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Mists of Pandaria: Rogue Class Preview and Build 16048 Spell Changes
Live
Publié
06/09/2012 à 12:59
par
perculia
We continue our Mists of Pandaria class previews with a look at
Voleur
s today. Blizzard has stated in the past that they are quite happy with Rogue core mechanics, resources, and niche specialties, but there are still some interesting changes. Most notably, poisons have been extensively reworked and rogues bring more raid buffs than in the past.
There was a very minor beta patch today, so we've put the spell changes under the cut!
Armor Sets
LFR
Normal
Heroic
Challenge Mode
Spallières des mille lames
Garde-jambes des mille lames
Casque des mille lames
Gants des mille lames
Tunique des mille lames
Spallières des mille lames
Garde-jambes des mille lames
Casque des mille lames
Gants des mille lames
Tunique des mille lames
Tunique des mille lames
Gants des mille lames
Casque des mille lames
Garde-jambes des mille lames
Spallières des mille lames
Inside
Coffre doré de l'assassin silencieux
:
Brassards de l'assassin silencieux
Ceinturon de l'assassin silencieux
Gants de l'assassin silencieux
Chaperon de l'assassin silencieux
Jambières de l'assassin silencieux
Cuirasse d'ombre de l'assassin silencieux
Spallières de l'assassin silencieux
Tabi de l'assassin silencieux
Dreadful
Malevolent
Elite
Tunique du gladiateur effroyable en cuir
Gants du gladiateur effroyable en cuir
Heaume du gladiateur effroyable en cuir
Garde-jambes du gladiateur effroyable en cuir
Spallières du gladiateur effroyable en cuir
Tunique du gladiateur malveillant en cuir
Gants du gladiateur malveillant en cuir
Heaume du gladiateur malveillant en cuir
Garde-jambes du gladiateur malveillant en cuir
Spallières du gladiateur malveillant en cuir
Tunique du gladiateur malveillant en cuir
Gants du gladiateur malveillant en cuir
Heaume du gladiateur malveillant en cuir
Garde-jambes du gladiateur malveillant en cuir
Spallières du gladiateur malveillant en cuir
Habits de gladiateur
2 piece:
Vigueur
: Increases your maximum Energy by 10.
4 piece:
Breuvage mortel
: Whenever you apply one of your Non-Lethal poisons to a target, you also apply Crippling Poison.
Abilities
Glyph of Decoy
, minor glyph: When you Vanish, you leave behind a brief illusion that very closely resembles you.
Glyph of Disguise
, minor glyph: When you Pick Pocket a humanoid enemy, you also copy their appearance for 5 min. Your disguise will unravel upon entering combat.
Lames de l’ombre
: Autoattacks deal pure Shadow damage. Combo-point-generating attacks generate 1 additional combo point.
Tempête cramoisie
: Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30% of the initial damage over 12 sec.
Poisons
Poisons have been reworked extensively in Mists of Pandaria. You do not buy poisons from vendors anymore and apply one to each weapon. Instead, poisons are a type of spell and have been classified as
Lethal
(damage dealing) and
Non-Lethal
(utility). You may have one poison of each type active at the same time.
Lethal Poisons:
Poison douloureux
: Each weapon strike has a chance of inflicting additional Nature damage to the victim and reducing all healing effects on them for 15 sec.
Poison mortel
: Each strike has a chance of causing the target to suffer Nature damage every 3 sec for 12 sec. Subsequent poison applications deal instant Nature damage.
Instant Poison
has been removed.
Non-Lethal Poisons:
Poison affaiblissant
: Each strike has a chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
Poison ankylosant
: Each strike has a chance of poisoning the enemy, slowing their spellcasting by 50% for 10 sec.
Poison sangsue
: Weapon strikes have a chance to poison the target, causing the Rogue's subsequent weapon strikes to heal the Rogue for 10% of damage dealt.
: Each strike has a chance of poisoning the enemy for 15 sec. Stacks up to 5 times on a single target, and upon a fifth application, the enemy will be stunned for 4 seconds.
Using
Kriss
with Non-Lethal Poisons creates "concentrated" effects:
Poison affaiblissant
: An intense application of Crippling Poison reduces the target's movement speed by 70% for 12 sec.
: Increases the time required to cast the next spell by 100%.
: Instantly restores 5% of the Rogue's health.
: Concentrated Paralytic Poison causes instant paralysis of an enemy's lower body, rooting them in place for 4 sec.
Abilities
Slow off-hands are now viable. All fast weapons are now changed to slower speeds on beta. Abilities like
Botte fatale
support this change.
Level 87 class ability:
Lames de l’ombre
: Autoattacks deal pure Shadow damage. Combo-point-generating attacks generate 1 additional combo point.
In addition
Lames de l’ombre
, each specialization now has a reworked ability that gives the player a chance at generating another combo point:
,
Destin scellé
,
.
New AoE ability:
Tempête cramoisie
: Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30% of the initial damage over 12 sec. This works nicely with
Éventail de couteaux
for an AoE rotation, which now generates a combo point when used.
New Level 76 ability allowing party to stealth:
Voile de dissimulation
: Extend a cloak that wraps party and raid members within 20 yards in shadows, concealing them from sight for up to 15 sec.
New Level 72 ability increasing stealth effectiveness:
: Significantly increases Stealth effectiveness for 6 sec.
Angle mort
is a new Assassination ability that has good synergy with
Angle mort
, which gives you a 30% chance of a free
Angle mort
.
Glyphe carbonisé
got nerfed pretty harshly: instead of reducing the recipient's damage boost by 5%, it now grants no damage boost to a target.
Buffs and Debuffs: Haste (
), Weakened Armor (
Toucher mystique
), Magic Vulnerability (
), Slowed Casting (
Poison ankylosant
), Mortal Wounds (
Poison douloureux
).
Level 90 talents:
Anticipation
,
Lancer de shuriken
,
.
Removed Abilities:
Cold Blood
,
Overkill
,
Ruthlessness
,
Vile Poisons
.
Specialization Abilities
Assassination
Combat
Subtlety
Hémorragie
Poisons améliorés
Toute-puissance de combat
Maître de la discrétion
Estropier
Déluge de lames
Vendetta
Découverte des faiblesses
Envenimer
Botte fatale
Destin scellé
Poussée d'adrénaline
Attaque sournoise
Angle mort
Lames sans repos
Blessures venimeuses
Tailler dans le vif
Série meurtrière
Angle mort
Mastery:
Maîtrise : Main gauche
Mastery:
Maîtrise : Assassin puissant
Mastery:
Maîtrise : Bourreau
Talents
Level 15: Improved Stealth
Traqueur nocturne
Subterfuge
Focalisation de l’ombre
Level 30: Crowd Control
Lancer mortel
Point sensible
Promptitude au combat
Level 45: Survival
Trompe-la-mort
Poison sangsue
Insaisissable
Level 60: Survival
Piquez comme l’abeille !
Pas de l’ombre
Pointe de vitesse
Level 75: Poisons
Breuvage mortel
Coup tordu
Level 90: Combo Points
Lancer de shuriken
Anticipation
General Class Abilities
Compétences d'armure
Compétences d'armes
Parade
Attaque pernicieuse
Couperet
Camouflage
Embuscade
Évasion
Poison mortel
Assommer
Coup de pied
Débiter
Vol à la tire
Crochetage
Poison affaiblissant
Suriner
Sprint
Distraction
Poison ankylosant
Poison douloureux
Coup bas
Cécité
Disparition
Toucher mystique
Feinte
Aiguillon perfide
Rupture
Garrot
Chute amortie
Frappes implacables
Cape d'ombre
Pied léger
Éventail de couteaux
Kriss
Ficelles du métier
Bombe fumigène
Voile de dissimulation
Tempête cramoisie
Lames de l’ombre
Détection des pièges
Major Glyphs
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Minor Glyphs
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe carbonisé
Glyphe de déguisement
Click the cut to see the beta spell changes!
Patch 16048
Click here to see the latest additions!
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spell Changes
Frappe de mort
:
Focuses dark power into a strike that deals 235%280% weapon damage plus 623748 to an enemy and heals you for 20% of the damage you have sustained during the preceding 5 sec (minimum of at least 7% of your maximum health). This attack cannot be parried.
Talents and Specialization
:
Instantly strike the target and up to two additional nearby enemies, causing 170%115% weapon damage plus 872592 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 15% for each of your diseases present.
Moine
Forum
|
Talent Calculator
Talents and Specialization
Don du buffle
:
You have a chance when you deal melee damage to summon a Healing Sphere at the side of you that only you can see. When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourself for (99864926 + AP * 0.5025).
Chasseur
Forum
|
Talent Calculator
Talents and Specialization
:
Fires a Black Arrow at the target, dealing 18701430 damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
:
You fire an explosive charge into the enemy target, dealing (146 + 437 / 2 + RAP * 234175 + 523 / 2 + RAP * 280 / 1000) Fire damage initially and every second for 2 sec.
:
Increases the damage of your Serpent Sting by 100%50%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
Chaman
Forum
|
Talent Calculator
Spell Changes
Totem incendiaire
:
Summons a Fire Totem with 5 health at your feet for 1 min that repeatedly attacks an enemy within 0 to 2025 yards for 60 to 80 (+ 11% of SpellPower) Fire damage.
Démoniste
Forum
|
Talent Calculator
Talents and Specialization
Grimoire de sacrifice
:
You sacrifice your demon to gain one of its abilities, increase the power of many of your single target spells by $?c020 min1 hour. Summoning another demon cancels the effect.
Guerrier
Forum
|
Talent Calculator
Spell Changes
Avant-garde
:
A tanking combat stance. Decreases damage taken by 15%25%. Significantly increases threat generation. Generates 1 Rage every 3 sec while in combat.
Talents and Specialization
Revanche
:
Instantly attack an enemy and two additional enemies for 3366 to 4112 (+ 100% of SpellPower) damage. A successful dodge or parry will reset the cooldown on Revenge. Generates 1015 Rage in Defensive Stance.
Heurt de bouclier
:
Slam the target with your shield, causing 0 (+ 100% of SpellPower) damage. Generates 1520 Rage in Defensive Stance.
Sentinelle inébranlable
:
Increases your total Stamina by 15%. Reduces the chance you will be critically hit by melee attacks by 6%. Increases your armor value from items by 10%25%. Reduces the Rage cost of Thunder Clap by 100%.
Hunter Pets
Spell Changes
:
Breathes Fire on the target, increasing magic damage taken by 8%5% for 45 sec.
NPC Abilities
Éclair incendiaire
:
Deals Fire damage to the target.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Atténuer
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings inflict 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
Atténuation
:
Summons a series of Sonic Rings that travel outward from the caster in a dizzying pattern. Sonic rings deal 9250060125 physical damage to all players in their path.
:
Fires a Black Arrow at the target, instantly dealing 831 damage and dealing and additional 18701430 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Écraser
:
Garalon crushes his foes, inflicting 800000 Physical damage to enemies within 12 yards and 10000075000 Physical damage to all enemies. Garalon's massive bulk also knocks enemies down for 2 sec.
Frappe de mort (main gauche)
:
Unleash a powerful strike that heals you for 5% of the damage you have sustained during the preceding 5 sec (minimum of at least 7% of your maximum health), while also dealing 235%280% off-hand weapon damage plus 312374 to an enemy if the attack is successful.
:
Decreases damage taken by 15%25%. Threat generation significantly increased. Generates 1 Rage every 3 sec while in combat.
Force et brio
:
Imperial Vizier Zor'lok creates a violent burst of sound, inflicting 8280055200 physical damage to all players every 1 seconds for 10 sec.
Force et brio
:
Inflicts 8280055200 physical damage to all players within 500 yards of the caster.
Don du buffle
:
You have a chance when you deal melee damage to summon a Healing Sphere at the side of you that only you can see. When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourself for (99864926 + AP * 0.5025).
Don du buffle
:
You have a chance when you deal melee damage to summon a Healing Sphere at the side of you that only you can see. When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourself for (99864926 + AP * 0.5025).
Don du buffle
:
You have a chance when you deal melee damage to summon a Healing Sphere at the side of you that only you can see. When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourself for (99864926 + AP * 0.5025).
:
Increases the damage of your Serpent Sting by 100%50%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
Assaut accablant
:
Inflicts 150% weapon damage to his current target and increases damage from further Overwhelming Assaults by 100%50% for 45 sec.
Phéromones
:
Garalon surrounds the target with powerful pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1500010000 Nature damage and increases Pheromone damage by 10% for 2 min. Pheromones can be passed to allies in close proximity.
Phéromones
:
Garalon surrounds the target with powerful Pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1500010000 Nature damage to allies within 300 yards and increases damage dealt by Pheromones by 10% for 2 min. Pheromones can be passed to allies in close proximity.
Phéromones
:
Garalon surrounds the target with powerful pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1500010000 Nature damage and increases Pheromone damage by 10% for 2 min. Pheromones can be passed to allies in close proximity.
Anneau sonique
:
Inflicts 9250060125 physical damage to all enemies within 6 yards.
Étreinte spirituelle
:
Inflicts 4050054000 Shadow damage to the target.
Étreinte spirituelle
:
Hurls a bolt of Shadow energy that will inflict 4050054000 Shadow Damage to the target and all other players within three yards of the target on impact.
Tempête déchaînée
:
Inflicts 9500 to 10500 Nature damage.4750 to 5250 Nature damage.
Entaille tempétueuse
:
Slashes the air creating a tornado that deals 123500 to 13650038000 to 42000 Nature damage and knocks away any targets near it.
Entaille tempétueuse
:
Slashes the air creating a tornado that deals 123500 to 13650038000 to 42000 Nature damage and knocks away any targets near it.
Entaille tempétueuse
:
Inflicts 123500 to 13650038000 to 42000 Nature damage and knocks targets away.
Entaille tempétueuse
:
Slashes the air creating a tornado that deals 123500 to 13650038000 to 42000 Nature damage and knocks away any targets near it.
Frappe invisible
:
Fixes his eyes on an enemy and disappears, reappearing 5 secs later and infcliting 4000000 to 41000002625000 to 3375000 Physical damage split amongst all enemies near his target.
Frappe invisible
:
Inflicts 4000000 to 41000002625000 to 3375000 Physical damage split amongst all enemies near his target.
:
Heals all targets with your Renewing Mist active for 4507 to 5236 (+ 42.5% of SpellPower).7210 to 8379 (+ 68% of SpellPower).
:
Deals 388 to 498 (+ 42.6%365 to 468 (+ 40% of SpellPower) Frost damage to the target.
Pas de vent
:
Teleports to a target and inflicts a quick strike causing all targets within 10 yards to bleed for 5500035000 damage every 3 sec for 30 sec.
Pas de vent
:
Inflicts 5500035000 damage every 3 secs for 30 sec.
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