all enemies within 20 yards, reducing their movement speed by 50% for 615 sec.
Onde de choc
:
Sends a wave of force in a frontal cone before you, causing ((75 / 100 * AP))68m3/100*AP*1.15}] damage and stunning all enemy targets within 10 yards for 4 sec.
Bastion de défense
:
Increases your block chance by 15%. Increases your armor value from items by 10%. Reduces the cooldown of your Shield Wall by 3 min.
:
Your Thunder Clap now also applies Deep Wounds.
Sanguinaire
:
Instantly attack the target, dealing 100%75% weapon damage plus 1246 with your main hand weapon and restoring 1% of your health. Bloodthirst has an additional 40% chanceThe chance for Bloodthirst to be a critical strike increases the longer it has been since you have been Enraged. Generates 10 Rage.
Par le fil de l’épée
:
Increases your parry chance by 100% and reduces damage taken by 20% for 58 sec.
Maîtrise : Blocage critique
:
Increases your chance to block by 0% and your chance to critically block by 0%.
:
Grants a 0% chance for your melee attacks to instantly trigger an additional melee attack for 55% normal damage.
Maîtrise : Fureur déchaînée
:
Increases physical damage done while Enraged by 0%.
Tourbillon amélioré
:
Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by 10% for 10 secWhirlwind reduces the Rage cost of your next Whirlwind by 5. This effect stacks up to 3 times.
Frappe mortelle
:
A vicious strike that deals 125%150% weapon damage plus 1282 and causes Mortal Wounds on the target. Generates 10 Rage.
Fulgurance
:
Instantly overpower the enemy causing 140%120% weapon damage. Cannot be blocked, dodged or parried. Only usable after the target dodges
Coup déchaîné
:
A mighty blow that deals 150%120% weapon damage from both melee weapons. Can only be used while Enraged.
Coup déchaîné
:
A mighty blow that deals 150%120% weapon damage from both melee weapons. Can only be used while Enraged.
Coup déchaîné
:
A mighty blow that deals 150%120% weapon damage from both melee weapons. Can only be used while Enraged.
Revanche
:
Instantly counterattack an enemy and two additional enemies for 5378 to 6572 damage. Only usable after a successful block, dodge, or parry.
:
Raise your shield, reducing magical damage taken by 25% for 6 sec.absorbing (AP * 100 / 100) damage for the next 6 sec. Absorption amount increases with attack power.
Fureur obsessionnelle
:
When you dual-wield one-handed weapons, all damage is increased by 35%25%, and your off-hand weapon will deal an additional 40%30% damage.
Heurtoir
:
Slams the opponent, causing 225%200% weapon damage plus 935.
:
Your melee attacks strike an additional nearby opponent. Lasts 10 sec.
Sentinelle inébranlable
:
Increases your total Stamina by 15%. Reduces the chance you will be critically hit by melee attacks by 6%.Increases your armor value from items by 10%.
Tourbillon
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 35%100% weapon damage to each enemy.
Entaille furieuse
:
A quick strike with your off-hand weapon that deals 270%220% weapon damage plus 470 and causes Mortal Wounds on the target.
Glyphs
:
Increases the number of targets your Cleave hits by 1.or 3 when Enraged.
:
Reduces the cooldown and rage generation of your Battle and Commanding Shout by 50%.
:
Your Devastate hits cause your next Heroic Strike or Cleave to be a critical hit.hit for 100% more damage.
:
Reduces the rage cost of your Sweeping Strikes ability by 100%.duration of Sweeping Strikes by 50%, but it hits one extra target.
:
Increases the cooldown by 50% and damage by 50% of Whirlwind.Increased the radius of Whirlwind by 4 yards.
Racial Traits
Torrent arcanique
:
Silence all enemies within 8 yards for 2 sec and restores 15 of your Energy0 Chi. Non-player victim spellcasting is also interrupted for 3 sec.
Hunter Pets
Spell Changes
Fuir
:
Escapes to the Master. Flee removes all stun and bonds.stuns and roots.
:
Your pet breathes a double gout of molten lava at the target, reducing the target's casting speed by 25%50% (25% on player targets) for 10 sec.
:
Dusts nearby enemies with spores, reducing the casting speed of all enemy targets within 6 yards by 30%50% (25% on player targets) for 10 sec.
Mounts
Palefroi corrompu
:
Summons a Felsteed, which serves as a mount.
Professions
Forge
:
Permanently add a socket to your bracers of level 400416 or lower. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active. Upon reaching 550 skill in Blacksmithing, the level limitation will automatically be increased.
:
Permanently add a socket to your gloves of level 400416 or lower. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active. Upon reaching 550 skill in Blacksmithing, the level limitation will automatically be increased.
Enchantement
Bris éthérien
:
Combines several greater essence into a single shard.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Éclat éthérien
x1.
Diffusion mystérieuse
:
Combines several dust into a single lesser essence.
Reagent removed:
Poudre spirituelle
.
New reagent required:
Essence mystérieuse
x1.
Bris de sha
:
Combines several shards into a single crystal. This powerful transformation can only be done once every day.
Reagent removed:
Éclat éthérien
.
New reagent required:
Cristal sha
x1.
Flou de la vitesse
:
Permanently enchants a pair of boots to increase movement speed slightly and Agility by 140. Requires a level 384372 or higher item.
Hâte supérieure
:
Permanently enchants a pair of boots to increase haste rating by 175. Requires a level 384372 or higher item.
Précision supérieure
:
Permanently enchants a pair of boots to increase hit rating by 175. Requires a level 384372 or higher item.
Hâte
:
Permanently enchant boots to increase haste rating by 50. Requires a level 300 or higher item.
Marcheglace
:
Permanently enchant boots to increase critical strike and hit rating by 12. Requires a level 60 or higher item.
Marche-lave
:
Permanently enchant boots to increase movement speed by 8% and mastery rating by 35. Requires a level 300 or higher item.
Précision inférieure
:
Permanently enchant boots to increase hit rating by 5.
Maîtrise
:
Permanently enchant boots to increase mastery rating by 50. Requires a level 300 or higher item.
Pas du pandaren
:
Permanently enchants a pair of boots to increase movement speed slightly and mastery rating by 140. Requires a level 384372 or higher item.
Précision
:
Permanently enchant boots to increase hit rating by 50. Requires a level 300 or higher item.
Pied sûr
:
Permanently enchant boots to increase critical strike and hit rating by 10. Requires a level 35 or higher item.
Coup critique
:
Permanently enchant bracers to increase critical strike rating by 50. Requires a level 300 or higher item.
Esquive
:
Permanently enchant bracers to increase dodge rating by 5.
Force exceptionnelle
:
Permanently enchants bracers to increase Strength by 170. Requires a level 384372 or higher item.
Hâte
:
Permanently enchant bracers to increase expertise rating by 15. Requires a level 60 or higher item.
Agilité supérieure
:
Permanently enchants bracers to increase Agility by 170. Requires a level 384372 or higher item.
Coup critique supérieur
:
Permanently enchant bracers to increase critical strike rating by 65. Requires a level 300 or higher item.
Esquive supérieure
:
Permanently enchant bracers to increase dodge rating by 12. Requires a level 35 or higher item.
Hâte supérieure
:
Permanently enchant bracers to increase expertise rating by 50. Requires a level 300 or higher item.
Vitesse supérieure
:
Permanently enchant bracers to increase haste rating by 65. Requires a level 300 or higher item.
Esquive inférieure
:
Permanently enchant bracers to increase dodge rating by 3.
Maîtrise
:
Permanently enchants bracers to increase mastery rating by 170. Requires a level 384372 or higher item.
Esquive mineure
:
Permanently enchant bracers to increase dodge rating by 2.
Vie mineure
:
Permanently enchant bracers to increase health by 5.
Endurance mineure
:
Permanently enchant bracers to increase Stamina by 1.
Précision
:
Permanently enchant bracers to increase hit rating by 50. Requires a level 300 or higher item.
Vitesse
:
Permanently enchant bracers to increase haste rating by 50. Requires a level 300 or higher item.
Intelligence formidable
:
Permanently enchants bracers to increase Intellect by 170. Requires a level 384372 or higher item.
Esquive excellente
:
Permanently enchant bracers to increase dodge rating by 50. Requires a level 300 or higher item.
Esquive majeure
:
Permanently enchants bracers to increase dodge rating by 170. Requires a level 384372 or higher item.
Esquive
:
Permanently enchant chest armor to increase dodge rating by 18. Requires a level 35 or higher item.
Armure exceptionnelle
:
Permanently enchant chest armor to increase resilience rating by 20. Requires a level 60 or higher item.
Caractéristiques glorieuses
:
Permanently enchants chest armor to increase all stats by 80. Requires a level 384372 or higher item.
Esquive supérieure
:
Permanently enchant chest armor to increase dodge rating by 22. Requires a level 60 or higher item.
Armure majeure
:
Permanently enchant chest armor to increase resilience rating by 15. Requires a level 35 or higher item.
Armure puissante
:
Permanently enchant chest armor to increase resilience rating by 40. Requires a level 300 or higher item.
Polyvalence renforcée
:
Permanently enchants chest armor to increase Spirit by 200. Requires a level 384372 or higher item.
Mana mineur
:
Permanently enchant chest armor to increase mana by 5.
Armure formidable
:
Permanently enchants chest armor to increase resilience rating by 200. Requires a level 384372 or higher item.
Endurance excellente
:
Permanently enchants chest armor to increase Stamina by 300. Requires a level 384372 or higher item.
Précision
:
Permanently enchants a cloak to increase hit rating by 180. Requires a level 384372 or higher item.
Coup critique
:
Permanently enchant a cloak to increase critical strike rating by 50. Requires a level 300 or higher item.
Esquiver
:
Permanently enchant a cloak to increase dodge rating by 12. Requires a level 35 or higher item.
Coup critique supérieur
:
Permanently enchant a cloak to increase critical strike rating by 65. Requires a level 300 or higher item.
Esquive supérieure
:
Permanently enchant a cloak to increase dodge rating by 14. Requires a level 35 or higher item.
Protection supérieure
:
Permanently enchants a cloak to increase armor by 550. Requires a level 384372 or higher item.
Vitesse supérieure
:
Permanently enchant a cloak to increase haste rating by 23. Requires a level 60 or higher item.
Vitesse
:
Permanently enchant a cloak to increase haste rating by 15. Requires a level 60 or higher item.
Camouflage
:
Permanently enchant a cloak to increase Agility and dodge rating by 8.
Coup critique excellent
:
Permanently enchants a cloak to increase critical strike rating by 180. Requires a level 384372 or higher item.
Esquive excellente
:
Permanently enchant a cloak to increase dodge rating by 18. Requires a level 60 or higher item.
Intelligence excellente
:
Permanently enchants a cloak to increase Intellect by 180. Requires a level 384372 or higher item.
Homme d’armes
:
Permanently enchant gloves to increase threat caused by 2% and increase parry rating by 10. Requires a level 60 or higher item.
Explosion
:
Permanently enchant gloves increase critical strike rating by 10. Requires a level 35 or higher item.
Hâte
:
Permanently enchant gloves to increase expertise rating by 15. Requires a level 60 or higher item.
Hâte supérieure
:
Permanently enchant gloves to increase expertise rating by 50. Requires a level 300 or higher item.
Hâte supérieure
:
Permanently enchants gloves to increase haste rating by 170. Requires a level 384372 or higher item.
Maîtrise supérieure
:
Permanently enchant gloves to increase mastery rating by 65. Requires a level 300 or higher item.
Hâte
:
Permanently enchant gloves to increase haste rating by 50. Requires a level 300 or higher item.
Maîtrise
:
Permanently enchant gloves to increase mastery rating by 50. Requires a level 300 or higher item.
Hâte mineure
:
Permanently enchant gloves to increase haste rating by 10.
Frappes précises
:
Permanently enchant gloves to increase hit rating by 15. Requires a level 35 or higher item.
Précision
:
Permanently enchant gloves to increase hit rating by 20. Requires a level 60 or higher item.
Force formidable
:
Permanently enchants gloves to increase Strength by 170. Requires a level 384372 or higher item.
Hâte excellente
:
Permanently enchants gloves to increase expertise rating by 170. Requires a level 384372 or higher item.
Maîtrise excellente
:
Permanently enchants gloves to increase mastery rating by 170. Requires a level 384372 or higher item.
Intelligence majeure
:
Permanently enchants a shield or off-hand item to increase Intellect by 165. Requires a level 384372 or higher item.
:
Permanently enchants your ring to increase Agility by 160. Requires a level 384372 or higher item.
:
Permanently enchants your ring to increase Intellect by 160. Requires a level 384372 or higher item.
:
Permanently enchants your ring to increase Stamina by 160. Requires a level 384372 or higher item.
:
Permanently enchants your ring to increase Strength by 160. Requires a level 384372 or higher item.
Esquiver
:
Permanently enchant a shield to increase dodge rating by 20. Requires a level 60 or higher item.
Esquive inférieure
:
Permanently enchant a shield to increase dodge rating by 12. Requires a level 35 or higher item.
Parade inférieure
:
Permanently enchant a shield to increase parry rating by 10.
Maîtrise
:
Permanently enchant a shield to increase mastery rating by 50. Requires a level 300 or higher item.
Parade
:
Permanently enchant a shield to increase parry rating by 15. Requires a level 35 or higher item.
Armure
:
Permanently enchant a shield to increase resilience rating by 12. Requires a level 35 or higher item.
Précision
:
Permanently enchant a melee weapon to increase critical strike and hit rating by 25. Requires a level 60 or higher item.
Magie noire
:
Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste rating by 250. Requires a level 60 or higher item.
Garde lame
:
Permanently enchant a weapon to sometimes grant Blade Warding when striking an enemy. Blade Warding increases your parry rating by 200 and inflicts 600 to 800 damage on your next parry. Lasts 10 sec.\n\nThis enchantment requires the wielder is at least level 75.
Colosse
:
Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to 7,500 damage. Requires a level 384372 or higher item.
Danse d’acier
:
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 1,650 when dealing melee damage. Your highest stat is always chosen. Requires a level 384372 or higher item.
Force élémentaire
:
Permanently enchants a melee weapon to sometimes inflict 2775 to 3225 additional Elemental damage when dealing damage with spells and melee attacks. Requires a level 384372 or higher item.
Bourreau
:
Permanently enchant a melee weapon to occasionally grant you 120 critical strike rating. Only one instance of this effect can be active at a time. Requires a level 60 or higher item.
Mélodie de la rivière
:
Permanently enchants a melee weapon to sometimes increase your dodge rating by 1,650 for 12 sec when dealing melee damage. Requires a level 384372 or higher item.
Ouragan
:
Permanently enchant a melee weapon to sometimes increase haste rating by 450 for 12 sec when healing or dealing spell or melee damage. Requires a level 300 or higher item.
Esprit de jade
:
Permanently enchants a melee weapon to sometimes increase your Intellect by 1,650 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 750. Requires a level 384372 or higher item.
Mangouste
:
Permanently enchant a melee weapon to occasionally increase Agility by 120 and haste rating by 30. Requires a level 35 or higher item.
Chant-du-Vent
:
Permanently enchants a melee weapon to sometimes increase your critical strike, haste, or mastery rating by 1500 for 12 sec when dealing damage with spells and melee attacks. Requires a level 384372 or higher item.
Marche-vent
:
"Permanently enchant a weapon to sometimes increase dodge rating by 600 and movement speed by 15% for 10 sec when striking in melee, stacking with passive movement speed effects. Requires a level 300 or higher item."
Enchantement
:
Allows an enchanter to enchant basic items up to a maximum potential skill of 75. Requires Dusts and Essences found by disenchanting magic items.
Enchantement
:
Allows an enchanter to enchant weapons and armor up to a maximum potential skill of 150.
Ingénierie
:
Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste rating by 240 for 12 sec. The gloves can only be activated every minute.
Herboristerie
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 5 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 15 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 35 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 55 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 70 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 120 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 240 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 480 haste rating for 20 sec. Can be used while stealthed or invisible.
:
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 1920 haste rating for 20 sec. Can be used while stealthed or invisible.
Calligraphie
Calligraphie de gangrefeu
:
Permanently adds 130 Intellect and 25 haste rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie du prince de la terre
:
Permanently adds 195 Stamina and 25 dodge rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie de la crinière de lion
:
Permanently adds 130 Strength and 25 critical strike rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie de la hache du maître
:
Permanently adds 120 attack power and 15 critical strike rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie du pinacle du maître
:
Permanently adds 60 dodge rating and 15 parry ratingand 15 parry to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie de l'orage du maître
:
Permanently adds 70 spell power and 15 critical strike rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie vif-acier
:
Permanently adds 130 Agility and 25 mastery rating to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Travail du cuir
:
Permanently attach dragonbone leg reinforcements onto your pants, increasing attack power by 190 and critical strike rating by 55. Attaching these leg reinforcements causes the item to become soulbound.
:
Permanently attach drakehide reinforcements onto your pants, increasing Stamina by 145 and dodge rating by 55. Can only attach to your own armor, and attaching causes the item to become soulbound.
:
Permanently attach nerubian reinforcements onto your pants, increasing attack power by 75 and critical strike rating by 22. Can only attach to your own armor, and attaching causes the item to become soulbound.
Dépeçage
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 3.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 6.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 9.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 12.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 20.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 40.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 80.
:
Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 320.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000+2*AP spell damage.
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000 spell damage.
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000+2*AP spell damage.
Charge arcanique
:
An arcane charge, generated by Arcane Blast, and Arcane MissilesArcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 25% per charge, and its mana cost increased by 125% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 25% per charge. Arcane Explosion Generates a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 25% per charge, and it hits 1 additional nearby target per charge. Stacks up to 4 times and lasts 10 sec.
Vitesse aveuglante
:
Increases your haste rating by 132 for 10 sec.
Trait funeste
:
Sends a shadowy bolt at the enemy, causing 2022 to 2251 Shadow damage.1827 to 2018 Shadow damage. Deals 20% additional damage to targets below 20% health.
Lame fanatique
:
Causes the caster to inflict additional Fire damage to an enemy when the caster is using melee attacks. Lasts 10 sec.
Poing de pierre
:
Gives the caster an additional 50 damage per hit for 12 sec., but reduces its movement speed by 75% and increases the time between its attacks by 54%.
Hâte
:
Increases your haste rating by 212 for 10 sec.
Hâte
:
Increases your haste rating by 300.
Regard protecteur de Hodir
:
Allows Hodir to save a friendly target who sustains fatal damage by encasing them in a nearly impenetrable block of ice for up to 5 secuntil cancelled. Hodir must rest after performing this action.
Morsure infectieuse
:
Inflicts Nature damage to an enemy every 3 sec. and increases the Physical damage it takes for 15 sec.
Intelligence runique
:
Increases the target's Intellect by 200 and Increases the target's spell hit rating by 50 for 2 min.
Sanctuaire
:
Grants the wielder 20 dodge rating and 300 armor for 10 sec.
Sanctuaire
:
Grants the wielder 100 dodge rating and 1400 armor for 10 sec.
Sanctuaire
:
Grants the wielder 110 dodge rating and 1550 armor for 10 sec.
:
Reduces movement speed by 30% and deals 1284 Shadowflame damage over 6 sec. Generates 102 Demonic Fury every time it deals damage.
Jugeote de Slip'kik
:
Spell critical strike rating increased.
Longue-vue
:
See things nooneno one else can see!
Éclat solaire
:
Burns the enemy for 443 to 540 Nature damage and then an additional 19711314 Nature damage over 1812 sec.
Le chant de la lame
:
Increases your haste rating by 400 for 10 sec.
Au cœur de la nuit
:
Your attacks have a chance to allow you to gain 62 critical strike rating for 10 sec. This effect stacks up to 3 times.
Bouclier d'eau
:
The caster is surrounded by 30 globes of water, granting 0 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 0 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 1 hour. Only one Elemental Shield can be active on the Shaman at any one time.
Briseur de monde
:
Increases the critical strike rating of your next attack made within 4 seconds by 900.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Parfum « Eternel »
:
Increases dodge rating by 20 and attracts those wearing cologne. Lasts 1 hour.
Eau de Cologne « VIGUEUR »
:
Increases dodge rating by 20 and attracts those wearing perfume. Lasts 1 hour.
Bien nourri
:
Critical strike rating increased by 40. Brewfest beers: Great taste, extra-filling! Lasts 1 hour.
Bien nourri
:
Resilience rating and Stamina increased by 40. Brewfest beers: Great taste, extra-filling! Lasts 1 hour.
Boulier des probabilités agressives
:
Increases haste rating by 260 for 10 sec.
Accéléré
:
Grants 82 critical strike rating for 20 sec.
Accéléré
:
Grants 92 critical strike rating for 20 sec.
Précision
:
Increases your Hit Rating by 45 for 1 hour. Battle Elixir.
Dragonne en adamantite
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 60% and increasing your Parry rating by 15. Does not stack with other similar effects. Attaching an adamantite weapon chain causes the item to become soulbound.
Élixir d'adepte
:
Increases Intellect and critical strike rating by 24 for 1 hour. Battle Elixir.
Au-delà
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 5255cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986) Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Poison agressif
:
Inflicts 1850 to 21503500 to 4500 Nature damage to an enemy every 2 sec. for 12 sec.
Agonie
:
Inflicts 27750 to 32250 Shadow damage.
Agonie et tourment
:
Haste rating increased by 1000 for 10 sec.
Visée des nains de fer
:
Grants the form and aim of the Iron DwarvesforDwarves for 30 sec.
:
A powerful aimed shot that deals 90%160% ranged weapon damage plus 9428 to 10513.
Empressement des éléments
:
Increases haste rating by 522 for 10 sec.
Empressement des éléments
:
Your harmful spells have a chance to increase your haste rating by 522 for 10 sec.
All Caster Proc Trinket
:
Your healing and damaging spells have a chance to grant 1149 mastery rating for 20 sec.
Explosion d’ambre
:
Deals 100000175000 Nature damage to all enemies within 200 yards.
Explosion d’ambre
:
Deals 300000219375 to 230625 Nature damage to all enemies within 200 yards.
Prison d’ambre
:
Imprisons an enemy in amber, stunning them until they are freed.
Prison d’ambre
:
Imprisons an enemy in amber, stunning them until they are freed.
Prison d’ambre
:
Imprisons an enemy in amber, stunning them until they are freed.
Scalpel d’ambre
:
Carve the ground using pure amber energy, leaving amber residue that burns enemies who touch it, and which can congeal to form living organisms.
Frappe d’ambre
:
Deals 19000 to 21000237500 to 262500 Nature damage to enemies within 0 yards.the current hostile target, and interrupts normal spellcasting, as well as a target's attempts to trigger an Amber Explosion.
Idole d’ambraile
:
Grants 1218 haste rating for 20 sec.
Idole d’ambraile
:
Your melee and ranged attacks have a chance to grant 1218 haste rating for 20 sec.
Cinq fruits et légumes par jour…
:
Heals 1%5% of maximum health every 3 sec for 30 sec.
Vengeance ancestrale
:
Party members have a chance to increase their critical strike rating by 56. Lasts for 20 sec.
Plume angélique
:
Increases movement speed by 60%Place a feather at the target location. If allies walk through it, they gain 60% increased movement speed for 4 sec. Only 3 feathers can be placed at one time. Accumulates an additional charge once every 10 sec.
Hymne
:
Haste rating increased by 1290 for 15 sec.
Hymne harmonieux
:
Haste rating increased by 1710 for 15 sec.
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000 spell damage.
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000 spell damage.
Zone anti-magie
:
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs 100000 spell damage.
Arc éclair
:
Inflicts Nature damage to a random enemy.
Bombe des Arcanes
:
Inflicts 462 to 537 Fire damage to all enemies within 2 yards.
Bombe des Arcanes
:
An explosion of magical energy inflicts 462 to 537538 Arcane damage.
Élixir arcanique
:
Increases Intellect and critical strike rating by 12 for 1 hour. Battle Elixir.
Clairvoyance des Arcanes
:
Increases expertise rating by 100 for 10 sec.
:
Your Slow Fall spell no longer requires a reagent.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 432 Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 25% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your harmfuldamaging spell casts. Limit 2 charges.
Arcanum des mystères ardents
:
Permanently adds 26 Intellect and 20 critical strike rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de domination
:
Permanently adds 29 spell power and 20 resilience rating to a head slot item. Does not stack with other enchantments for the selected equipment slot.
Arcanum de domination
:
Permanently adds 29 spell power and 20 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de férocité
:
Permanently adds 34 attack power and 16 hit rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum d'Hyjal
:
Permanently adds 60 Intellect and 35 critical strike rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de puissance
:
Permanently adds 22 spell power and 14 hit rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de protection
:
Permanently adds 12 dodge rating to a leg or head slot item. Enchanting the item causes it to become soulbound.
Arcanum de Ramkahen
:
Permanently adds 60 Agility and 35 haste rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de rapidité
:
Permanently adds 10 haste rating to a leg or head slot item. Enchanting the item causes it to become soulbound.
Arcanum du défenseur
:
Permanently adds 16 parry rating and 17 dodge ratingand 17 dodge to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum du Cercle terrestre
:
Permanently adds 90 Stamina and 35 dodge rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum du gladiateur
:
Permanently adds 18 Stamina and 20 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum des hautes-terres
:
Permanently adds 60 Strength and 35 mastery rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum du gladiateur sauvage
:
Permanently adds 30 Stamina and 25 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum du fidèle protecteur
:
Permanently adds 37 Stamina and 20 dodge rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de tourment
:
Permanently adds 50 attack power and 20 critical strike rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de triomphe
:
Permanently adds 50 attack power and 20 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum d'agilité vicieuse
:
Permanently adds 60 Agility and 35 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum d'intelligence vicieuse
:
Permanently adds 60 Intellect and 35 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Arcanum de force vicieuse
:
Permanently adds 60 Strength and 35 resilience rating to a head slot item. Enchanting the item causes it to become soulbound.
Emblème d’archiviste
:
Grants 1398 haste rating for 20 sec.
Emblème d’archiviste
:
When you deal damage you have a chance to gain 1398 haste rating for 20 sec.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Holy magicArcing Light for (16 sec.5) sec. The hammerArcing Light Deals 2513 to 3071 Holy damage to enemies within the area and 2513 to 3071 healing to allies within the area every 2 sec.
Arc de cercle lumineux
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Holy magicArcing Light for (16 sec.5) sec. The hammerArcing Light Deals 2513 to 3071 Holy damage to enemies within the area and 2513 to 3071 healing to allies within the area every 2 sec.
Aube d'argent
:
Has a 1% chance when struck in combat of increasing dodge rating by 250 for 10 sec.
Aube d'argent
:
Increases dodge rating by 250.
Pénétration d'armure
:
Your special attacks have a chance to give you 142 critical strike rating for 15 sec.
Crève-armure
:
Increases your Agility and critical strike rating by 25 for 1 hour. Battle Elixir.
Flèche du Temps
:
Your melee and ranged attacks have a chance to grant 1149 haste rating for 20 sec.
Flèche du Temps
:
Grants 1149 haste rating for 20 sec.
Aspect du caméléon
:
The hunter takes on the aspects of a beast, becoming untrackable. and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.
:
Cooldown of your Astral Recall spell reduced by 0.05.0 min.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings inflict 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 92500 physical damage to all players in their path.
:
Binds all enemies within 20 yards in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 30%50% (25% on player targets). Lasts 30 sec. Less effective on dungeon and raid bosses. Curses A warlock can only have one Curse active per target.
:
Binds all enemies within 20 yards in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 30%50% (25% on player targets). Lasts 30 sec. Less effective on dungeon and raid bosses. Curses A warlock can only have one Curse active per target.
Aura d’espoir
:
Anduin restores 10% of your health and mana and inspires Hopeless Redwing Defenders within 15 yards whenever you kill a sha creature at the Temple of the Red Crane.
:
Curses all targets within 20 yards, increasing magic damage taken by 5%. Lasts 2 min. Curses A warlock can only have one Curse active per target.
:
Curses all targets within 20 yards, increasing magic damage taken by 5%. Lasts 2 min. Curses A warlock can only have one Curse active per target.
Aura de courroux
:
Each time one of your direct damage attacks does not critically strike, you gain 17 critical strike rating and 17 spell critical strike rating for the next 10 sec. This effect is consumed when you deal a critical strike.
Evitement
:
Increases dodge rating by 192 for 10 sec.
Evitement du serpent
:
Increases Dodge Rating by 510 for 15 sec.
Evitement du serpent
:
When you deal damage you have a chance to gain 510 Dodge Rating for 15 sec.
Retour de flamme
:
When you cast Conflagrate, the cast time for your next three Incinerate spells is reduced by 30%. Lasts 15 sec.
Ecusson de garde-essaim
:
Gives a chance on melee or ranged attack to apply an effect on you for 30 sec, increasing your critical strike rating by 28. The critical strike effect can be applied up to 6 times.
Médaillon de blaireau
:
Grants 1398 haste rating for 20 sec.
Médaillon de blaireau
:
Your melee and ranged attacks have a chance to grant 1398 haste rating for 20 sec.
Boule de feu
:
Inflicts 36000 Fire Damage to the target.
Boule de feu
:
Inflicts 36000 Arcane Damage to the target.
Boule de feu
:
The caster summons a sphere of spiritual energy that travels in a straight line in front of them. Enemies caught in the path of the sphere receive 36000 Fire Damage.
Boule de feu
:
The caster summons a sphere of spiritual energy that travels in a straight line in front of them. Enemies caught in the path of the sphere receive 36000 Arcane Damage.
Boule de feu
:
Summons a sphere of energy that travels outward from the caster. Enemies caught in the sphere's path suffer 36000 Arcane Damage.
Bananerang
:
Throws a banana at enemy, inflicting Physical damage.
:
Banishes an enemy Demon or Elemental for up to 30 sec. Banished Prevents all action but invulnerable. A Warlock can only banish one target at a timeThe target cannot act but is invulnerable. Limit 1 target. Casting Banish again on a banished target will cancel the spell.
:
Prevents all action but invulnerable. A Warlock can only banish one target at a timeThe target cannot act but is invulnerable. Limit 1 target. Casting Banish again on a banished target will cancel the spell.
:
Symbiosis: The caster's skin becomes as tough as bark. All damage taken is reduced by 10%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Lasts 6 sec.
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 288% weapon damage to the enemy target and an average of 72% weapon damage to each other nearby target.enemy target in front of you.
Peau de basilic
:
Increases dodge rating by 50 for 5 sec.
:
Increases the amount your shield blocks by an additional 25% for one attack.strength of your next Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
Entraînement de mascotte de combat
:
Allows you to train and fight battle pets.
Prouesses au combat
:
Increases your mastery rating by 1425 for 15 sec.
Prouesses au combat
:
Increases your mastery rating by 1260 for 15 sec.
Ivresse de la bataille
:
You have a chance each time you are hit to gain 200 haste rating for 10 sec.
Ivresse de la bataille
:
You have a chance each time you are hit to gain 200 haste rating for 10 sec.
:
An aggressive combat stance. Increases damage done by 10%.rage generated from normal melee attacks by 100%.
Bombe de plage
:
Place a Beach Bomb on the ground that will damage the first enemy to approach. Bomb will exist for 5 min.
Rage de berserker
:
Enter a furious rage. Every 3 seconds you will gain 4% damage.
:
An area effect combat stance. Increases damage done by Whirlwind and Cleave by30%.A reckless combat stance. Generates rage from damage taken.
Berserker !
:
You have a chance to gain Berserker when you deal or take damage in combat, increasing your critical strike rating by 35 for 12 sec. Effect stacks up to 3 times.
Berserker !
:
Critical strike rating increased by 35.
Assiéger
:
Charges to a player, inflicting 9250 to 1075041625 to 48375 Physical damage to all players within 5 yards.
Assiéger
:
Charges to a player, inflicting 9250 to 1075041625 to 48375 Physical damage to all players within 5 yards.
:
Your melee attacks have a chance to cause your enemy to grant you 1656 dodge rating for 10 sec as long as you remain within 15 yards.
Tir de lien
:
Tethers the target to the Binding Shot. Running too far from the tether will cause you to be stunned.You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for 10 sec. If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec.
Hyperviseur Biznicks 247 x 128
:
Attaches a permanent scope to a bow or gun that increases its ranged hit rating by 30. Attaching this scope to a ranged weapon causes it to become soulbound.
:
Fires a Black Arrow at the target, instantly dealing 831 damage and dealing and additional 04660 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Temple noir Bijou Mêlée
:
Your melee and ranged attacks have a chance to increase your critical strike rating by 42 for 10 secs.
Garde lame
:
Increases parry rating by 200 and deals 600 to 800 damage the next time you successfully parry an attack. Stacks up to 5 times. All stacks are removed on a successful parry.
Maître des lames
:
Increases your parry rating by 1260 for 10 sec.
Maître des lames
:
Increases your parry rating by 1425 for 10 sec.
Lames de lumière
:
Inflicts 25%50% weapon damage.
Lames de lumière
:
Dealing 25%50% weapon damage every 1 seconds to all targets within 0 to 9 yards.
Lames de lumière
:
Harlan's Blades of Light pulls nearby creatures within its vortex.
Tempête de lames
:
Increases your haste rating by 180 for 10 sec.
:
A wave of flame radiates outward from the target location. All enemies caught within the blast are slowed by 70%50% for 3 sec.
Cœur qui saigne
:
Increases your haste rating by 212 for 20 sec.
Plaie hémorragique
:
Melee attacks inflict 71 to 78 Physical damage to an enemy every 2 sec. for 8 sec. This effect stacks.
Bénédiction de Khaz'goroth
:
Consume all Titanic Power to increase your critical strike, rating, haste rating, or mastery ratinghaste, or mastery by 508 per Titanic Power accumulated, lasting 15 sec. The apparatus will always choose the highest of those three ratings.values.
Bénédiction de Khaz'goroth
:
Consume all Titanic Power to increase your critical strike, rating, haste rating, or mastery ratinghaste, or mastery by 575 per Titanic Power accumulated, lasting 15 sec. The apparatus will always choose the highest of those three ratings.values.
:
Places a Blessing on the friendly target, increasing mastery by 50. If the target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
:
Places a Blessing on the friendly target, increasing mastery by 50. If the target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
Bénédiction de puissance
:
Places a Blessing on members of your raid, increasing mastery by 40. Players may only have one Blessing on them per player at any one time.
Bénédiction du Façonneur
:
Haste rating increased for 15 sec.
Bénédiction du Façonneur
:
Critical strike rating increased for 15 sec.
Bénédiction du Façonneur
:
Mastery rating increased for 15 sec.
Bénédiction de l’eauracle
:
Wise Mari's passing cleanses the fountain, temporarily increasing movement speed of all players by 50%.
Bénédiction de l'eau
:
A blessing of water increases melee, ranged and casting speed by 25%.
Piège de rage aveuglante
:
Place a Blinding Rage trap, which will blind Kobai when he is lured into it. Once he is blinded, you can steal his mask!
Lumière aveuglante
:
Energizes a Paladin with light, increasing melee haste rating by 250 and spell haste rating by 330 for 20 sec.
Valeur de blocage 60
:
Increases your dodge rating by 20.
:
Each damaging Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 1012 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.
Carnage sanglant
:
Houndmaster Braun's knives' attacks inflict 95 to 105118 to 131 Physical damage to an enemy every 2 sec. for 10 sec. This effect stacks.
Médaillon pointe-bleue
:
Grants 1398 mastery rating for 20 sec.
Médaillon pointe-bleue
:
When you deal damage you have a chance to gain 1398 mastery rating for 20 sec.
Brume restauratrice de Bo
:
Bo focuses his chi to place a circle of serenity, restorting health and mana those who stand within it.
Bombardement
:
Inflicts Fire damage to all targets within 4.5 yards.
:
When you critically hit with Multi-Shot, the focus cost of Multi-Shot is reduced by 25% for 5 sec.
Pointe d’os
:
Strike the target with a spike of bone, dealing 600 Physical damage.Pierces armor.
Tranchant dilacérateur
:
You gain 100 critical strike rating for 10 sec. This effect stacks up to 3 times.
Chaîne en éternium tressé
:
Increases the critical strike rating of nearby party members by 28 for 30 min.
:
Your Nether Tempest, Living Bomb, and Frost Bomb spells have a chance when they deal damage to grant you the Brain Freeze effect. The Brain Freeze effect causes your next Frostfire Bolt spell is instant, costs no mana, and deals 1000% additional damage.to be instant cast, cost no mana, deal 25% additional damage, and act as if your target were frozen for 15 sec.
:
TargetsDemonic breath deals 1015 to 1121 Shadow damage and applies Shadowflame to all enemies in a 10 yard cone in front of the caster take 1015 to 1121 Shadow damage and are afflicted by Shadowflame. Shadowflame Reduces movement speed by 30% and deals 1284 Shadowflame damage over 6 sec. Generates 102 Demonic Fury every time it deals damage.
:
Targets in a 10 yard cone in front of the caster take 1015 to 1121 Shadow damage and are afflicted by Shadowflame. Shadowflame Reduces movement speed by 30% and deals 1284 Shadowflame damage over 6 sec. Generates 102 Demonic Fury every time it deals damage.
Boisson de la fête des Brasseurs
:
Restores 19200 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become "well fed" and gain 40 critical strike rating for 1 hour. Standard alcohol.
Boisson de la fête des Brasseurs
:
Restores 19200 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become "well fed" and gain 40 Stamina and resilience rating for 1 hour. Standard alcohol.
Boisson de la fête des Brasseurs
:
Restores 19200 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become "well fed" and gain 40 critical strike rating for 1 hour. Standard alcohol.
Lumière éclatante
:
Increases your spell critical strike rating by 140 for 15 sec.
Huile de sorcier brillante
:
Applies brilliant wizard oil to your weapon, increasing Intellect by 30 and critical strike rating by 15. Effect lasts for 1 hour. Cannot be applied to items higher than level 200.
Armure fragile
:
Increases your armor by 2000 and dodge rating by 50 for 20 sec. Every time you take melee or ranged damage, this bonus is reduced by 200 armor and 5 dodge.rating.
Patte de « lapin » porte-bonheur
:
Grants 1398 critical ratingstrike for 20 sec.
Patte de « lapin » porte-bonheur
:
Your melee and ranged attacks have a chance to grant 1398 critical rating for 20 sec.
Tir de bulles
:
Fires a stream of bubbles, inflicting Nature damage every 0.5 seconds for 6 sec.
Brûler
:
Inflicts 463 to 537 Fire damage.
Ambre en fusion
:
Deals 9500 to 1050069375 to 80625 Fire damage to enemies that come into contact with the superheated amber.
Ambre ardent
:
Deals 9500 to 1050069375 to 80625 damage to enemies.
:
Generates 11/10th of a Burning Ember.
Carabine de précision en sombrefer
:
Causes Nature damage to the target.
Accès d'espoir
:
Anduin restores 10% of your health and mana and inspires Hopeless Redwing Defenders within 15 yards whenever you kill a sha creature at the Temple of the Red Crane.
Siffler le chien
:
Houndmaster Braun calls orders an Obedient Hound to attack a random enemy.
Appel du sagesprit
:
Draw a Wayward Ancestor into the staff. May move while channeling.
Appel de bâton
:
Fragrant Lotus calls the Jade Staff to fight at her side.
Plume de chasseur de carpes
:
Grants 1398 mastery rating for 20 sec.
Plume de chasseur de carpes
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 2985911118 damage to an enemy, or up to 2985911118 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 43 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 2985911118 damage to an enemy, or up to 2985911118 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 43 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 2985911118 damage to an enemy, or up to 2985911118 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 43 times.
Brûle-magie
:
Burns the Master's wounds, dealing a small amount of damage, then restoring 12% health over 12 sec.
Cautérisation de plaie
:
Removes a bleed effect form the target by cauterizing the wound closed. The target receives Fire Damage in the process.
Cautérisation de plaie
:
Burns the target for Fire Damage as bleeding effects are removed.
Vélocité
:
Increases haste rating by 512 for 20 sec.
Vélocité
:
Increases your haste rating by 1935 for 10 sec.
:
Deals (0.028 * holy spell power.056 * AP) * 5790) additional Holy damage over 15 sec. Stacks up to 5 times.
Contrariété
:
Your melee and ranged strikes have a chance to increase your expertise rating by 258 for 10 sec.
Chaîne de la chouette crépusculaire
:
Increases the critical strike rating of nearby party members by 45 for 30 min.
:
Charge an enemy, generate 50 rage and stun them for 1 sec.
Coups chargés
:
Increases your Critical RatingStrike by 1700 for 20 sec.
Toucher électrique
:
Inflicts 4750 Nature damage.
:
A mighty Ox effigy rushes torwardstowards the target, stunning all enemies within its path for 3 sec. When the Ox reaches the enemy, they and all nearby enemies within 405 yards are knocked back a short distance.
Charme du saigneur
:
Your melee and ranged attacks have a 3% chance to grant you 5000 melee and ranged critical strike rating for 10 sec.
Coup bas
:
Inflicts normal damage plus 45 to 51 on an enemy, stunning it for 5 sec. when attacking from stealth.
Frappes puissantes
:
A sphere ofiof energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
:
A sphere ofiof energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
:
Torpedo a distance in front of you, dealing (2.52 *) to (2.525.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (5.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies and healing to all allies in your path. Chi Torpedo replaces Roll.)
:
Torpedo a distance in front of you, dealing 11519 to 1765 damage to all enemies and 11519 to 1765 healing all allies in your path.
Bandage infusé de citron
:
Heals an Injured Gao-ran Blackguard for 60 damage60% of their health over 6 sec.
:
You and the enemy target meet halfway, stunning the target for 2 sec.target charge each other, meeting halfway then stunning all targets within 6 yards.
:
You and the target charge each other, meeting halfway then stunning all targets within 6 yards.
:
Draws your target before you with a beam of unholy power. This will also taunt the target, forcing enemies to attack you for 3 sec.You and the target charge each other, meeting halfway then stunning all targets within 6 yards.
Flamme de la purification
:
Heals allies within 60 yards for 277500 to 322500.138750 to 161250.
Eaux purificatrices
:
Increases all healing received by 50% and heals for 5% of total health every 1 sec.
Rusé
:
Increases your dodge rating by 200 for 15 sec.
Armure de jambe en peau de cobra
:
Permanently attach cobrahide armor onto pants to increase attack power by 40 and critical strike rating by 10. Enchanting the item causes it to become soulbound.
Frappe du voile noir !
:
Grants a 0% chance for Jab to cause your next Tiger Palm to cost no forceChi, or your next Blackout Kick to cost no Chi.and be usable on targets regardless of their health percentage.
:
Grants a 0% chance for Jab to cause your next Tiger Palm to cost no forceChi, or your next Blackout Kick to cost no Chi.and be usable on targets regardless of their health percentage.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast Ignite, and Flamestrikeand Ignite effects already on the target.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast Ignite, and Flamestrikeand Ignite effects already on the target.
Queue de la comète
:
Increases haste rating by 726.
Queue de la comète
:
Your melee and ranged attacks have a chance to increase your haste rating by 726 for 10 sec.
Conflagration
:
Inflicts 20000 Fire Damage to the target every 1 seconds for 5 sec
Conflagration
:
Randomly chooses an enemy and inflicts 20000 Fire Damage to them over 5 sec.
Conflagration
:
Deals 20000 Fire Damage to the target every 1 seconds.
:
Conjures a Mana Gem that can be used to instantly restore 0 mana, and holds up to 3 charges. Conjured Items Conjured items disappear if logged out for more than 15 minutes.
:
Conjures a Brilliant Mana Gem that can be used to instantly restore 0 mana, and holds up to 10 charges. Conjured Items Conjured items disappear if logged out for more than 15 minutes.
Médaillon de vipère corail
:
Grants 1218 mastery rating for 20 sec.
Médaillon de vipère corail
:
Your melee and ranged attacks have a chance to grant 1218 mastery rating for 20 sec.
Renfort d'armure du Magma
:
Permanently adds 5 dodge rating to an item worn on the chest, legs, hands or feet. Attaching the armor kit to the item causes it to become soulbound.
Aura corrosive
:
Emanate waves of Amber energy, dealing 2850 to 3150 Nature damage every 2 sec to all enemies.
Aura corrosive
:
Deals 19000 to 21000 Nature damage to enemies within 200 yards.
Résine corrosive
:
Covers an enemy in Corrosive Resin, inflicting 10000 Nature damage every second for 30 sec. Moving while afflicted by Corrosive Resin removes a stack of Corrosive Resin and creates a Corrosive Resin Pool.
Bassin de résine corrosive
:
A pool of Corrosive Resign inflicts 10000 Nature damage to all players within it.
Eaux corrompues
:
The corrupted waters of the fountain inflictsinflict Frost damage.
:
Corrupts the target, causing ((214320 + $SP * 0.2) * 6) Shadow damage over 18 sec.Replaces Malady. Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
:
Corrupts the target, causing ((214320 + $SP * 0.2) * 6) Shadow damage over 18 sec.Replaces Malady. Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
Pleutres !
:
Removes all crowd control effects from Mel'jarak's allies.
Horion de jade crépitant
:
Channels Jade lightning at the target, causing 1674 Nature damage over 6 sec. When dealing damage, you have a 15% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
Calligraphie supérieure d’aile de grue
:
Permanently adds 490 Intellect and 85 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
:
Increases the damage of your Crusader Strike, Hammer of the Righteous, and Templar's Verdict by 10%, and the damage and healing of your Holy Shock by 10%. In addition, for 158 sec after you kill an enemy that yields experience or honor, your next Holy Light heals for an additional 100%.
:
Increases the damage of your Crusader Strike, Hammer of the Righteous, and Templar's Verdict by 20%, and the damage and healing of your Holy Shock by 20%. In addition, for 158 sec after you kill an enemy that yields experience or honor, your next Holy Light heals for an additional 200%.
Gloire de croisé
:
Increases expertise rating by 258.
Écraser
:
Shoot the target with a flaming bolt, inflicting 0 Fire damage.
Écraser armure
:
Inflicts 100% weapon damage and leaves the target wounded, reducing armor by 5% for 1215 sec. Effect can stack up to 10 times.
:
Binds the target in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 30%50% (25% on player targets) for 30 sec. Less effective on dungeon and raid bosses. Curses A warlock can only have one Curse active per target.
:
Reduces the target's movement speed by 30% for 30 sec. Curses A warlock can only have one Curse active per target.
:
Curses the target, increasing magic damage taken by 5% for 5 min. Curses A warlock can only have one Curse active per target.
:
A warlock can only have one Curse active per target.
:
You imbue yourself with demonic energies, reducing damage taken by 10.00% and allows the use of various demonic abilities. In addition, Soulshatter taunts your target, Twilight Ward will absorb all schools of damage and Demonic Slash is shorter range and generates fury.
Désir noir
:
Increases your hit rating by 30 for 1 hour.
Halo
:
Creates a ring of Shadow energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 30472 to 5078615163 to 25270 Shadow damage to enemies, and up to 30472 to 5078615163 to 25270 healing to allies, with the greatest effect at 25 yds.
Chance sombrefer
:
Increases your dodge rating by 66 for 40 sec.
Matière noire
:
Your melee and ranged attacks have a chance to increase your critical strike rating by 612 for 10 sec.
:
Increases spell critical strike chance by 5%3% while Dark Soul: Instability is off cooldown.
:
Increases Mastery by 5%3% while Dark Soul: Knowledge is off cooldown.
:
Increases spell haste by 5%3% while Dark Soul: Misery is off cooldown.
Étoile divine
:
Fires a Dark Star in front of you, traveling 24 yds, causing 5065 to 84402528 to 4211 Spellshadow damage to all enemies and 67523369 healing to all allies within 6 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Etoile divine
:
Fires a Dark Star in front of you, traveling 24 yds, causing 5065 to 84402528 to 4211 Spellshadow damage to all enemies and 67523369 healing to all allies within 6 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Se précipiter
:
Deals 975 to 1025 Physical damage.4875 to 5125 Physical damage.
Crabe de pierre d'aube
:
Increases dodge rating by 125 for 20 sec.
:
Increases the radius of your Fan of Knives ability by 50%.
Précision mortelle
:
Increases your critical strike rating by 920 for 20 sec. Every time one of your non-periodic spells deals a critical strike, the bonus is reduced by 184 critical strike.rating.
Précision mortelle
:
Grants 920 critical strike rating for 20 sec, reduced by 184 critical strike rating each time a critical strike is dealt.
Frappes létales
:
Increases your critical strike rating by 45 for 1 hour. Battle Elixir.
Floraison de la mort
:
Leap onto an enemy, inflicting 15750 damageHoundmaster Braun leaps onto a random enemy and whirls around, releasing a spray of knives at all targets within 0 yards, inflicting 427 Physical damage and applying Bloody Mess to the target and any of its nearby allies.as well as knocking them all back.
Caresse de la mort
:
Permanently adds 28 attack power and 12 dodge rating to a leg or head slot item. Enchanting the item causes it to become soulbound.
Décret de la Dame noire
:
Increases mastery rating by 0 and Stamina by 0 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
:
Decreases damage taken by 10%. Increases threat generated by 400%.15%. Reduces the chance you will be critically hit by melee attacks by 6%. Threat generation significantly increased.
Tactique défensive
:
Increases dodge rating by 512 for 20 sec.
Déviation
:
Increases parry rating by 90 for 10 sec.
Déviation
:
Melee attacks which reduce you below 35% health cause you to gain 90 parry rating for 10 sec. Cannot occur more than once every 30 sec.
Dématérialisation
:
When you are stunned, you phase out of existance temporarlyexistence temporarily causing all melee, attacks and spellsranged and spell attacks to miss you for until cancelled2 sec. This effect has a 10 sec cooldown.
:
Damage dealt increased by up to 5.00%. $?s114168
: Tears at the enemy, causing (914 to 1009 Shadow damage.812 * $SP * 0.8) Shadow damage.
:
Tears at the enemy, causing (914 to 1009 Shadow damage.812 * 0.7) Shadow damage.
:
Corrupts the ground in a 8 yard radius beneath the Death Knight, dealing 1614 to 1875 Shadow damage every second for 10 sec. While standing in this corruption, the Death Knight is immune to effects that cause loss of control. This ability instantly removes such effects when activated.
Terre profanée
:
Corrupts the ground in a 8 yard radius beneath the Death Knight, dealing 1614 to 1875 Shadow damage every second for 10 sec. While standing in this corruption, the Death Knight is immune to effects that cause loss of control. This ability instantly removes such effects when activated.
:
Your demon's attacks reduceBurning Embers increase your focus, periodically reducing the casting time of your next Soul FireChaos Bolt by 0.1 sec. Stacks up to 40 times.20 times.
:
Your demon's attacks reduceBurning Embers increase your focus, periodically reducing the casting time of your next Soul FireChaos Bolt by 0.1 sec. Stacks up to 40 times.20 times.
Fureur du diablosaure
:
Increases your attack power by 150 and your hit rating by 20. Effect lasts for 20 sec.
Esprit retors
:
Increases haste rating by 240 for 4 sec.
Dévorer
:
Haste rating increased by 1532 for 15 sec.
Dévorer
:
Haste rating increased by 1730 for 15 sec.
:
Increases haste rating by 158 for 20 sec.
Déplacement
:
Increases your dodge rating by 165, but decreases your melee and ranged attack power by 330. Effect lasts for 15 sec.
:
Serendipity When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec. Shadow of Death When your Mind Blast deals damage, there is 40% chance Your next Shadow Word: Death will treat the target as if it were below 20% health.
Etoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 5065 to 84402528 to 4211 Divine damage to all enemies and 67523369 healing to all allies within 6 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Tempête divine
:
Inflicts 42% weapon damage to all enemies within 5 yards of the caster. Heals all allies within 8 yards for 475.
Brume vertigineuse
:
You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 15%50%. Deals a high amount of threat. Affected targets have a 3% chance to have their attacks missfiremisfire and strike themselves instead for 1095 damage.Stacks up to 3 times.
Brume vertigineuse
:
You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 15%50%. Deals a high amount of threat. Affected targets have a 3% chance to have their attacks missfiremisfire and strike themselves instead for 1095 damage.Stacks up to 3 times.
Lancer un seau de pâtée pour chien riche en viande
:
Throws the bucket.
Destin funeste
:
Inflicts impending doom upon the target, causing ((1068 + $SP * 1) * 4) Shadow damage over 1 min. Replaces CorruptionCorruption.monic Fury each time it deals damage.]
Armure de jambe en écailles de dragon
: Permanently attach dragonscale armor onto pants to increase attack power by 190 and critical strike rating by 55. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Rafale Epine-de-dragon
:
Increases haste rating by 325.
:
Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 8%6% of the caster's total health every 1 sec. Lasts 6 sec.
Armure de jambe en peau de drake
:
Permanently attach drakehide armor onto pants to increase Stamina by 145 and dodge rating by 55. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Gerbe d’effroi
:
Unleashes a spray of Dread Bolts in a cone in front of the caster, inflicting 28500 to 31500 Shadow damage and afflicting the target for 8 sec. At 2 stacks, the target is feared for 42 sec.
Gerbe d’effroi
:
Unleashes a spray of Dread Bolts in a cone in front of the caster, inflicting 28500 to 31500 Shadow damage and afflicting the target for 8 sec. At 2 stacks, the target is feared for 42 sec.
Boisson
:
Restores 7200 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become enlightened and gain 20 critical strike rating and Spirit for 30 min.
Boisson
:
A potent alcoholic beverage. Restores 100000 mana over 10 sec. Must remain seated while drinking. Known to cause massive headaches.
Tambours de bataille
:
Increases haste rating on nearby party members by up to 80. Lasts 30 sec. Cannot affect targets level 80 or higher.
Esquive éthylique
:
Increases dodge rating by 335 for 20 sec.
Esquive éthylique
:
Increases dodge rating by 1700 for 20 sec.
Duelliste
:
Dodge rating increased by 1710 for 12 sec.
Duelliste
:
Dodge rating increased by 1512 for 12 sec.
Gardien terrestre
:
Increases your dodge rating by 1425 for 20 sec.
Armure de jambe terrestre
:
Permanently attach earthen armor onto pants to increase resilience rating by 40 and Stamina by 28. Enchanting the item causes it to become soulbound.
Clairvoyance d'Edward
:
Increases haste rating by 125.
Tarte au sureau
:
Increases dodge rating by 20 for 1 hour.
Explosion élémentaire : coup critique
:
Increases Critical Strike, Haste, or Mastery.
Pierre à aiguiser élémentaire
:
Sharpens your bladed weapon, increasing melee critical strike rating by 28 for 1 hour. Cannot be applied to items higher than level 200.
Élixir d'esquive
:
Increases dodge rating by 36.
Élixir peau-de-fer
:
Increases Resilience Rating by 30 for 1 hour. Guardian Elixir.
Élixir des miroirs
:
Increases dodge rating by 0 for 1 hour. Guardian Elixir.
Élixir de perfection
:
Increases your hit rating by 0 for 1 hour. Battle Elixir.
Élixir du cobra
:
Increases critical strike rating by 225 for 1 hour. Battle Elixir.
Élixir du maître
:
Increases your mastery rating by 225 for 1 hour. Battle Elixir.
Élixir de la mangouste
:
Increases Agility by 25 and critical strike rating by 10 for 1 hour. Battle Elixir.
Élixir du Naga
:
Increases expertise rating by 225 for 1 hour. Battle Elixir.
Élixir des rapides
:
Increases haste rating by 0 for 1 hour. Battle Elixir.
Élixir d’armement
:
Increases expertise rating by 0 for 1 hour. Battle Elixir.
Insaisissable
:
Increases your dodge rating by 2290 for 15 sec.
Insaisissable
:
Increases your dodge rating by 2029 for 15 sec.
Insaisissable
:
Increases your dodge rating by 2585 for 15 sec.
Étreinte de l'araignée
:
Your spells have a chance to increase your haste rating by 505 for 10 secs.
Étreinte de l'araignée
:
Increases spell haste rating by 505 for 10 sec.
:
Summons a Jade Serpent Statue at the target location. Lasts for 15 min. Limit 2 Statues. Only two statues1 Statues. Only one statue can be active at a time. Eminence (Passive) When the Monk deals damage, the summoned Jade Serpent Statues will heal the lowest health nearby target within 20 yards equal to 50% of the damage done. Serpent's Salve (On - Click Effect) Allies can right-click the statue to instantly be healed for 4201. 10 Charges.9722 to 11297. 10 Charges.
:
Increases critical strike rating by 158 for 20 sec.
:
Increases your haste rating by 36 for 20 sec.
Montre d'émissaire
:
Increases Haste rating by 37 for 20 sec.
Marque de l'Empereur
:
Deals 48750 to 51250 Physical damage to those caught in the path.
Tortue empyréenne
:
Increases dodge rating by 165 for 20 sec.
Enchant Chest - Mighty Resilience - Test Only
:
Permanently enchant chest armor to increase resilience rating by 40. Requires a level 300 or higher item.
:
Permanently enchant a cloak to increase resistance to all schools of magic by 1.
Explosion supérieure
:
Permanently enchant gloves to increase critical strike rating by 16. Requires a level 60 or higher item.
Enchant Weapon - Ninja (TEST VERSION)
:
Permanently enchant a melee weapon to sometimes increase haste rating by 450 for 12 sec when healing or dealing damage with spells and melee attacks.
:
Increases spell hit rating by 40 for 20 sec. Stacks up to 4 times.
Enrager
:
Increases damage done by 20 and haste rating by 50 for 15 sec.
:
Rage generated from normal melee attacks increased by 25%50%.
:
While enslaved, the time between the demon's attacks is increased by 50% and its casting speed is slowed by 50%.
Rage d'Eskhandar
:
Increases your haste rating by 300 for 5 sec.
Essence de vie
:
Your direct healing and heal over time spells have a chance to increase your haste rating by 505 for 10 secs.
Essence de vie
:
Increases spell haste rating by 505 for 10 sec.
Essence de vie
:
Increases haste rating by 2040 for 10 sec.
Essence de vie
:
Your direct healing and heal over time spells have a chance to increase your haste rating by 2040 for 10 secs.
Manœuvres d'évasion
:
Melee attacks which reduce you below 35% health cause you to gain 152 dodge rating for 10 sec. Cannot occur more than once every 30 sec.
Manœuvres d'évasion
:
Increases dodge rating by 152 for 10 sec.
:
Refreshing extends the duration of this spellCorruption, Immolate, Bane of Agony and Unstable Affliction rather than resetting it.
Expulser l’âme
:
Inflicts 487488 to 512 Shadow damage every 3 sec for 6 sec. Every time Evict Soul deals damage it creates an Evicted Soul of the target. Evicted Souls will attack the closest target to them that did not create it.
Bourreau
:
You have an additional 120 critical strike rating for 15 sec.
Extraction du mal
:
Instantly heals the target for 979 to 1136, and causes 100% of the damage to instantly be dealt to a nearby enemy within 10 yards of the target. Cannot be cast on the Monk.
Expertise
:
Increases expertise rating by 2.
Expertise
:
Increases expertise rating by 4.
Expertise
:
Increases expertise rating by 14.
Intelligence renforcée
:
Increases your expertise rating by 45 for 1 hour. Battle Elixir.
Expertise
:
Increases expertise rating by 258.
Explosion de baril de naphte
:
Inflicts Fire damage to all enemies in a selected area.
Explosion de baril de naphte
:
Inflicts Fire damage to all enemies in a selected area.
Exploiter une faiblesse
:
Increases your critical strike rating by 145.
Faiblesse exploitée
:
You gain an additional 85 critical strike rating for 15 sec.
Explosion
:
The explosive forces of the bomb inflict 0-0 Fire Damage to all enemies caught in the blast wave.
Mouton explosif
:
Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes.
Ecusson de la forêt flétrie
:
Grants 1149 mastery rating for 20 sec.
Ecusson de la forêt flétrie
:
Your melee and ranged attacks have a chance to grant 1149 mastery rating for 20 sec.
Emblème de la forêt flétrie
:
Grants 1149 mastery rating for 20 sec.
Emblème de la forêt flétrie
:
When you deal damage you have a chance to gain 1149 mastery rating for 20 sec.
Insigne de la forêt flétrie
:
Grants 1149 mastery rating for 20 sec.
Insigne de la forêt flétrie
:
Your melee and ranged attacks have a chance to grant 1149 mastery rating for 20 sec.
Médaille de la forêt flétrie
:
Grants 1149 haste rating for 20 sec.
Médaille de la forêt flétrie
:
Your melee and ranged attacks have a chance to grant 1149 haste rating for 20 sec.
Médaillon de la forêt flétrie
:
Grants 1149 mastery rating for 20 sec.
Médaillon de la forêt flétrie
:
Your healing and damaging spells have a chance to grant 1149 mastery rating for 20 sec.
Appel de l'épervier
:
Permanently adds 24 attack power, 10 Stamina, and 10 hit rating to a leg or head slot item. Enchanting the item causes it to become soulbound.
Idolâtrie
:
Increases the target's casting speed by 30 for 2 min.
Yeux long-voyants
:
Increases your haste rating by 148 for 20 sec.
Symbole des catacombes
:
Grants 1851 critical ratingstrike for 20 sec.
Symbole des catacombes
:
Your melee and ranged attacks have a chance to grant 1851 critical rating for 20 sec.
Emblème des catacombes
:
Grants 1851 mastery rating for 20 sec.
Emblème des catacombes
:
Your melee and ranged attacks have a chance to grant 1851 mastery rating for 20 sec.
Médaillon des catacombes
:
Grants 1851 parry rating for 20 sec.
Médaillon des catacombes
:
Your melee and ranged attacks have a chance to grant 1851 parry rating for 20 sec.
Marque des catacombes
:
Grants 1851 mastery rating for 20 sec.
Marque des catacombes
:
Your healing and damaging spells have a chance to grant 1851 mastery rating for 20 sec.
Cachet des catacombes
:
Grants 1851 haste rating for 20 sec.
Cachet des catacombes
:
When you deal damage you have a chance to gain 1851 haste rating for 20 sec.
:
You have become exceptionally quick and agile from cutting so many hides, increasing your haste rating by 8.
:
You have become exceptionally quick and agile from cutting so many hides, increasing your haste rating by 12.
:
You have become exceptionally quick and agile from cutting so many hides, increasing your haste rating by 15.
:
You have become exceptionally quick and agile from cutting so many hides, increasing your haste rating by 20.
:
You have become exceptionally quick and agile from cutting so many hides, increasing your haste rating by 32.
Défauts fatals
:
Increases haste rating by 678 for 10 sec.
Fatalité
:
Haste rating increased by 1314 for 20 sec.
Destin des Sra’thik
:
Shared health with other Sri'thikSra'thik.
Destin des Sra’thik
:
Shared health with other Sri'thikSra'thik.
:
Shared health with other Sri'thik.
Destin des Zar’thik
:
Shared health with other Zar'thik.
Favori
:
Increases your critical strike rating by 970 for 20 sec.
Peur
:
Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Fear Restrictions A warlock can only inflict fear upon one target at a time. Damage caused may cancel fear. Limit 1 target.
:
A warlock can only inflict fear upon one target at a time. Damage caused may cancel fear. Limit 1 target.
Se régaler de farce
:
Eat five helpings of stuffing to become Well Fed, increasing your Hit Rating and Stamina.
Se régaler de patates douces
:
Eat five helpings of sweet potatoes to become Well Fed, increasing your Haste Rating and Stamina.
Aura de gardien de Fei Li
:
Apply a guardian aura on the player that, if removed, will despawn the caster.
:
Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 20%10% for 5 sec.
Infusion gangrenée
:
Tap into the power of the skull, increasing haste rating by 175 for 20 sec.
:
Your next 2 Fel Flame spells deal 300%30% increased damage.
Dévastation ardente
:
Critical strike rating increased by 25% for 30 sec.
Figurine de crabe monarchique
:
Increases dodge rating by 300 for 10 sec.
Découverte des faiblesses
:
Increases critical strike rating by 2904 for 20 sec.
Découverte des faiblesses
:
Increases critical strike rating by 2573 for 20 sec.
Découverte des faiblesses
:
Increases critical strike rating by 3278 for 20 sec.
Doigts de givre
:
Your successful Frostbolts and Frostfire Bolts have a 12% chance, your successfuland Frozen Orb hits have a 20%12% chance, your Blizzard ticks have a 4% chance, and your successful Scorches have a 8%9% chance to grant you the Fingers of Frost effect. The Fingers of Frost effect causes your next Ice Lance or Deep Freeze to act as if your target were frozen, and increases Ice Lance damage by 25% for 15 sec. Limit 2 charges.
Flèche enflammée
:
Inflicts 3800 to 42002850 to 3150 Fire damage to nearby units at the impact point and sets the ground aflame, burning units for an additional 40003000 Fire damage every 1 sec. while they remain in the area.
Fleur de flammes
:
Inflicts 18000 Arcane Damage to all enemies within 3 yards.
Fleur de flammes
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 18000 Arcane Damage. The force is so explosive that the caster is knocked down momentarily.
Fleur de flammes
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 18000 Arcane Damage. The force is so explosive that the caster is knocked down momentarily.
Petit pain grillé
:
Increases hit rating by 20 for 1 hour.
:
Hurls a fiery ball that causes 1269 to 1617 Fire damage.
Éclair de feu gangrené
:
Deals 209 to 218313 to 328 Fire damage to a target.
Huile de foie de poisson
:
Increases your melee haste rating by 100 for 30 sec.
Poings de fureur
:
Master Snowdrift delivers a frenzy of fist strikes in the air in front of him. All enemies in the area will receive 36000 Fire Damage.
Frappe des poings de fureur
:
Inflicts 36000 Fire Damage to all enemies within 10 yards in front of the caster.
Mur de flammes
:
Increases Parry chance by 6%3% for 10 sec after Shield Block expires.
Médaillon de Blonde de Feu
:
Grants 1218 parry rating for 20 sec.
Médaillon de Blonde de Feu
:
Your melee and ranged attacks have a chance to grant 1218 parry rating for 20 sec.
Flacon de fortifiant
:
Increases maximum health by 500 and dodge rating by 10 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Fuir
:
Escapes to the Master. Flee removes all stun and bondsroots.
Jeté
:
Hurl a grabbed target at an enemy, causing 115625 to 134375 Physical damage to targets within 0 yards of the point of impact, stunning them for 3 sec.
Courant du temps
:
Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
Mélodie de la rivière
:
Dodge rating increased by 1650.
Coup de pied volant
:
The caster hurls themselves through the air, inflicting 9500 physical damage to their target and knocking them back.
Coup du serpent volant
:
Land yourself, and deals (1827 to 19780.346 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (0.346 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.)
Focalisation
:
Increases Haste Rating by 320.
Concentration d’énergie
:
Channels on nearest Unstable Energy, increasing its damage inflicted by 0%.
Assaut focalisé
:
Increases melee and ranged critical strike rating by 5000.
Nourriture
:
Heals 294 damage over 21 sec, assuming you don't bite down on a poison sac.
Nourriture
:
Restores 7500 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Hit Rating and Spirit for 30 min.
Nourriture
:
Restores 4% of your health and mana every sec for 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain (floor(cond($GT(level, 15), level, 0) * 0.8) + 4) haste rating and Stamina for 1 hour.
Nourriture
:
Restores 4% of your health and mana every sec for 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain (floor(cond($GT(level, 15), level, 0) * 0.554) + 4) hit rating and Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 mastery rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 hit rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 critical strike rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 haste rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 dodge rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 parry rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 mastery rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 hit rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 critical strike rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 haste rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 dodge rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 parry rating and 90 Stamina for 1 hour.
Nourriture
:
Restores 67500 health and 45000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 60 expertise rating and 60 Stamina for 1 hour.
Nourriture
:
Restores 96000 health and 96000 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 90 expertise rating and 90 Stamina for 1 hour.
:
Increases your Parry Rating by 27% of your total Strength.
Frappe énergique
:
You gain 42 critical strike.rating.
Connaissance oubliée
:
Increases haste rating by 280 for 6 sec.
Connaissance oubliée
:
Your harmful spells have a chance to increase your haste rating by 280 for 6 secs.
Fortifiant de Shattrath
:
Increases the player's maximum health by 500 and dodge rating by 10 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Fortifiant de Shattrath
:
Increases maximum health by 500 and dodge rating by 10 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death. Only active in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple and the Sunwell Plateau.
Boisson fortifiante
:
Increases your health by 100%, but absorbs all healing taken while active. After Fortifying Brew ends, you will be healed for the amount abosrbedand reduces damage taken by 20%. Lasts 20 sec.
Don souillé
:
Grants 1149 mastery rating for 20 sec.
Don souillé
:
Your healing and damaging spells have a chance to grant 1149 mastery rating for 20 sec.
:
Symbiosis: Instantly converts up to 60 Rage into health, at the rate of 1% health gained per 3 Rage consumed.up to (AP * 25 / 10)health.
Fureur frénécœur
:
Your critical strike rating is increased by 91.
:
Ice explodes from the ground, inflicting 750 Frost damage to all nearby enemies.
Étreinte frigide
:
Ice explodes from the ground, inflicting 750 Frost damage to all nearby enemies.
:
If an enemy strikes the caster, their movement is slowed by 30% for 5 sec.
:
Places a Frost Bomb on the target. After 5 sec sec, the bomb explodes, dealing 2791 Frost damage to the primary target, and 1396 Frost damage to all other targets within 10 yds. All affected targets are slowed by 70% for 2 sec. sec. Frost Bomb's countdown and cooldown are reduced by haste.
:
Blasts enemies near the caster for 511 to 592 Frost damage and freezes them in place for up to until cancelled. Damage caused may interrupt the effect.
Cerf-volant de Fung
:
Ride Fung's kite.
Déferlement
:
Deals 28275 to 31725 damage every 1 sec to surrounding units, and knocks them back, but slows movement speed by 70%.
Fureur des ancêtres
:
Increases your mastery rating by 2000 for 15 sec.by 1000 for 20 sec.
Avenir en feu
:
Haste rating increased by 25% for 30 sec.
Requin terrestre G91
:
Inflicts ridiculous damage to a nearby enemy. Note: There is a small chance the bomb will think you are the enemy.
Équipement détecté !
:
Haste rating increased by 1002 for 20 sec.
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 5255cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986) Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Plume de pinceur de la clairière
:
Grants 1398 dodge rating for 20 sec.
Plume de pinceur de la clairière
:
Your melee and ranged attacks have a chance to grant 1398 dodge rating for 20 sec.
Médaillon de chanteuse de la clairière
:
Grants 1398 mastery rating for 20 sec.
Médaillon de chanteuse de la clairière
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
Gloire du jouteur
:
Chance on hit to increase your critical strike rating by 328 for 10 secs.
:
Permanently attaches lightweight transfluxers onto gloves, allowing you to partially phase and increase dodge rating by 240 for 10 sec. Gloves can only be activated once every minute. Attaching phase fingers causes the gloves to become soulbound. An Engineering skill of 500 is required to activate the phase effect.
Glyphe de déviation
:
Increases your dodge rating by 235 for 40 sec.
Glyphe de déviation
:
Increases your dodge rating by 235 for 40 sec.
:
Increases your Holy damage by 20% for 6 sec.Your Holy Shocks have a 50% chance to reduce the cast time of your next Denounce by 1.0 sec.
:
While channeling Fists of Fury, your chance to dodge melee and ranged attacks is increased by 25%.You move at full speed while channeling Spinning Crane Kick.
:
Increases the duration of your Healing Sphere's by 30 sec.Your Surging Mist no longer requires a target, and instead heals the lowest health target within 40 yards.
Mastication
:
Wildly gnashing its teeth, the hound tears apart all nearby enemies, inflicting Physical damage.
Ingéniosité gnome
:
Increases your dodge rating by 200 for 40 sec.
:
Your ranged critical hitsstrikes cause your pet to generate 10 Focus.
:
When you critically hit with your Arcane Shot, Aimed Shot or Explosive Shot, the Focus cost of your pet's next Basic Attack is reduced for <Unknown value - The spell referenced no longer exists>.
Manœuvre de contrôle
:
The caster slams the target to the ground, inflicting 10% of the victim's maximum health in physical damage.
Élixir arcanique supérieur
:
Increases spell power by 35 and critical strike rating by 10 for 1 hour. Battle Elixir.
Fil ensorcelé céruléen supérieur
:
Permanently embroiders spellthread into pants, increasing Intellect by 285 and critical strike rating by 165. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de la magnétite chargée
:
Permanently adds 50 Intellect and 25 haste rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de discipline
:
Permanently adds 18 spell power and 10 critical strike rating to a shoulder slot item Enchanting the item causes it to become soulbound.
Calligraphie supérieure de la pierre dentelée
:
Permanently adds 50 Strength and 25 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure du cristal fracassé
:
Permanently adds 50 Agility and 25 mastery rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de la hache
:
Permanently adds 40 attack power and 15 critical strike rating to shoulder armor. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de la lame
:
Permanently adds 15 critical strike rating and 20 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure du gladiateur
:
Permanently adds 30 Stamina and 15 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure du chevalier
:
Permanently adds 15 parry rating and 10 dodge ratingand 10 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de l'orbe
:
Permanently adds 15 critical strike rating and 12 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure du pinacle
:
Permanently adds 20 dodge rating and 22 Stamina to shoulder armor. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de l'orage
:
Permanently adds 24 spell power and 15 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure du quartz incassable
:
Permanently adds 75 Stamina and 25 dodge rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de vengeance
:
Permanently adds 30 attack power and 10 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure d'agilité vicieuse
:
Permanently adds 50 Agility and 25 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure d'intelligence vicieuse
:
Permanently adds 50 Intellect and 25 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de force vicieuse
:
Permanently adds 50 Strength and 25 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de sauvegarde
:
Permanently adds 15 dodge rating and 15 Stamina to a shoulder slot item. Enchanting the item causes it to become soulbound.
Idole de Patte Verte
:
Grants 1218 haste rating for 20 sec.
Idole de Patte Verte
:
Your melee and ranged attacks have a chance to grant 1218 haste rating for 20 sec.
Résolution de Grisetête
:
Increases mastery rating by 0 and Stamina by 0 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Le glas sinistre
:
Your melee and ranged attacks have a chance to increase your critical strike rating by 612 for 10 sec.
Le glas sinistre
:
Increases critical strike rating by 612.
:
Inflicts 9250 to 1075083250 to 96750 Physical damage to all players in a 60 yard cone in front of the caster, stunning them for 4 sec.
Médaillon de vipère du bosquet
:
Grants 1218 haste rating for 20 sec.
Médaillon de vipère du bosquet
:
When you deal damage you have a chance to gain 1218 haste rating for 20 sec.
:
Symbiosis: Gain the aspect of a bear, increasing armor by 330% for 30 sec and, taunting any currently targeted enemy to attack you for 3 sec. After use, increases armor by 330% and Stamina by 20%, and reduces chance to be hit by melee critical strikes by 6% for 30 sec. Useable with no target.
:
You Guard against future attacks, absorbing (14232 * 3) damage for 830 sec. Any heals done to you by the Monk while Guarding are increased by 30%.
Frappe du gardien
:
Inflicts 350%250% of weapon damage to all enemies in front of the caster and knocks them back.
:
Increases your attack rating with Guns by 3.
Bourrasque
:
Increases haste rating by 50.
Main de Gul’dan
:
Summons a falling meteor which lands after 1.5 sec, dealing 712 damage and applying Shadowflame toto strike the target and all enemies within 6 yards 15 sec. recharge. Max 2 chargesfor 712 Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 1284 Shadowflame damage over 6 sec. Generates 102 Demonic Fury every time it deals damage.
:
Your Templar's Verdict, Crusader Strike Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm abilities deal a percentage of their normal damage as additional Holy damage.deal 0.0% additional damage as Holy damage.
Carapace durcie
:
Mastery rating increased by 918 for 20 sec.
Adaptation carcinisée
:
Mastery rating increased by 1710 for 20 sec.
Hâte
:
Increases your melee haste rating by 20 for 30 sec.
Hâte
:
Increases your haste rating by 500 for 30 sec.
Hâte
:
Increases your haste rating by 300 for 10 sec.
Hâte
:
Increases haste rating by 400 for 15 sec.
Hâte
:
Increases your haste rating by 150 for 20 sec.
Hâte
:
Increases your haste rating by 160 for 6 sec.
Hâte
:
Your Cheap Shot and Kidney Shot attacks grant you 160 haste rating for 6 sec.
Hâte
:
When you deal damage you have a chance to gain 2904 haste rating for 20 sec.
Hâte
:
When you heal you have a chance to gain 2904 haste rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2904 mastery rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2904 critical strike rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2573 haste rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 3278 haste rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2573 critical strike rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 3278 critical strike rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2573 mastery rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 3278 mastery rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 2573 haste rating for 20 sec.
Hâte
:
When you deal damage you have a chance to gain 3278 haste rating for 20 sec.
Hâte
:
When you heal you have a chance to gain 2573 haste rating for 20 sec.
Hâte
:
When you heal you have a chance to gain 3278 haste rating for 20 sec.
Hâte de la mangouste
:
Increases Haste Rating by 255 for 20 sec.
Hâte de la mangouste
:
When you deal damage you have a chance to gain 255 Haste Rating for 20 sec.
Hâte de la mangouste
:
Your healing spells have a chance to grant you 255 Haste Rating for 20 sec.
Healer Proc Trinket
:
When you heal you have a chance to gain 1218 haste rating for 20 sec.
Élixir de soins
:
Anytime you drink from a Brew or Tea, you gain 10% of your total health. This effect cannot occur more than once every 15 sec.
Sphère de soins
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 5255cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986) Maximum of 3 Healing Spheres can be active by the Monk at any given time.
:
Sacrifices 1% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 secsec.$?6=0
Cœur de fer
: Increases dodge rating by 432 for 20 sec.
Cœur de fauve
:
Dramatically improves the Druid's ability to serve combatperform roles outside of Balance specialization for 45 sec. Rejuvenation, Healing Touch, and Tranquility generate Lunar or Solar Energy and benefit from both Lunar and Solar Eclipse. In addition, grants 50% of Intellect as Agility, increases armor by 95%Grants the following benefits in the listed roles: Guardian While in Bear Form, and reduces the chance you'll be criticallyAgility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee attacks by 6%.critical strikes reduced. Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Restoration Healing increased and mana cost of all healing spells reduced by 100%.
Cœur de fauve
:
Dramatically improves the Druid's ability to serve combatperform roles outside of Feral Aggression specialization for 45 sec. Grants 50% of Agility as Intellect, increases armor by 95%the following benefits in the listed roles: Guardian While in Bear Form, and reduces the chance you'll be criticallyAgility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee attacks by 6%. In addition, regenerate 8% of maximum mana every sec and Wrath, Starfire, Moonfire, and Hurricane deal 50% more damage.critical strikes reduced. Restoration Healing increased and mana cost of all healing spells reduced by 100%. Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Cœur de fauve
:
Dramatically improves the Druid's ability to serve combatperform roles outside of Feral Guardian specialization for 45 sec. Grants 50% of Agility as Intellect andthe following benefits in the listed roles: Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Restoration Healing increased and mana cost of all healing spells reduced by 100%. Allows Rejuvenation to be cast while shapeshifted. In addition, regenerate 8% of maximum mana every sec and Wrath, Starfire, Moonfire, and Hurricane deal 50% more damage.Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Cœur de fauve
:
Dramatically improves the Druid's ability to serve combatperform roles outside of Restoration specialization for 45 sec. Grants 50% of Intellect as Agility, 15% spell hit, 8% melee hit and expertise, increases armor by 95%the following benefits in the listed roles: Guardian While in Bear Form, and reduces the chance you'll be criticallyAgility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee attacks by 6%. In addition, Wrath, Starfire, Moonfire, and Hurricane cost no mana and deal 50% more damage.critical strikes reduced. Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Jugement du cœur
:
Consumes all applications of Heart's Revelation, increasing your haste rating by 321 per application consumed. Lasts 20 sec.
Jugement du cœur
:
Consumes all applications of Heart's Revelation, increasing your haste rating by 363 per application consumed. Lasts 20 sec.
Lunette crève-cœur
:
Attaches a permanent scope to a bow or gun that increases its ranged critical strike rating by 40. Attaching this scope to a ranged weapon causes it to become soulbound.
Réflexes amplifiés
:
Increases haste rating by 150 for 5 sec.
Sens amplifiés
:
Decreases your chance to be crithit by a critical strike by 5%.
Fées serviables
:
Helpful Faeries heal you periodically and increase mana regen when not in combat.
Prophète funeste
:
Critical strike rating increased by 924 for 10 sec.
Prophète funeste
:
Critical strike rating increased by 1710 for 10 sec.
Maléfice de léthargie
:
Inflicts 46250 to 5375027750 to 32250 Shadow damage and reduces casting speed by 25% for 20 sec. Stacks up to $U times.
Toucher
:
Increases your hit rating by 35.
Toucher
:
Increases your hit rating by 35.
Toucher
:
Increases your hit rating by 35.
Valeur de blocage de Bouclier sacré
:
Each time you use your Holy Shield ability, you gain 33 dodge rating against a single attack in the next 12 sec.
Horion sacré
:
Blasts the target with Holy energy, causing 2019 to 218612520 to 13562 Holy damage to an enemy, or 6261 to 678212520 to 13562 healing to an ally, and granting a charge of Holy Power.
Horion sacré
:
Blasts the target with Holy energy, causing 2019 to 218612520 to 13562 Holy damage to an enemy, or 6261 to 678212520 to 13562 healing to an ally, and granting a charge of Holy Power.
Hoptallus Screech Sound
:
Possesses the target, increasing maximum health by 300% and healing done by 500%. This effect is removed when the victim reaches 50% health.
Rage hurlante
:
Increases Physical damage dealt by 10.
Rage hozen
:
Fills your heart with rage, increasing all damage inflicted and damage taken by 15%.
Frappe hozen
:
Strikes the target, inflicting Physical damage.
Frappe des cent mains
:
Inflicts 9500 Fire Damage to all targets in a cone in front of the caster.
Frappe des cent mains
:
Inflicting 0 Fire Damage to all enemies in front of the caster.
Affameur
:
Your melee and ranged attacks have a chance to grant you 1532 haste rating for 15 sec.
Affameur
:
Your melee and ranged attacks have a chance to grant you 1730 haste rating for 15 sec.
Chien affamé
:
Pins an enemy to the ground, stunning them and tearing at their flesh to deal increasinginflicting Physical damage every 0.5.sec for 3 sec.
Ouragan
:
Your spells and attacks sometimes increase haste rating by 450 for 12 sec.
Champ magnétique
:
Conjures a vortex of wind at the Druid'scaster's location that pulls all enemies within 8 yards toward it.pulls enemies toward it.
Champ magnétique
:
Create a hurricane centered on the caster that grows in power the longer it is channeled. Creatures caught in the area of effect are pulled toward the caster. Creatures within 10yards10 yards of the caster suffer physical damage.
Champ magnétique
:
Inflicts 40500 physical damage to all enemies within 10 yards.
Eaux corruptrices
:
Deals Frost damage and knockback to all targets within 0.Wise Mari orders the water to rise, creating a ripple of water that moves in a straight line.
Jet d’eau corruptrice
:
DealsInflicts Frost damage to all targets within 40.3.5 yards.
Jet d’eau corrompue
:
DealsInflicts Frost damage to all targets within 40.5 yards.
Jet d’hydrolance
:
DealsInflicts Frost damage to all targets within 40.8 yards.
Jet d’hydrolance
:
DealsInflicts Frost damage to all targets within 40.5 yards.
:
Deals Frost damage to all targets within 40 yards.
:
Deals Frost damage to all targets within 40 yards.
:
Increases your haste rating by 240 for 12 sec.
Mur de glace
:
A deadly wave of ice instantly kills enemies.
Vague de glace
:
Summon a deadly wave of ice that sweeps across the room.
Armure de jambe en écailles de glace
:
Permanently attach icescale armor onto pants to increase attack power by 75 and critical strike rating by 22. Enchanting the item causes it to become soulbound.
Augmentation de la défense de Toucher de glace
:
Your Icy Touch will also increase your dodge rating by 53.
Imbibé
:
A potent alcoholic beverage. Restores 100000 health and 100000 mana over 10 sec. Must remain seated while drinking. May induce delusions of grandeur.
Flammes infernales
:
Ignites the area surrounding the caster, causing 355 Fire damage to himself and 320 Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.
:
Ignites the area surrounding the caster, causing 320 Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.
Appel des traqueffrois
:
Summons 5 $104316lWild Imp:Wild Imps; from the Twisting Nether to cast 10 Firebolts at the target. Passive: Every 20 sec. your next Shadow Bolt will summon a Wild Imp. Thisattack the target. The Wild Imps passive effect is disabled while on cooldown. Demonic Fury: Each Firebolt generates 5 Demonic Fury.Imp Swarm is on cooldown.
Lance de perforation
:
Hurls a spear at one of Mel'jarak's warriors, stunning them for 30 sec. Any damage taken directly will cancel this effect.
:
Instantly attack the target causing (AP * 56 / 100) damage and healing you for 10% of your maximum health. If used within 20 sec after you killKilling an enemy that yields experience or honor healsresets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health. Replaces Victory Rush.
Implosion
:
Increases critical strike rating by 612.
Précision impossible
:
Increases your hit rating by 225 for 1 hour. Battle Elixir.
Ordre de tuer amélioré
:
Each time you use your Kill Command ability, you gain an additional 85 critical strike rating for 15 sec.
Colère/Feu stellaire améliorés
:
Increases spell critical strike rating by 28.
:
Deals ((40) / 100 * 12691776)) Fire damage to all enemies within 15 yards of the target. Emberstorm: Generates 1/10th of a Burning Ember for each target that is immolated. Critical strikes double this effect.
Fragment d'incisive
:
Increases your critical strike rating by 291 for 20 sec.
:
Your Devastate hits cause your next Heroic Strike or Cleave to be a critical hit.hit for 100% more damage.
Blocage augmenté de 10
:
Increases your dodge rating by 10.
Increased Crit 15
:
Increases your crit rating by 15.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 14
:
Increases your critical strike rating by 14.
Critique augmenté 15
:
Increases your critical strike rating by 15.
Critique augmenté 15
:
Increases your critical strike rating by 15.
Critique augmenté 28
:
Increases your critical strike rating by 28.
Effets des sorts critiques augmentés 28
:
Increases your spell critical strike rating by 28 against undead.
Critiques du Sacré augmentés
:
Improves your critical strike rating by 28.
Critiques des sorts augmentés
:
Increases your critical strike rating by 42.
Critiques des sorts augmentés
:
Increases your spell critical strike rating against undead by 28.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 28.
Critiques des sorts augmentés
:
Increases your critical strike rating by 28.
Critiques des sorts augmentés
:
Increases your critical strike rating by 28.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 15.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Critiques des sorts augmentés
:
Increases your critical strike rating by 14.
Esquive augmentée
:
Increases dodge rating by 2.
Esquive augmentée
:
Increases dodge rating by 5.
Esquive augmentée
:
Increases dodge rating by 5.
Esquive augmentée
:
Increases dodge rating by 5.
Esquive augmentée
:
Increases dodge rating by 5.
Esquive augmentée
:
Increases dodge rating by 22.
Esquive augmentée
:
Increases dodge rating by 30.
Esquive augmentée
:
Increases dodge rating by 3.
Esquive augmentée 12
:
Increases your dodge rating by 12.
Esquive augmentée 20
:
Increases your dodge rating by 20.
Toucher augmenté
:
Increases your hit rating by 14.
:
Increases your hit rating by 10.
Hâte augmentée de 10
:
Increases your hit rating by 10.
Toucher augmenté 10
:
Increases your hit rating by 10.
:
Increases your hit rating by 100.
:
Increases your hit rating by 15.
Toucher augmenté 15
:
Increases your hit rating by 15.
Toucher augmenté 15
:
Increases your hit rating by 15.
Toucher augmenté 15
:
Increases your hit rating by 15.
:
Increases your hit rating by 20.
:
Increases your hit rating by 20.
Dents de diablosaure
:
Increases your hit rating by 20.
Toucher augmenté 20
:
Increases your hit rating by 20.
Toucher augmenté 20
:
Increases your hit rating by 20.
Toucher augmenté 20
:
Increases your hit rating by 20.
Toucher augmenté 20
:
Increases your hit rating by 20.
:
Increases your hit rating by 30.
:
Increases your hit rating by 40.
:
Increases your hit rating by 50.
Toucher augmenté 15
:
Increases your hit rating by 15.
Score de Coup critique en mêlée augmenté de 14
:
Increases your critical strike rating by 14.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Parade augmentée 20
:
Increases your parry rating by 20.
Résilience augmentée de 100
:
+100 resilience.rating.
Résilience augmentée de 100
:
+100 resilience.rating.
Résilience augmentée de 100
:
+100 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée de 35
:
+35 resilience.rating.
Résilience augmentée (400)
:
+400 resilience.rating.
Résilience augmentée de 50
:
+50 resilience.rating.
Chances de toucher des sorts augm. de 16
:
Increases your hit rating by 16.
Chances de toucher des sorts augm. de 16
:
Increases your hit rating by 16.
Chances de toucher des sorts augm. de 8
:
Increases your hit rating by 8.
:
+2 Stamina.
:
+3 Stamina.
:
+1 Strength.
:
+2 Strength.
:
Blasts the enemy for 540 to 640 Fire damage, is guaranteed to critical strike, and spreads any Pyroblast, Ignite, Flamestrike, and Combustion effects to up to 5 nearby enemy targets within 810 yards. Replaces Fire Blast.
Vitesse infinie
:
Increases haste rating by 208 for 20 sec.
:
Each time you use your Holy Shield ability, you gain 33 dodge rating against a single attack in the next 12 sec.
Potion de Force démente
:
Increases your Strength by 120 and decreases your dodge rating by 75 for 15 sec.
Calligraphie de la magnétite chargée
:
Permanently adds 30 Intellect and 20 haste rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de domination
:
Permanently adds 23 spell power and 15 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de grande discipline
:
Permanently adds 30 spell power and 15 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de la pierre dentelée
:
Permanently adds 30 Strength and 20 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie des rois
:
Permanently adds 20 dodge rating and 22 Stamina to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie du cristal fracassé
:
Permanently adds 30 Agility and 20 mastery rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie du cristal fracassé
:
Permanently adds 30 Agility and 20 mastery rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de la hache
:
Permanently adds 30 attack power and 10 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de la lame
:
Permanently adds 13 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de la givrelame
:
Permanently adds 45 spell power and 15 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie du chevalier
:
Permanently adds 13 dodge rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de l'orbe
:
Permanently adds 13 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie du pinacle
:
Permanently adds 15 dodge rating and 10 parry ratingand 10 parry to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de l'orage
:
Permanently adds 18 spell power and 10 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de triomphe
:
Permanently adds 40 attack power and 15 resilience rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie du quartz incassable
:
Permanently adds 45 Stamina and 20 dodge rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de sauvegarde
:
Permanently adds 13 dodge rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Clairvoyance des Cendrelangues
:
Increases spell haste rating by 145.
Revigoré
:
Increases your haste rating by 858 for 15 sec.
Invocation de la foudre
:
Inflicts 16625 Nature damage to a random enemy, additionally causing 6175 Nature damage to all enemies within 5 yards of primary target.
:
Your Evocation spell no longer has a cooldownReduces the cooldown of Evocation to 10 sec, but you passively regenerate 50% less mana. Completing an Evocation causes you to deal 30% increased spell damage for 40 sec.
Item - Chamber of Aspects 25 Heroic Tank Trinket
:
Melee attacks which reduce you below 35% health cause you to gain 828 dodge rating for 10 sec. Cannot occur more than once every 45 sec.
Item - Chamber of Aspects 25 Tank Trinket
:
Melee attacks which reduce you below 35% health cause you to gain 733 dodge rating for 10 sec. Cannot occur more than once every 45 sec.
Item - Death Knight T13 DPS 2P Bonus
:
Sudden Doom has a 30%20% chance and Rime has a 60% chance to grant 2 charges when triggered instead of 1.
Item - Death Knight's Anguish Base
:
Chance on melee or ranged attack to enter Wracking Pains, during which your attacks will each grant 15 crit ratingcritical strike, stacking up to 10 times. Expires after 20 sec.
Item - Dragon Soul - Proc - Int Versatile Staff
:
Your spells have a chance to grant you 0+0 haste rating for 10 sec and 0 haste rating to up to 3 allies within 20 yards.
Item - Dragon Soul - Proc - Int Versatile Staff Heroic
:
Your spells have a chance to grant you 0+0 haste rating for 10 sec and 0 haste rating to up to 3 allies within 20 yards.
Item - Dragon Soul - Proc - Int Versatile Staff LFR
:
Your spells have a chance to grant you 0+0 haste rating for 10 sec and 0 haste rating to up to 3 allies within 20 yards.
Item - Dragon Soul Stacking Dodge Trinket
:
Your melee attacks grant 88 dodge rating for the next 10 sec, stacking up to 10 times.
Item - Dragon Soul Stacking Dodge Trinket
:
Your melee attacks grant 78 dodge rating for the next 10 sec, stacking up to 10 times.
Item - Dragon Soul Stacking Dodge Trinket
:
Your melee attacks grant 99 dodge rating for the next 10 sec, stacking up to 10 times.
Item - Druid T11 Balance 2P Bonus
:
Increases the critical strike chance of your Insect Swarm and MoonfireMoonfire and Sunfire spells by 5%.
Item - Druid T13 Balance 2P Bonus (Insect Swarm)
:
Insect Swarm Increases all damage done by your Starfire, Starsurge, and Wrath spells against that target by 3%.
Item - Icecrown Dungeon Melee Trinket
:
Chance on melee or ranged critical strike to increase your haste rating by 678 for 10 sec.
Item - Mage T13 2P Bonus (Haste)
:
Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste rating by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
Item - Mage T13 4P Bonus (Arcane Power, Combustion, and Icy Veins)
:
Each stack of Stolen Time also reduces the base cooldown of Arcane Power, by 7 sec, Combustion by 5 secCombustion, and Icy Veins by 15 sec.5%.
Item - Paladin T12 Retribution 4P Bonus
:
Increases the duration of your Zealotry ability by 15 sec.damage done by your Judgment by 25%.
Item - Paladin T13 Holy 2P Bonus (Avenging Wrath)
:
After using Divine FavorAvenging Wrath, the mana cost of your healing spells is reduced by 25% for 15 sec.
Item - Paladin T13 Protection 4P Bonus (Divine Guardian)
:
Reduces the cooldown of Divine Guardian by 60Devotion Aura by 30 sec and increases the radius of its effect by 70 yards.60 yards.
Item - Paladin T13 Retribution 4P Bonus (Zealotry)
:
While Zealotry is active your abilities deal 18% more damage.Increases damage done by your Templar's Verdict by 20%.
Item - Priest T11 Shadow 4P Bonus
:
Increases the damage done by your Shadowy Apparitions by 30%10%.
Item - Priest T12 Shadow 4P Bonus
:
While you have Shadow Word: Pain, Devouring Plague and Vampiric Touch active on the same target you gain Dark Flames, which increases the damage done by Mind Blast by 15%.
Item - Priest T8 Shadow 4P Bonus
:
Your Mind Blast also grants you 240 haste rating for 4 sec.
Item - Proc Crit Rating
:
Your spells have a chance to grant 1164 critical strike rating for 20 sec.
Item - Proc Crit Rating
:
Your melee and ranged attacks have a chance to grant 924 critical strike rating for 10 sec.
Grâce du héraut
:
Your melee and ranged attacks have a chance to grant 1710 critical strike rating for 10 sec.
Item - Proc Crit Rating
:
Your melee and ranged attacks have a chance to grant 1926 critical strike rating for 10 sec.
Item - Proc Crit Rating
:
Your melee and ranged attacks have a chance to grant 2178 critical strike rating for 10 sec.
Item - Proc Crit Rating - hw
:
Your melee and ranged attacks have a chance to grant 924 critical strike rating for 10 sec.
Duelliste
:
When you parry an attack, you gain 1710 dodge rating for 12 sec. Cannot occur more often than once every 60 sec.
Item - Proc Dodge
:
When you parry an attack, you gain 1512 dodge rating for 12 sec. Cannot occur more often than once every 60 sec.
Item - Proc Dodge Below 35%
:
Melee attacks which reduce you below 35% health cause you to gain 963 dodge rating for 10 sec. Cannot occur more than once every 30 sec.
Item - Proc Haste On Crit
:
Your melee critical strikes have a chance to grant 1314 haste rating for 20 sec.
Item - Proc Haste On Crit
:
Your melee and ranged critical strikes have a chance to grant 1002 haste rating for 20 sec.
Item - Proc Haste Rating
:
Your spells have a chance to grant 918 haste rating for 15 sec.
Sablier ensorcelant
:
Your spells have a chance to grant 1710 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your healing spells have a chance to grant 1290 haste rating for 15 sec.
Chantepluie
:
Your healing spells have a chance to grant 1710 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee attacks have a chance to grant 1926 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee and ranged attacks have a chance to grant 858 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee and ranged attacks have a chance to grant 1926 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee attacks have a chance to grant 2178 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee and ranged attacks have a chance to grant 2178 haste rating for 15 sec.
Item - Proc Haste Rating
:
Your melee and ranged attacks have a chance to grant 1000 haste rating for 10 sec.
Item - Proc Mastery
:
Your harmful spells have a chance to grant 1926 mastery rating for 20 sec.
Item - Proc Mastery
:
Your harmful spells have a chance to grant 2178 mastery rating for 20 sec.
Item - Proc Mastery Below 35%
:
Melee attacks which reduce you below 35% health cause you to gain 963 mastery rating for 10 sec. Cannot occur more than once every 30 sec.
Item - Proc Mastery Below 35%
:
Melee attacks which reduce you below 35% health cause you to gain 1089 mastery rating for 10 sec. Cannot occur more than once every 30 sec.
Item - Proc Mastery Rating
:
Your melee attacks have a chance to grant 918 mastery rating for 20 sec.
Adaptation carcinisée
:
Your melee attacks have a chance to grant 1710 mastery rating for 20 sec.
Item - Proc Mastery Rating
:
Your spells have a chance to grant 918 mastery rating for 20 sec.
Item - Rogue T12 4P Bonus
:
Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.
Item - Shaman T12 Elemental 2P Bonus
:
Your Lightning Bolt has a 30% chance to reduce the remaining cooldown on your Fire Elemental Totem by 41 sec.
Item - Shaman T13 Elemental 2P Bonus (Elemental Mastery)
:
Elemental Mastery also grants you 2000 mastery rating 15 sec.1000 mastery 20 sec.
Item - Shaman T13 Elemental 4P Bonus (Elemental Overload)
:
Each time Elemental Overload triggers, you gain 250 haste rating for 4 sec, stacking up to 3 times.
Item - Shaman T13 Enhancement 2P Bonus (Maelstrom Weapon)
:
While you have any stacks of Maelstrom Weapon, your Lightning Bolt, Chain Lightning, and healing spells deal 20%10% more healing or damage.
Item - Warlock T11 4P Bonus
:
Periodic damage from your Immolate, Corruption and Unstable Affliction spells has a 2% chance to cause your 2 next Fel Flame spells to deal 300%30% increased damage.
Item - Warlock T13 4P Bonus (Soulburn)
:
Soulburn grants a 10% increase to your spell power for 10 sec, and Soul Fire cast with Soulburn active now grants a Soul Shard.Increases the damage done by your Agony, Corruption, Incinerate, and Shadow Bolt spells by 5%.
Item - Warrior T12 Protection 4P Bonus
:
When your Shield Block expires, your parry chance is increased by 6%3% for 10 sec.
Item - Warrior T13 Arms and Fury 2P Bonus (Inner Rage)
:
Heroic Strike costs 10 less rage while Inner Rage is active.5 less rage.
Item - Warrior T13 Arms and Fury 4P Bonus (Colossus Smash)
:
Your Bloodthirst has a 6% chance and your Mortal Strike hasand Mortal Strike have a 13% chance to apply the Colossus Smash effect onto your target for 6 sec.
Item - Warrior T8 Melee 2P Bonus
:
Heroic Strike and Slam critical strikes have a chance to grant you 150 haste rating for 5 sec.
:
You clobber the target with your staff, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)
:
You sever the target with both of your axes in one attackyour axe, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)
:
You club the target with your two Macesmace, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)
:
You slice the target with your Swordssword, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)
:
You pike the target with your polearm, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)
:
This spell contains another spell within its tooltip: RedirectRedirecttest Transfers any existing combo points to the current enemy target. Requires active combo points. Power Word: Shield ellaura17 tooltip16914 ltooltip1822
Feu de jade
:
Fires a missile towards a random target. When this missile lands, it deals 23125 to 26875 Fire damage to all enemies within 43.5 yards of that location.
Feu de jade
:
Deals 23125 to 26875 Fire damage to all enemies within 43.5 yards.
Pièce de bonne fortune
:
Grants 1608 dodge rating for 20 sec.
Pièce de bonne fortune
:
Your melee and ranged attacks have a chance to grant 1608 dodge rating for 20 sec.
Protection du bâton de jade
:
Fragrant Lotus gains additional damage while the Jade Staff fights by her side.
Fureur de jouteur
:
Increases critical strike rating by 328 for 10 sec.
Fuite de Juju
:
Increases your dodge rating by 60 for 10 sec. Guardian Elixir.
Rafale de Juju
:
Increases your spell, ranged, and melee haste rating by 30 for 20 sec. Battle Elixir.
Idole de chasseresse de la jungle
:
Grants 1398 mastery rating for 20 sec.
Idole de chasseresse de la jungle
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
Gravure de rejeton de soie
:
Grants 1398 haste rating for 20 sec.
Gravure de rejeton de soie
:
Your healing and damaging spells have a chance to grant 1398 haste rating for 20 sec.
Fracas de kafa
:
Reduces the caster's attack speed by 30% and Physical damage dealt for 15 sec.Attack speed reduced by 30%. Move speed reduced by 50%.
Fracas de kafa
:
Reduces the caster's attack speed by 30% and Physical damage dealt for 45 sec.Attack speed reduced by 30%. All damage taken increased by 30%.
Coup de fouet du kafa
:
Increases damage dealt attack speed and movement speed for 15 sec.
Coup de fouet du kafa
:
Increases the caster's attack speed by 30%20%
Coup de fouet du kafa
:
Eat for a kafa rush. Only effective on Kota Peak in Kun-Lai Summit.me.
Fracasse-tonneau
:
You swing a keg of brew, dealing (14.128.12 * 1 * ((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (14.128.12 * 1 * ((0.898882 * ((MWB) / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and causing their next attack to Missfire within 6 sec, dealing 821 damage to themselves instead of youdrenches the target in your Dizzying Haze. Also applies the Weakened Blows effect. Generates 2 Chi.
:
You can cast and channel while moving for 10 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 30%20%. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 10 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 30%20%. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 10 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 30%20%. This effect is disabled while on cooldown.
Baiser de la mort
:
Critical strike rating increased by 1164 for 20 sec.
Baiser de l'araignée
:
Increases your haste rating by 200 for 15 sec.
Chanson de La-La
:
Increases haste rating by 617 for 20 sec.
Faisceau de lave
:
Unleash a blast of superheated flame at the enemy, dealing 1132 to 1293 Fire damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects up to 5 total targets.
Faisceau de lave surchargé
:
Unleash a blast of superheated flame at the enemy, dealing 849 to 969 Fire damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects up to 5 total targets.
Explosion de lave (homme)
:
Causes your pet to be your level.
Talisman de Lavanthor
:
Increases the dodge rating by 146 for 40 sec.
:
While in Bear Form or Cat Form, increases critical strike chance of all party and raid members within 100 yards by 5%. Also causes your melee critical strikes to heal you for 4% of your health and energize you for 8% of your mana. This effect cannot occur more than once every 6 sec.
:
Your Ox Statue stirs hatred in the target, reducing their movement speed by 50% and causing them to attack your Black Ox Statue for 8 sec. The statue must be within 40 yards of the target. Requires Black Ox Statue to be active.
Armure de jambe en ombrecuir
:
Permanently attach armor onto pants to increase Agility by 285 and critical strike rating by 165. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Armure de jambe couvrehargne
:
Permanently attach armor onto pants to increase Strength by 285 and critical strike rating by 165. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Armure de jambe écaille-de-fer
:
Permanently attach armor onto pants to increase Stamina by 430 and dodge rating by 165. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
:
You honor the White Tiger's legacy, increasing mastery by 50. If target is in your party or raid, all party and raid members will be affected.
:
You honor the White Tiger's legacy, increasing mastery by 50. If target is in your party or raid, all party and raid members will be affected.
Flacon de résistance inférieur
:
Increases resilience rating by 50 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Changeliche
:
Draw upon unholy energy to become undead for 3010 sec. While undead, you are immune to Charm, Fear, and Sleep effects, and Death Coil will heal you.
:
You Life Tap forConsumes 15% of your total health, restoring 20% of your maximum mana.
:
Converts 20% of your total health into 30 Rage.
Lumière des anciens rois
:
Heals the target of your last single-target heal and allies within 10 yards of the target. Every time the Guardian heals, it increases your haste by 10%.
Gardien de la Lumière
:
Increases dodge rating by 100 for 10 sec.
Éclair
:
Blasts an enemy with lightning, inflicting 55500 Nature Damage.
Foudre en bouteille
:
Increases crit ratingcritical strike by 512 for 20 sec.
Prison de foudre
:
Targeted by Lightning Prison.
Prison de foudre
:
Stuns a target in field of lightning, causing them to inflicting 7000050000 Nature damage to all nearby allies.
Prison de foudre
:
Stuns a target in a field of lightning, causing them to inflicting 7000050000 Nature damage to all nearby players.
Invocation de la foudre
:
Inflicts 6175 Nature damage to all enemies other than the primary target within 5 yards.
:
Discharges lightning at an attacker, dealing 0 Nature damage.
:
The caster is surrounded by 39 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 402 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Druida target at any one time.
Vitesse de l'éclair
:
Increases your haste rating by 45 for 1 hour. Battle Elixir.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500 Nature damage to all players caught in the lightning strikes.
Bombe vivante
:
The target becomes a Living Bomb, taking 1388 Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional 1395 Fire damage to up to 3 enemies within 10 yards. Limit 3 targets. Testing note: This spell has a 1.0 sec global cooldown.
Dent de long-croc
:
Grants 1398 critical ratingstrike for 20 sec.
Dent de long-croc
:
Your melee and ranged attacks have a chance to grant 1398 critical rating for 20 sec.
Patte de queubriole porte-bonheur
:
Grants 1398 haste rating for 20 sec.
Patte de queubriole porte-bonheur
:
Your healing and damaging spells have a chance to grant 1398 haste rating for 20 sec.
Élixir du hozen fou
:
Increases critical strike rating by 0 for 1 hour. Battle Elixir.
Agitation affolée
:
Increases your haste rating by 104 for 20 sec.
Bijou mage palier 6
:
Your spell critical strikes have a 50% chance to grant you 145 spell haste rating for 5 sec.
:
Mastery rating increased by 0.
:
Critical strike rating increased by 0.
:
Haste rating increased by 0.
Bijou de mêlée de Magtheridon
:
Your melee and ranged attacks have a chance to increase your haste rating by 325 for 10 sec.
Feuille de maïs
:
Grants 1398 critical ratingstrike for 20 sec.
Feuille de maïs
:
When you deal damage you have a chance to gain 1398 critical rating for 20 sec.
Agilité majeure
:
Increases your Agility by 30 and your critical strike rating by 12 for 1 hour. Battle Elixir.
Makeshift Pandaren Grenade
:
Reagent removed:
.
Thé de mana
:
For each 3 Chi you consume, you gain a charge of Mana Tea. Use Mana Tea to consume the charges. Each charge restores 2%Restores 4% of your maximum mana per stack of Mana Tea active. Mana Tea must be channeled, lasting 1 sec per stack. Mana Tea can stack up to 50 times. Cancelling the channel will not waste stacks.
Marque de Norgannon
:
Increases your haste rating by 491 for 20 sec.
:
Dispels magic in a 15 yard radius, removing 1 harmful spells from each friendly target and 1 beneficial spells from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Régénération de masse
:
Converts up to 125 Rage per second into health for until cancelled, at the rate of 60% max health gained per 125 Rage consumed.
Destruction massive
:
Increases your critical strike rating by 140 for 20 sec.
Piétinement violent
:
Deals 161875 to 188125138750 to 161250 Physical damage to nearby enemies and knocks them back.
Maître des flammes
:
Mastery rating increased by 25% for 30 sec.
Maître combattant de la fosse
:
Grants 1149 mastery rating for 20 sec.
Maître combattant de la fosse
:
Your melee attacks have a chance to grant 1149 mastery rating for 20 sec.
Maître tacticien
:
Increases your mastery rating by 1095 for 15 sec.
Maître tacticien
:
Increases mastery rating by 2904 for 20 sec.
Maître tacticien
:
Increases mastery rating by 2573 for 20 sec.
Maître tacticien
:
Increases mastery rating by 3278 for 20 sec.
Mastery Buff
:
Increases Mastery by 50
Matrice restabilisée
:
Haste rating increased by 1624 for 30 sec.
Matrice restabilisée
:
Critical Strike rating increased by 1624 for 30 sec.
Matrice restabilisée
:
Mastery rating increased by 1624 for 30 sec.
Matrice restabilisée
:
Haste rating increased by 1834 for 30 sec.
Matrice restabilisée
:
Critical Strike rating increased by 1834 for 30 sec.
Matrice restabilisée
:
Mastery rating increased by 1834 for 30 sec.
Restabilisateur de matrice
:
Your melee and ranged attacks have a chance to grant 1624 critical strike, rating, haste rating, or mastery ratinghaste, or mastery for 30 sec, whichever is currently highest.
Restabilisateur de matrice
:
Your melee and ranged attacks have a chance to grant 1834 critical strike, rating, haste rating, or mastery ratinghaste, or mastery for 30 sec, whichever is currently highest.
Médaillon de marteleur
:
Grants 1398 mastery rating for 20 sec.
Médaillon de marteleur
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
Tourbillon
:
Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by 10% for 10 secWhirlwind reduces the Rage cost of your next Whirlwind by 5. This effect stacks up to 3 times.
Petit dragon mécanique
:
Activates your Mechanical Dragonling to fight for you for 1 min.
Souvenir d'invincibilité
:
Increases dodge rating by 1605 for 20 sec.
Souvenir d'invincibilité
:
Increases dodge rating by 1815 for 20 sec.
Guérison
:
Heals a group of Mel'jarak's swarm for 5% of their maximum health.
Préparé mentalement
:
Increases dodge rating by 715 for 15 sec.
:
While using Metamorphosis, your Shadowflame spell now costs Demonic Fury, interrupts spellcasting and knocks enemies away from you.Breath of Gul'dan spell transforms in Carrion Swarm. ooltip103967
Météore
:
Bats a meteor of fire at the target that will inflict 150000 damage divided amongst all targets within 10 yards of the impact.
Météore
:
Inflicts 150000 Fire Damage divided evenly amongst all targets within 10 yards.
Pierre à aiguiser météorique
:
Your melee and ranged attacks have a chance to increase your haste rating by 444 for 10 sec.
Pierre à aiguiser météorique
:
Increases haste rating by 444.
Saucisse du solstice d'été
:
Increases haste rating by 30 for 1 hour.
Pouvoir du Fléau
:
Permanently enchants a shoulder slot item to increase attacker power by 26 and critical strike rating by 14. Enchanting the item causes it to become soulbound.
Vitesse puissante
:
Increases haste rating by 225 for 1 hour. Battle Elixir.
Vivacité d'esprit
:
Quickens the mind, increasing the Mage's haste rating by 330 for 20 sec.
Poison ankylosant
:
Coats a weapon with poison that lasts for 1 hour. Each strike has a 50% chance of poisoning the enemy, increasing their casting time by 30%50% (25% on player targets) for 10 sec.
Fléchier de l'esprit
:
Increases your haste rating by 715 for 20 sec.
Précision mineure
:
Increases your hit rating by 10 for 1 hour. Battle Elixir.
Lunette miroir
:
Permanently attaches a mirrored scope to a ranged weapon, sometimes increases critical strike rating by 400 for 10 sec when dealing damage with ranged attacks. Attaching this scope to a ranged weapon causes it to become soulbound.
Emblème de trotteur du miroir
:
Grants 1218 mastery rating for 20 sec.
Emblème de trotteur du miroir
:
When you deal damage you have a chance to gain 1218 mastery rating for 20 sec.
Médaillon d’incarnation de la brume
:
Grants 1398 mastery rating for 20 sec.
Médaillon d’incarnation de la brume
:
Your healing and damaging spells have a chance to grant 1398 mastery rating for 20 sec.
Pièce de bénédiction
:
Grants 1608 critical ratingstrike for 20 sec.
Pièce de bénédiction
:
Your healing and damaging spells have a chance to grant 1608 critical rating for 20 sec.
Idole de jade brumeux
:
Grants 1218 mastery rating for 20 sec.
Idole de jade brumeux
:
Your melee and ranged attacks have a chance to grant 1218 mastery rating for 20 sec.
Pierre runique de Mjolnir
:
Increases haste rating by 665.
Pierre runique de Mjolnir
:
Your melee and ranged attacks have a chance to increase your haste rating by 665 for 10 sec.
:
Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(Soul Fire grants 200>0) additional Demonic Fury. ]
Torpille de chi
: Every time you Roll or Chi Torpedo, your movement speed is increased by 25% for 10 sec. Stacks up to 2 times.
Élixir du moine
:
Increases your mastery rating by 0 for 1 hour. Battle Elixir.
Pièce de chance
:
Grants 1608 mastery rating for 20 sec.
Pièce de chance
:
Your melee and ranged attacks have a chance to grant 1608 mastery rating for 20 sec.
Ecusson d’ascensionniste
:
Grants 1323 mastery rating for 20 sec.
Ecusson d’ascensionniste
:
Your melee and ranged attacks have a chance to grant 1323 mastery rating for 20 sec.
Emblème d’ascensionniste
:
Grants 1323 mastery rating for 20 sec.
Emblème d’ascensionniste
:
Your melee and ranged attacks have a chance to grant 1323 mastery rating for 20 sec.
Insigne d’ascensionniste
:
Grants 1323 dodge rating for 20 sec.
Insigne d’ascensionniste
:
Your melee and ranged attacks have a chance to grant 1323 dodge rating for 20 sec.
Marque d’ascensionniste
:
Grants 1323 critical ratingstrike for 20 sec.
Marque d’ascensionniste
:
Your healing and damaging spells have a chance to grant 1323 critical ratingstrike for 20 sec.
Médaille d’ascensionniste
:
Grants 1323 critical ratingstrike for 20 sec.
Médaille d’ascensionniste
:
When you deal damage you have a chance to gain 1323 critical ratingstrike for 20 sec.
Corne de mushan
:
Grants 1398 mastery rating for 20 sec.
Corne de mushan
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
Focalisation nécromantique
:
Grants 39 mastery rating for 10 sec each time you deal periodic spell damage, stacking up to 10 times.
Focalisation nécromantique
:
Grants 44 mastery rating for 10 sec each time you deal periodic spell damage, stacking up to 10 times.
Vil complot
:
Haste rating increased by 1926 for 15 sec.
Vil complot
:
Haste rating increased by 2178 for 15 sec.
Armure de jambe nérubienne
:
Permanently attach nerubian armor onto pants to increase attack power by 55 and critical strike rating by 15. Enchanting the item causes it to become soulbound.
Armure de jambe de cobra du Néant
:
Permanently attach nethercobra armor onto pants to increase attack power by 50 and critical strike rating by 12. Enchanting the item causes it to become soulbound.
Résidu de nexus
:
Increase haste rating by 20.
Doigts agiles
:
Increases your haste rating by 140 for 20 sec.
Toucher guérisseur agile
:
Grants 70 haste rating, and reduces the mana cost of Rejuvenation, Healing Touch, Regrowth, and Tranquility by 5% for 15 sec.
Blessure suintante
:
Crit RatingCritical Strike increased by 15.
Déflagration optique
:
Blasts the enemy with lasers, dealing 150% weapon damage and silencing the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
Orbe de puissance
:
You are holding the Power Orb. Holding the orb will gain your team Victory Points. Increases damage taken by 50%. Increases damage done by 30%. Reduces healing received by 10%.
Orbe de puissance
:
You are holding the Power Orb. Holding the orb will gain your team Victory Points. Increases damage taken by 30%. Increases damage done by 10%. Reduces healing received by 10%.
Orbe de puissance
:
You are holding the Power Orb. Holding the orb will gain your team Victory Points. Increases damage taken by 30%. Increases damage done by 10%. Reduces healing received by 10%.
Orbe de puissance
:
You are holding the Power Orb. Holding the orb will gain your team Victory Points. Increases damage taken by 30%. Increases damage done by 10%. Reduces healing received by 10%.
Orbe de puissance
:
You are holding the Power Orb. Holding the orb will gain your team Victory Points. Increases damage taken by 30%. Increases damage done by 10%. Reduces healing received by 10%.
:
Increases the radius of your Blood Boil ability by 50%.
Corruption insupportable
:
The Sha's corruption overwhelms the Protector, inflicting 3000010000 Shadow damage to all players every 3 and increases damage taken from Overwhelming Corruption by 5%.
Corruption insupportable
:
The Sha's corruption overwhelms the Protector, inflicting 3000010000 Shadow damage to all players every 3 and increases damage taken from Overwhelming Corruption by 5%.
Calligraphie supérieure de corne de buffle
:
Permanently adds 735 Stamina and 85 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Membre de la meute
:
Increases damage by 25%.
Moulinet cassé de Pagle
:
Increases spell hit rating by 80 for 15 sec.
Frappe à main ouverte
:
Inflicts 9000 physical damage to the target.
Breuvage de soins pandaren
:
Use to heal Li Po's wounds.Sage Liao's wounds.
Posture de parade
:
The caster assumes an entirely defensive posture wherein all attacks from the front will be parried or resisted. If the caster parries or resists an attack they will counter attack.
Posture de parade
:
Master Snowdrift assumes an entirely defensive posture wherein all attacks from the front will be parried or resisted. If the caster parries or resists an attack they will counter attack.
Éclair pénétrant
:
Hurls a bolt of dark magic at an enemy, inflicting 8500 to 1150021250 to 28750 Shadow damage and increasing Shadow damage taken by 10% for 15 sec.
Faiblesse perçue
:
You gain an additional 142 critical strike.rating.
Grâce parfumée
:
Increases your haste rating by 124 for 20 sec.
Phalange
:
Increases dodge rating by 125 for 15 sec.
:
Increases your dodge rating by 240 for 10 sec.
Physical Proc Trinket
:
Your melee and ranged attacks have a chance to grant 1149 haste rating for 20 sec.
Flèche dentelée
:
Fires an arrow at an enemy player, inflicting Physical damage to the closest player or Reinforced Archery Target.
Flèche dentelée
:
Inflicts 118 Physical damage.
:
Inflicts 118 Physical damage.
Lancer perforant
:
Houndmaster Braun throws one of his knives at a random enemy, inflicting 393 Physical damage and applying Bloody Mess to all enemies in the knife's path.
Flèche épingleuse
:
Inflicts 14625 to 15375 Physical damage every 1 sec until the PatriotPinning Arrow is destroyed!
Combattant de la fosse
:
Grants 1020 mastery rating for 20 sec.
Combattant de la fosse
:
Your melee attacks have a chance to grant 1020 mastery rating for 20 sec.
Plume de faucon des plaines
:
Grants 1398 haste rating for 20 sec.
Plume de faucon des plaines
:
When you deal damage you have a chance to gain 1398 haste rating for 20 sec.
Poser des explosifs
:
Saboteur Kip'tilak tosses a set of Stable Munitions to a random location that will explode if hit by another explosion.
Disques de rapidité en platine
:
Increases your haste rating by 375 for 20 sec.
:
Transforms the enemy into a sheep, forcing it to wander around for up to 24 hrs. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Métamorphose
:
Transforms the enemy into a harmless serpent, forcing it to slither around for up to 50 sec. While wandering, the serpent cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 75006500 Shadow damage every 1 sec. to enemies within it.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 75006500 Shadow damage every 1 sec. to enemies within it.
Pouvoir du Gardien
:
Increases the spell critical strike rating of all party members within 30 yards by 28.
Puissance du Fléau
:
Permanently adds 15 spell power and 14 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Présence de la puissance
:
Permanently adds 10 Stamina, 10 dodge, rating, and 10 parry ratingand 10 parry to a leg or head slot item. Enchanting the item causes it to become soulbound.
Présence de la vision
:
Permanently adds 18 spell power and 8 hit rating to a leg or head slot item. Enchanting the item causes it to become soulbound.
Évasion surnaturelle
:
Increases your dodge rating by 88. Effect lasts for 10 sec.
Évasion surnaturelle
:
Increases your dodge rating by 78. Effect lasts for 10 sec.
Évasion surnaturelle
:
Increases your dodge rating by 99. Effect lasts for 10 sec.
Persiflage
:
You mock the target, causing them to rush towards you with a 50% increased movement speed. If targeting your Statue of the Black Ox, you Provoke all enemies within an 8 yard radius of your statue.
Persiflage
:
You mock the target, causing them to rush towards you with a 50% increased movement speed. If targeting your Statue of the Black Ox, you Provoke all enemies within an 8 yard radius of your statue.
:
Symbiosis: Allows the Shaman to prowl around in Ghost Wolf Form, but reduces your movement speed by 30%. Lasts until cancelled. Using this ability activates Ghost Wolf Form.
Gonflé à bloc
:
Increases Critical RatingStrike by 1020 for 20 sec.
Aura de Gonflé à bloc
:
When you deal damage you have a chance to gain 1020 Critical RatingStrike for 20 sec.
Poursuite
:
The caster approaches their intended grappling target in a slow, deliberate manner.
Poursuite
:
The caster approaches their intended grappling target in a slow, deliberate manner.
PvP Armor Increased Critical 14
:
Increases your critical strike rating by 14.
PvP Armor Increased Critical 14
:
Increases your critical strike rating by 14.
Dragonne en pyrium
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 60% and increasing your hit rating by 40. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound.
Explosion pyrotechnique
:
Inflicts 438439 to 461 Fire damage to an enemy, then additional damage every 2 sec. for 8 sec.
Torpille de chi
:
Torpedo a distance in front of you, dealing 31 damage to all nearby enemies 30 healing all allies in your path.
:
Increases Parry Rating by 105 for 20 sec.
:
When you deal damage you have a chance to gain 105 Parry Rating for 20 sec.
:
Increases Haste Rating by 105 for 20 sec.
:
When you deal damage you have a chance to gain 105 Haste Rating for 20 sec.
:
Increases Haste Rating by 105 for 20 sec.
:
When you deal damage you have a chance to gain 105 Haste Rating for 20 sec.
Vivacité
:
Quickens all of Mel'jarak's swarm, increasing their damage done and attack speed by 25% for 15 sec. This effect stacks.
Rapidité du marin
:
Increases your haste rating by 140 for 20 sec.
Paume vibratoire
:
Inflicts 27000 physical damage to the target and stuns them for 2 sec. When Quivering Palm lands, it triggers Unleash Vibrations.
Détecteur de menace R19
:
Attaches a permanent scope to a bow or gun that increases ranged hit rating by 88. Attaching this scope to a ranged weapon causes it to become soulbound.
:
Reduces strength by 24 and agility by 24 for 30 secuntil cancelled
Course contre la mort
:
Haste rating increased by 1926 for 15 sec.
Course contre la mort
:
Haste rating increased by 2178 for 15 sec.
Tempête de foudre
:
Conjures a series of spears to rain down on enemies every 1 seconds.3 seconds. Creatures in the affected area receive 38000 damage every 3 seconds.
Pluie de lames
:
Blades rain from the sky, inflicting 500 Physical damage to all enemies.
Griffure
:
Rake the target for 29750 to 40250 damage and an additional 114000 to 126000112500 damage over 9 sec.
Cri de ralliement du tueur de dragon
:
Increases critical strike rating and grants additional melee attack power. 120 minute duration.
Soins accélérés
:
Grants 70 haste rating and reduces the mana cost of your healing spells by 5% for 15 sec.
Ravage
:
The caster pounces on the target, pinning them to the floor and inflicts 31500 physical damage very 2 seconds.
Ravage
:
The caster inflicts physical damage to the pounced victim every 2 seconds for 10 sec.
Ravage
:
Inflicts 31500 physical damage to the target.
Détermination brute
:
Increases resilience rating by 215 for 20 sec.
Témérité
:
At the sight of seeing his warriors fall, Mel'jarak fights more recklessly, increasing his damage done and taken by 50%.
Rafraîchissement
:
Restores 22500 health and 19200 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 30 Critical Strike Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health and 19200 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 30 Haste Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 30 Critical Strike Rating and 30 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 30 Haste Rating and 30 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Critical Strike Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Haste Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health and 19200 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Critical Strike Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health and 19200 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Haste Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Expertise Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 critical strike rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 22500 health and 19200 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Hit Rating and 40 Stamina for 1 hour.
Rafraîchissement
:
Restores 18480 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 dodge rating for 1 hour.
Rafraîchissement
:
Restores 22500 health over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 30 hit rating and 40 Stamina for 1 hour.
Bouclier renforcé
:
Each time you use your Shield Block ability, you gain 33 dodge rating against a single attack in the next 12 sec.
Evitement de Récupération
:
Your Rejuvenation spell now also grants 35 dodge.rating.
Esquive de Récupération
:
Your Rejuvenation spell now also grants 35 dodge.rating.
Lâcher de bâton
:
Fragrant Lotus releases the Jade Staff to attack on its own.
:
Surrounds the Death Knight with a swirling tempest of frigid air dealing 366 to 424 Frost damage tofor 8 sec, chilling enemies within 8 yards every 5 sec for 3 sec. Each time Remorseless Winter deals damage, it reduces enemy1 sec. Each pulse reduces targets' movement speed by 15% for 3 sec, stacking up to 5 times. Upon receiving a fifth application, an enemy will be stunned for 6 seconds.sec.
Brume de rénovation
:
You surround the target with healing mists, restoring 26683807 health every 2 sec for 15 sec. Renewing Mists travels to nearby friendly targetsclosest nearby injured party and raid targets within 8 yards, up to 3 times.
Brume de rénovation
:
You surround the target with healing mists, restoring 26683807 health every 2 sec for 15 sec. Renewing Mists travels to nearby friendly targetsclosest nearby injured party and raid targets within 8 yards, up to 3 times.
Récupération du mana
:
Restores 0 mana.
:
Restores 0 mana.
Refaçonner la vie
:
Transforms an enemy into an amber monstrosity, significantly increasing health and attempting to turn the target against their allies.
Résidu
:
The residue from destroying an Amber Prison prevents you from breaking another prison for 30 sec.
Résidu de ténèbres
:
Increases critical strike rating by 20.
Révélation
:
Mastery rating increased by 1926 for 20 sec.
Révélation
:
Mastery rating increased by 2178 for 20 sec.
Revitaliser la nature
:
Reviving nearby plantlife.
:
A wave of deadly ice sweeps across the room, inflicting 50000 Frost damage every second to any player that touches it.Reviving nearby plant life.
Rik Rik est furieux
:
Ook'me Mad!!! Creates a churning pool of mud that inflicts Physical damage over 8 sec to enemies who enter the area.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
:
Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat, right-click the portal and not move until the ritual is complete.allies to complete.
Bijou voleur palier 6
:
20% chance per combo point for your finishing moves to grant 145 critical strike rating for 10 sec.
:
Ice shards pelt the target area of 15 yards doing 12340 yards doing 0 Frost damage over until cancelled.
:
Grow a magical Mushroom with 5 Health at the target location. After 4 sec, the Mushroom will become invisible. When detonated by the Druid or by damage by enemies, the Mushroom will explode dealing 293 to 353 damage to all nearby enemies within 0 yards. Only 5 Mushrooms can be placed at one time. No cooldown. 40 yd range. Instant cast. Use Wild Mushroom - Detonate to detonate all Mushrooms.
Rosaire de Lumière
:
Grants 1149 critical ratingstrike for 20 sec.
Rosaire de Lumière
:
Your melee attacks have a chance to grant 1149 critical strike rating for 20 sec.
Atterrissage brutal
:
Crash violently into the ground, causing 115625 to 134375 Physical damage to allies within 0 yards of the point of impact, stunning them for 3 sec.
Sceau royal du roi Llane
:
Increases parry rating by 380 for 20 sec.
Rune de répulsion
:
Increases parry rating by 375 for 20 sec.
Maîtrise des runes
:
Increases your mastery rating by 710 for 12 sec.
Sabotage
:
The caster latches onto the back of the target and places a bomb on their back that will explode for 27000 Fire Damage afer 5 sec.
Kit de suppression de cran de sécurité
:
Removes the safety mechanism from a bow or gun, increasing its ranged haste rating by 88. Using this kit causes the bow or gun to become soulbound.
Orbe sanctifié
:
Increases your critical strike rating and spell critical strike rating by 42. Lasts 25 sec.
:
Symbiosis: Increases chance to dodge by 40%45% for 6 sec.
Écaille des destinées
:
Increases your haste rating by 432 for 20 sec.
Agilité écailleuse
:
Increases dodge rating by 733 for 10 sec.
Agilité écailleuse
:
Increases dodge rating by 828 for 10 sec.
Ecusson du charognard
:
Grants 1086 haste rating for 20 sec.
Ecusson du charognard
:
Your melee and ranged attacks have a chance to grant 1086 haste rating for 20 sec.
Emblème du charognard
:
Grants 1086 mastery rating for 20 sec.
Emblème du charognard
:
When you deal damage you have a chance to gain 1086 mastery rating for 20 sec.
Insigne du charognard
:
Grants 1086 parry rating for 20 sec.
Insigne du charognard
:
Your melee and ranged attacks have a chance to grant 1086 parry rating for 20 sec.
Médaille du charognard
:
Grants 1086 haste rating for 20 sec.
Médaille du charognard
:
Your melee and ranged attacks have a chance to grant 1086 haste rating for 20 sec.
Médaillon du charognard
:
Grants 1086 mastery rating for 20 sec.
Médaillon du charognard
:
Your healing and damaging spells have a chance to grant 1086 mastery rating for 20 sec.
Armure de jambe brûlée
:
Permanently attach scorched armor onto pants to increase attack power by 110 and critical strike rating by 45. Can only be attached to leg armor in your inventory. Wearer must be level 80 or higher.
Poison de scorpide
:
Surprise!
Sceau de sang
:
Inflicts 47% weapon damage as Holy Damage to the target at the cost of 2% health to the caster.
:
Fills you with Holy Light, causing melee attacks to deal 14% additional Holy damage and apply Censure to the target. Replaces Seal of Command. Censure Deals 0.028 * holy spell power.056 * AP) * 5790 additional Holy damage over 15 sec. Stacks up to 5 times.
Mots incendiaires
:
Increases dodge rating by 512 for 20 sec.
Soigneur altruiste
:
Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 50%35% per stack and improves its effectiveness by 50%35% per stack when used to heal others. Stacks up to 23 times.
:
Serendipity When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec.Shadow of Death When your Shadowy Apparitions deal damage, your next Shadow Word: Death will treat the target as if it is below 20% health.
:
Serpent's Salve (On - Click Effect) Allies can right-click the statue to instantly be healed for 42019722 to 11297. 10 Charges.
Explosion sha
:
Blasts the target forInflicts 14250 to 15750 Shadow Damage to the target.
Corruption sha
:
Like entities share their suffering.
Nova du sha
:
Dark magic is unleashed, causinglinflicting 9000 to 11000 Shadow Damage and knocking back all enemies within 010 yds.
Résidu de sha
:
Inflicts 570000 to 630000 Frost damage in a small areaShadow damage to all targets within 5 yards over 30 sec.
Embuscade de l’ombre
:
Vanish from sight, entering stealth for 4 sec. Removes all hostile effects.
Trait de l'ombre
:
Hurls a bolt of dark energy, inflicting 462463 to 537 Shadow damage to the caster's current target.
Queue de renard de l’ombre
:
Grants 1398 critical ratingstrike for 20 sec.
Queue de renard de l’ombre
:
Your melee and ranged attacks have a chance to grant 1398 critical ratingstrike for 20 sec.
Agonie
:
Gives your Corruption spell a 4%10% chance to cause you to regain a Soul Shard. This effect cannot occur more than 5 times a minute.
Brûlure de l’ombre
:
Instantly blasts the target for 3846 to 47001923 to 2350 Shadow damage. Only usable on enemies that have less than 20% health. Emberstorm: If the target dies within 5 sec, and yields experience or honor, the caster gains 10 Unstable Embers.
Ombres de destruction
:
Inflicts 200009500 Shadow damage to enemies in a cone in front of the caster.
:
Your Shadowflame also applies a 30%20% movement speed slow to its victims.
Affûtage de lame
:
Sharpens your bladed weapon, increasing weapon damage by 12 and critical strike rating by 14 for 1 hour. Cannot be applied to items higher than level 200.
Valeur de blocage de Maîtrise du blocage
:
Each time you use your Shield Block ability, you gain 33 dodge rating against a single attack in the next 12 sec.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Onde de choc
:
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
Pousses de vie
:
Grants 1218 mastery rating for 20 sec.
Pousses de vie
:
Your melee and ranged attacks have a chance to grant 1218 mastery rating for 20 sec.
:
Shred the target, causing 370% damage plus 62 to the target. Awards 1 combo point. Deals 20% additional damage against bleeding targets.
:
You shuffle around, causing the next 3 melee attacks to be staggered. While shuffling, you cannot move, attack or cast spells. Lasts for 6 sec. ooltip117998ooltip117967
Chevalière d'Edward l'étrange
:
Your melee and ranged attacks have a chance to increase your haste rating by 125 for 13 sec.
Emblème perlesoie
:
Grants 1218 critical ratingstrike for 20 sec.
Emblème perlesoie
:
Your healing and damaging spells have a chance to grant 1218 critical ratingstrike for 20 sec.
Aile de rejeton de soie
:
Grants 1398 mastery rating for 20 sec.
Aile de rejeton de soie
:
Your healing and damaging spells have a chance to grant 1398 mastery rating for 20 sec.
Insigne de chroniqueur
:
Grants 1608 mastery rating for 20 sec.
Insigne de chroniqueur
:
Your melee and ranged attacks have a chance to grant 1608 mastery rating for 20 sec.
Médaillon de criquet chantant
:
Grants 1218 haste rating for 20 sec.
Médaillon de criquet chantant
:
Your healing and damaging spells have a chance to grant 1218 haste rating for 20 sec.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. and increasingIncreases the mana cost of allthe victim's spells by 10% for 10 sec.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. and increasingIncreases the mana cost of allthe victim's spells by 10% for 10 sec.
Rapidité du mande-ciel
:
Increases your haste rating by 140 for 20 sec.
Rapidité du mande-ciel
:
Increases your haste rating by 152 for 20 sec.
Rapidité du Brûle-ciel
:
Increases melee and ranged haste rating by 240 for 6 sec.
Rapidité du Brûle-ciel
:
Increases melee and ranged haste rating by 480 for 6 sec.
:
Makes the target drowsy, causing it to sleep for up to 20 sec. Fear Restrictions A warlock can only inflict fear upon one target at a time. Damage caused may cancel fear. Limit 1 target.
Ralentissement du sable
:
Increases your haste rating by 0+0 for 10 sec and grants 0 haste rating to up to 3 allies within 20 yards.
Ralentissement du sable
:
Increases your haste rating by 0+0 for 10 sec and grants 0 haste rating to up to 3 allies within 20 yards.
Ralentissement du sable
:
Increases your haste rating by 0+0 for 10 sec and grants 0 haste rating to up to 3 allies within 20 yards.
Emblème de chroniqueur
:
Grants 1608 mastery rating for 20 sec.
Emblème de chroniqueur
:
When you deal damage you have a chance to gain 1608 mastery rating for 20 sec.
Sérénade de fleur-de-chant
:
Increases critical strike rating by 70 and all attributes by 15 for 1 hour.
Anneau sonique
:
Deals 92500 - 107500Inflicts 92500 physical damage to all enemies within 1 yards.3 yards.
:
Heals the target for 2885 to 335241096 to 47744 over 8 sec. If your healing done by Soothing Mists is completely effectiveWhen you heal with Soothing Mists, you have a 15%20% chance to generate 1 Chi.
:
Burn the enemy's soul, causing 962 to 1175 Fire damage. If used on a healthy target, the cast time doubles for 30 seconds1443 to 1762 Fire damage. Core.]
: Burn the enemy's soul, causing 1923 to 2350 Fire damage. Soul Fire always critically strikes. In addition, the damage is increased by your critical strike chance.
Fragment d’âme
:
Grants 39 mastery rating for 10 sec.
Fragment d’âme
:
Grants 44 mastery rating for 10 sec.
Succion d’âme
:
Your Shadow Bolt, Incinerate and Malefic Grasp heal you for 10% of the damage dealt.
Lien spirituel
:
When active, all damage and healing you and your demon take is shared. Recasting this spell cancels the effect. Replaces Health Funnel."The strongest of bonds is one which shares pain and pleasure equally." - Kanrethad
Lien spirituel
:
When active, all damage and healing you and your demon take is shared. Recasting this spell cancels the effect. Replaces Health Funnel."The strongest of bonds is one which shares pain and pleasure equally." - Kanrethad
:
When active, all damage and healing you and your demon take is shared. Recasting this spell cancels the effect. Replaces Health Funnel."The strongest of bonds is one which shares pain and pleasure equally." - Kanrethad
Déchirure de l'âme
:
The Evicted Soul inflicts 9798 to 102 Shadow damage to enemies within 6 yards of his target.
:
You instantly deal 0 damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
Vitesse
:
Increases haste rating by 500 for 15 sec.
Vitesse de la pensée
:
Increases your mastery rating by 1260 for 20 sec.
Vitesse de la pensée
:
Increases your mastery rating by 1425 for 20 sec.
Spell DPS Proc Trinket
:
When you deal damage you have a chance to gain 2904 haste rating for 20 sec.
Spell Focus Trigger
:
Chance on successful spellcast to grant 6 seconds of 320 Spell Haste.Rating.
Frénésie fongique
:
Increases spell haste rating by 320 for 6 sec.
Frénésie fongique
:
Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.
Toucher des sorts
:
Increases your hit rating by 35.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (3.03 *) to (3.03 *) Physical4.54 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (4.54 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry.)
:
Bites the enemy, causing Nature damage.
Trombe d’esprit
:
Inflicts 146147 to 153 Shadow damage every 1 sec.
:
Inflicts 146147 to 153 Shadow damage every 1 sec.
:
Creates an absorption shield on the target for (((($SP * 0.503) + 93432.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.
Carapace spirituelle
:
Creates an absorption shield on the target for (((($SP * 0.503) + 93432.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.
Changement spirituel
:
In the spirit world.
Crachat de cidre
:
Spit a mouthful of cider.
Sprite Shrine
:
Hurls a bolt of ice at an enemy, inflicting 462 to 537 Frost damage and reducing their movement speed by 30% for 10 sec.
Lunette en éternium stabilisé
:
Attaches a permanent scope to a bow or gun that increases its critical strike rating by 28. Attaching this scope to a ranged weapon causes it to become soulbound.
Coup de bâton
:
Inflicts weapon damage to the target.
Coup de bâton
:
Inflicts weapon damage to the target.
Coup de bâton
:
Inflicts weapon damage to the target.
Coup de bâton
:
Inflicts weapon damage to the target.
Coup de bâton
:
Inflicts weapon damage to the target.
:
You shrug off attacks, causing 50%0% of the damage to happen instantly and the remaining 50%0% to be divided over 910 sec.
:
Fires a heavy arrow, inflicting Physical damage, knocking back and slowing the target for 3 sec.
:
Symbiosis: The Warrior shouts, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec and removing all roots and snares on those targets.
Etoile de lumière
:
Chance on spell critical hit to increase your critical strike rating by 167 for 10 secs.
Etoile de lumière
:
Increases critical strike rating by 167 for 10 sec.
Vol du masque
:
Steal Kobai Khan's Sha Mask to summon Malevolent Fury.
Sabotage
:
The bomb explodes, inflicting 27000 Fire Damage to all units within 5 yards.
Sabotage
:
Applies a bomb to the target that will explode for 27000 Fire Damage after 5 sec.
Sabotage
:
Inflicts 72000-8800072000 Fire Damage to the victim and all players within 2 yards, then creates four directional explosions that travel in the cardinal directions.
Stoïcisme
:
Increases dodge rating by 80 for 15 sec.
Temps volé
:
Haste rating increased by 50 for 30 sec. Stacks up to 10 times.
Combat pour le contrôle
:
With a surge of will, force yourselfyour mutated form to cease all action for 4 sec, increasing damage taken by 100% for the duration.
Repu
:
The Starving Hound falls asleep after his meal.
Portions de farce
:
Eat five helpings of stuffing to become Well Fed, increasing your Hit Rating and Stamina.
Mousse
:
A pool of suds inflicts 2000015000 Frost damage.
Pièce grigri
:
Grants 1608 mastery rating for 20 sec.
Pièce grigri
:
Your melee and ranged attacks have a chance to grant 1608 mastery rating for 20 sec.
Invocation d'eaux jaillissantes
:
A veil of splashing water increases your Dodge Rating by 1700 for 20 sec.
Invocation d’un garde de terreur
:
Summons a Terrorguard to attack the target for 1 min. The Terrorguard casts Doom Bolt until it departs. tooltip85692
Lunette solaire
:
Attaches a permanent scope to a bow or gun that increases your ranged haste rating by 40. Attaching this scope to a ranged weapon causes it to become soulbound.
Cachet de dévotion
:
Grants 1851 mastery rating for 20 sec.
Cachet de dévotion
:
Your melee and ranged attacks have a chance to grant 1851 mastery rating for 20 sec.
Cachet de grâce
:
Grants 1851 haste rating for 20 sec.
Cachet de grâce
:
Your melee and ranged attacks have a chance to grant 1851 haste rating for 20 sec.
Cachet de patience
:
Grants 1851 mastery rating for 20 sec.
Cachet de patience
:
Your melee and ranged attacks have a chance to grant 1851 mastery rating for 20 sec.
Cachet de compassion
:
Grants 1851 haste rating for 20 sec.
Cachet de compassion
:
Your healing and damaging spells have a chance to grant 1851 haste rating for 20 sec.
Cachet de fidélité
:
Grants 1851 critical ratingstrike for 20 sec.
Cachet de fidélité
:
When you deal damage you have a chance to gain 1851 critical ratingstrike for 20 sec.
:
For 8 sec after you kill an enemy that yields experience or honor, your next Flash of Light heals for more.will be a critical.
Renforts de Rikkitun
:
Summon a small army of sprites that will follow you around.
Pied sûr
:
Increases hit rating by 10 and increases the chance movement impairing effects will be resisted by an additional 5%.
:
You have a 20% chance when you deal damage with Vampiric Touch or Shadow Word: Pain to cause your next Mind Spike to be instant and not extinguish your Shadow damage-over-time effects from the target. Limit 2 charges.
Vague de Lumière
:
You have a 20% chance when you Smite, Heal, Spirit Shell, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges.
:
Heals the lowest health friendly target within 40 yards for 12658 to 14710target for 15949 to 18535. Generates 1 Chi. If cast while channeling Soothing Mists, Surging Mist will be instant cast and heal that target over all others.
:
Reduces the rage cost of your Sweeping Strikes ability by 100%50%.
Portions de patates douces
:
Eat five helpings of sweet potatoes to become Well Fed, increasing your Haste Rating and Stamina.
Douce surprise
:
Increases haste rating by 30 for 1 hour.
Cachet du syncrétiste
:
Permanently adds 10 Stamina, 10 dodge rating, and 10 Intellect to a leg or head slot item. Enchanting the item causes it to become soulbound.
Flammes domptées
:
ResetsReduces the cooldown on your Fire Elemental Totem.
Ramure de robe-fauve
:
Grants 1398 mastery rating for 20 sec.
Ramure de robe-fauve
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
Larmes d'angoisse
:
Chance on melee and ranged critical strike to increase your haste rating by 410 for 10 secs.
Larmes d'angoisse
:
Increases haste rating by 410 for 10 sec.
Transfert tectonique
:
Dodge rating increased by 963 for 10 sec.
Tempête
:
Unleashes a tempest, inflicting 9250 to 1075046250 to 53750 Nature to all players within 60 yards. In addition, targets will absorb up to 10000 healing.
Maelström temporel
:
Your Lightning Bolt, Chain Lightning, and healing spells deal 20%10% more healing or damage.
:
Envelops you in a temporal shield for 4 sec. Damage taken while shielded will be healed back over 6 sec. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown.
Tentacules
:
Your melee and ranged strikes have a chance to increase your critical strike rating by 258 for 10 sec.
Tentacules
:
Increases critical strike rating by 258.
La grande vague
:
Increases mastery rating by 40.
Le Codex de Xerrath
:
Permanently increases your spell powerhaste by 1%, reduces your critical strike chance by 1% and transforms the color of your Warlock fire spells mauve.into a rainbow. Also, summons Unicorns.
Dans la nuit noire
:
You gain an additional 155 critical strike rating for 10 sec. This effect stacks up to 3 times.
Au plus profond de la nuit
:
You gain an additional 185 critical strike rating for 10 sec. This effect stacks up to 3 times.
Les Lames jumelles d'Azzinoth
:
Your melee attacks have a chance to increase your haste rating by 450 for 10 sec.
Les Lames jumelles d'Azzinoth
:
Increases melee haste rating by 450.
Lancer
:
Inflicts 45000 Nature Damage to the target.
Lancer de cible de tir à l’arc
:
Throws Reinforced Archery Target at the Hunter Commander, inflicting 266 Physical damage to all nearby enemies.
Lancement d'explosifs
:
The caster tosses a set of explosives on the ground near an enemy that will explode after 5 sec.
Poings foudroyants
:
Inflicts 0 Nature damage and stuns the target for 2 sec.
Calligraphie supérieure de griffe de tigre
:
Permanently adds 490 Agility and 85 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de croc de tigre
:
Permanently adds 490 Strength and 85 critical strike rating to a shoulder slot item. Enchanting the item causes it to become soulbound.
Rupture du temps
:
Increases your haste rating by 250 for 4 sec.
Faveur du temps
:
Increases dodge rating by 300 for 10 sec.
Plaque en titane
:
Permanently attach lightweight titanium plating to a shield, increasing parry rating by 26 and reducing the duration of Disarm effects by 60%. Does not stack with other similar effects. Attaching Titanium Plating to your shield causes it to become soulbound.
Dragonne en titane
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 60% and increasing your hit rating by 28. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound.
Tome du phénomène arcanique
:
Increases your haste rating by 256 for 20 sec.
Placage tournoyant
:
The caster spins rapidly through the air and crushes the target beneath them, inflicting 30% of the victim's maximum health in phyiscal damage.
Tornade de pieds
:
Inflicts 19000 physical damage to all enemies within 8 yards of the caster and knocks them back.
Tornade de pieds
:
The caster makes themselves a whirling flurry of kicks as they move through the air. All enemies within 8 yards of the caster receive 19000 physical damage and are knocked back.
Réducteur de Torsaclef
:
Increases your critical ratingstrike by 42 and size for 20 sec.
Annihilation totale
:
Inflicts 7312592625 Arcane damage to all enemies in area.
:
Your melee attacks become short ranged andlong ranged, deal Shadow damage and extend the duration of Corruption.
:
Melee attacks against the enemy refresh Corruption and deal 102 to 112Your melee attacks become long ranged, deal Shadow damage and increase the damage taken from your Corruption and Bane spells.extend the duration of Corruption.
Toucher sha
:
Fills an enemy with the Sha's corruption, inflicting 4000025000 Shadow damage every 3 seconds.
Médaillon de chroniqueur
:
Grants 1608 parry rating for 20 sec.
Médaillon de chroniqueur
:
Your melee and ranged attacks have a chance to grant 1608 parry rating for 20 sec.
Trinket Buff 1
:
Grants 1218 haste rating for 20 sec.
Trinket Buff 3
:
Grants 1218 haste rating for 20 sec.
Virage du ver
:
Mastery rating increased by 963 for 10 sec.
Virage du ver
:
Mastery rating increased by 1089 for 10 sec.
Piétinement de tortue
:
Stomps the ground, inflicting Nature damage to all nearby enemies.
Distordu
:
Critical strike rating increased by 1926 for 10 sec.
Distordu
:
Critical strike rating increased by 2178 for 10 sec.
Mandibule du seigneur-du-dessous
:
Increases Dodge rating by 41 for 20 sec.
Vaillance indéfectible
:
Your dodge rating is increased by 53.
Déchaînement de vibrations
:
Inflicts 19000 physical damage to the target.
Affliction instable
:
Shadow energy slowly destroys the target, causing ((214 + $SP * 0.2) * 5) damage over 15 sec. If the Unstable Affliction is dispelled it will cause ((214 + $SP * 0.2) * 9) damage to the dispeller and silence them for 4 sec.Everlasting Affliction Refreshing extends the duration of this spell rather than resetting it.
Déflagration instable
:
The Sik'thik Demolisher explodes, inflicting 42750 Fire damage to all creatures within 16 yards.
Déflagration instable
:
The Sik'thik Demolisher explodes, inflicting 71250 Fire damage to all creatures within 16 yards.
Flacon instable du soldat
:
Increases critical strike rating by 20, Strength by 20, and Stamina by 30 for 1 hour. Counts as both a Battle and Guardian elixir. You can only have the effect of one flask at a time. This effect persists through death, but only works in the Blade's Edge Mountains Plateaus and Gruul's Lair.
Courage inflexible
:
You gain an additional 85 critical strike.rating.
Urgence
:
Grants 464 haste rating for 20 sec.
Bénédiction d'Uther
:
Increases Critical Strike rating by 15 for 30 min.
Médaille du courage de la Première guerre
:
Increases dodge rating by 335 for 20 sec.
:
Causes 925335 Shadow damage over 15 sec. The caster gains 3% mana and health equal to 15% of the damage done by Vampiric Touch.
:
Causes 925335 Shadow damage over until cancelled, and when you deal damage with Mind Blast to an affected target you cause up to 10 party or raid members to gain 1% of their maximum mana per 10 sec.
Broche de Varo’then
:
Grants 1149 mastery rating for 20 sec.
Broche de Varo’then
:
Your melee attacks have a chance to grant 1149 mastery rating for 20 sec.
Tissu de mensonges
:
Your melee attacks have a chance to grant 1149 dodge rating for 20 sec.
Tissu de mensonges
:
Grants 1149 dodge rating for 20 sec.
Voile d'eaux jaillissantes
:
Creates a veil of splashing water, increasing Dodge Rating by 1700.
Prestesse
:
Increases haste rating by 2904 for 20 sec.
Prestesse
:
Increases haste rating by 2573 for 20 sec.
Prestesse
:
Increases haste rating by 3278 for 20 sec.
Prestesse
:
Increases haste rating by 2573 for 20 sec.
Prestesse
:
Increases haste rating by 3278 for 20 sec.
Prestesse
:
Increases haste rating by 2573 for 20 sec.
Prestesse
:
Increases haste rating by 3278 for 20 sec.
Calice d’accélération
:
Grants 82 critical strike rating for 20 sec each time you deal a melee critical strike, stacking up to 5 times.
Calice d’accélération
:
Grants 92 critical strike rating for 20 sec each time you deal a melee critical strike, stacking up to 5 times.
:
Increases haste rating by 512 for 20 sec.
Renfort d'armure de redresseur de torts
:
Permanently increase the dodge rating of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Carapace de pincétau
:
Grants 1398 mastery rating for 20 sec.
Carapace de pincétau
:
Your melee and ranged attacks have a chance to grant 1398 mastery rating for 20 sec.
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Surging Mist When you Tiger Palm or Expel Harm, the cast time of your next Surging Mist is reduced by 20%. Stacks up to 5 times. Lasts 30 sec. Expel Harm Expel Harm no longer has a cooldownCooldown reduced by 7 sec. Spinning Crane Kick When you deal damage with Spinning Crane Kick while in Stance of the Wise Serpent, you heal nearby allies equal to 100% of the damage done.
:
Deals 762 to 841 Shadowflame damage to all enemies in a 40 yard line and increases the duration of Corruption by 6 sec.
Passage dans le Vide
:
You swap health percentage with the currentand the currently targeted party or raid member and then healswap health percentages. Increases the lower health target by 25%.percentage of the two to 25% if below that amount.
Bière explosive de Pierre-Verte
:
Causes an explosion of nature magic around the drinker, causing 92500 to 107500 Nature damage to all targets with 10 yards.
Puissance volatile
:
Each time you cast a harmful spell, you gain 57 haste. rating. Stacks up to 8 times. Entire effect lasts 20 sec.
Puissance volatile
:
Each time you cast a harmful spell, you gain 64 haste. rating. Stacks up to 8 times. Entire effect lasts 20 sec.
Volatilité
:
Increases haste rating by 57.
Volatilité
:
Increases haste rating by 64.
Bénédiction du chef de guerre
:
Increases health, melee haste, rating, and mana regeneration.
Ecusson du désert
:
Grants 1521 critical ratingstrike for 20 sec.
Ecusson du désert
:
Your melee and ranged attacks have a chance to grant 1521 critical ratingstrike for 20 sec.
Emblème du désert
:
Grants 1521 mastery rating for 20 sec.
Emblème du désert
:
Your melee and ranged attacks have a chance to grant 1521 mastery rating for 20 sec.
Insigne du désert
:
Grants 1521 parry rating for 20 sec.
Insigne du désert
:
Your melee and ranged attacks have a chance to grant 1521 parry rating for 20 sec.
Relique du désert
:
Grants 1521 mastery rating for 20 sec.
Relique du désert
:
Your healing and damaging spells have a chance to grant 1521 mastery rating for 20 sec.
Cachet du désert
:
Grants 1521 haste rating for 20 sec.
Cachet du désert
:
When you deal damage you have a chance to gain 1521 haste rating for 20 sec.
Trait d'eau
:
Hurls a bolt of water an enemy, inflicting Nature damage.
Trait d'eau
:
Hurls a bolt of water an enemy, inflicting Nature damage.
Bulle d'eau
:
Wise Mari creates a large water bubble around himself, making him immune to damage and knocking back players that touch the bubble.
Bouclier d’eau
:
The caster is surrounded by 3 globes of water, granting 0 mana per 5 sec. When a spell, melee, or ranged attack hits the caster, 0 mana is restored to the caster. This expends one water globe. Only one globe will activate every fewthe reactive shield generates 0 mana. This effect can only occur once every 3 seconds. Lasts 1 hour. Only one Elemental Shieldof your Elemental Shields can be active on the Shaman at any one time.you at once.
Bouclier d'eau
:
The caster is surrounded by 30 globes of water, granting 0 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 0 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 1 hour. Only one Elemental Shield can be active on the Shaman at any one time.
Défenses affaiblies
:
Reduces armory by 5%. This effect stacks.
Contrepoids d’arme
:
Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste rating by 20.
Equilibrer l'arme
:
Balances your blunt weapon, increasing weapon damage by 12 and critical strike rating by 14 for 1 hour. Cannot be applied to items higher than level 200.
Bien nourri
:
Stamina and Spirit increased by 4. Lasts 15 min.
Bien nourri
:
Hit Rating and Spirit increased by 20. Lasts 30 min.
Bien nourri
:
Critical Strike Rating increased by 30 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Haste Rating increased by 30 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Critical Ratingstrike increased by 30 and Stamina increased by 30. Lasts 1 hour.
Bien nourri
:
Haste Rating increased by 30 and Stamina increased by 30. Lasts 1 hour.
Bien nourri
:
Critical Strike Rating increased by 40 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Haste Rating increased by 40 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Expertise Rating increased by 40 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Critical strike rating increased by 40 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Hit Rating increased by 40 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
You are covered in eel oil! On the bright side, at least your dodge rating has increased by 40. Lasts 1 hour.
Bien nourri
:
Hit rating increased by 30 and Stamina increased by 40. Lasts 1 hour.
Bien nourri
:
Haste rating and Stamina increased for 1 hour.
Bien nourri
:
Hit rating and Stamina increased for 1 hour.
Bien nourri
:
Mastery rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Hit rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Critical strike rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Haste rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Dodge rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Parry rating and Stamina increased by 90. Lasts 1 hour.
Bien nourri
:
Mastery rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Hit rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Critical strike rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Haste rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Dodge rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Parry rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Expertise rating and Stamina increased by 60. Lasts 1 hour.
Bien nourri
:
Expertise rating and Stamina increased by 90. Lasts 1 hour.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 10000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 10000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 10000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 10000 Physical damage to all players in its return path.
Derviche tourneur
:
The caster summons a whirling tornado that will move about the room randomly. Creatures caught in the path of the tornado will receive physical damage and be thrown about the room.
Acier tourbillonnant
:
Inflicts 9500 physical damage to all enemies within 3 yards.
Acier tourbillonnant
:
Flying Snow moves slowly toward a random player, inflicting 9500 physical damage to all players wiithin 3 yards.
:
Increases the cooldown by 50%4% and damage by 50%4% of Whirlwind.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that lasts 23 sec. and inflicts 110% weapon damage.
Tourbillon
:
Deals 24375 to 2562558500 to 61500 Physical damage to enemies within 6 yards, knocking them back.
Magie sauvage
:
Increases critical ratingstrike by 200 and spell power by 200 for 15 sec.
Fouet de vent (main gauche)
:
A massive gust of air that deals 100% off-hand weapon damage.
Puissance du vent
:
Each melee attack, ranged attack, harmful spell or healing spell has a chance to increase your haste rating by 50 for 10 sec.
Frappe sik’thik
:
Slices a player with wind, inflicting 125%150% weapon damage and reducing movement speed by 45% for 15 sec.
Statue de jade
:
A torrent of wind inflicts 9250 to 1075041625 to 48375 Nature damage to all players within 5 yards.
Marque de chroniqueur
:
Grants 1608 mastery rating for 20 sec.
Marque de chroniqueur
:
Your healing and damaging spells have a chance to grant 1608 mastery rating for 20 sec.
Chant-du-Vent
:
Haste rating increased by 1500.
Chant-du-Vent
:
Critical strike rating increased by 1500.
Chant-du-Vent
:
Mastery rating increased by 1500.
Pièce de heureux hasard
:
Grants 1608 critical ratingstrike for 20 sec.
Pièce de heureux hasard
:
When you deal damage you have a chance to gain 1608 critical ratingstrike for 20 sec.
Heure ensorcelante
:
Haste rating increased by 918 for 15 sec.
Heure ensorcelante
:
Haste rating increased by 1710 for 15 sec.
Torturer l’âme
:
Wracks the target's soul, inflicting 9250 to 1075015000 Shadow damage every second for 10 sec. When Wrack Soul expires, it jumps to another player.
Torturer l’âme
:
Wracks the target's soul, inflicting 9250 to 1075015000 Shadow damage every second for 10 sec. When Wrack Soul expires, it jumps to another player.
Douleurs insupportables
:
Your next 10 melee or ranged attacks will each grant 15 crit ratingcritical strike, stacking up to 10 times. Expires after 20 sec.
Orage de courroux
:
Calls down rain of energy, inflicting Nature damage to nearby enemies.
Orage de courroux
:
A storm of energy rains from the sky, inflicting Nature damage to nearby enemies.
:
Your Mortal Strike critical hits have a 50% chance to Enrage you, increasing physical damage by 25%50% for 6 sec.
:
Your Mortal Strike critical hits have a 100% chance to Enrage you, increasing physical damage by 25%50% for 6 sec.
Armure de jambe en écailles de wyrm
:
Permanently attach wyrmscale armor onto pants to increase attack power by 100 and critical strike rating by 36. Enchanting the item causes it to become soulbound.
Cachet de chroniqueur
:
Grants 1608 critical ratingstrike for 20 sec.
Cachet de chroniqueur
:
Your melee and ranged attacks have a chance to grant 1608 critical ratingstrike for 20 sec.
It Takes A Village Quest Credit
:
Administer to the WoundedDeliver to the Exhausted Villagers of Zouchin.to mend their injuries.
S'abonner à Wowhead
Premium
2 $US
Un mois
[Enjoy an ad-free experience, unlock premium features, & support the site!]
Afficher les 0 commentaires
Masquer les 0 commentaires
Connectez-vous pour laisser un commentaire
Commentaire Anglais (46)
Poster un commentaire
Vous n'êtes pas connecté(e). Veuillez vous
connecter
ou vous
inscrire
pour ajouter votre commentaire.
Message précédent
Message suivant