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Shadowlands Beta Class and Spell Changes November 11th - Class, Conduit, Legendary Tuning
Shadowlands
Publié
11/11/2020 à 23:41
par
Squishei
There was no big beta build today, but that doesn't stop Blizzard from making their weekly class tuning changes on the Shadowlands Beta. With less than 2 weeks until launch, today's changes contains more tuning for Class abilities, Covenants, Soulbinds and Legendaries, and much more!
This build also contains the Pre-Patch tuning changes that went live this week on live servers. Don't forget about the
hotfixes that we covered earlier today
which target capped a Demon Hunter Covenant ability.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
PvP Talents (1)
Épines piquantes
Entangling Roots
Mass Entanglement
and Mass Entanglement deal
deals (100%150% of Spell power) damage every 2 sec.
Legendary Item Effects (1)
Pulsar arcanique primordial
Every 300 Astral Power spent grants Celestial Alignment for 9 sec.12 sec.
Inventory Type: Shoulder, Hands
Specialization (1)
Druide Farouche
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 2029%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 2029%
Affected Spells:
Legendary Item Effects (1)
Volonté de l’ordre naturel
Barkskin reduces damage by an additional 15%10%. When it begins or ends in Bear Form, you gain Ironfur and Frenzied Regeneration.
Inventory Type: Head, Hands
Specialization (1)
Druide Restauration
Restoration Druid core passive
Effect #2 Effect #5 Apply Aura: Modifies Damage/Healing Done
Value: 3125%
Affected Spells:
Effect #6 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 3125%
Affected Spells:
Legendary Item Effects (2)
Souvenir de l’Arbre-Mère
Wild Growth has a 50%40% chance to cause your next Rejuvenation or Regrowth to apply to 3 additional allies within 20 yards of the target.
Inventory Type: Legs, Wrist
Infusion verdoyante
Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 6 sec.8 sec.
Inventory Type: Shoulder, Hands
Anima Powers (1)
Roncière étrange
Entangling Roots deals (100%150% of Spell power) Nature damage every 2 sec.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Specialization (5)
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Chasseur Maîtrise des bêtes
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0-5%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-5%
Affected Spells:
Courroux bestial
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Beast Mastery (Level 34)
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Barbed Shot
Tir du cobra
A quick shot causing 70%73.7% of Attack power) * ((min(Level - 1, 19) * 12 + 112) / 340)] Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Effect #2 School Damage
Value: 0 (AP mod: 0.70.737)
Ordre de tuer
Give the command to kill, causing your pet to savagely deal 11.05] Physical damage to the enemy.
Talents (1)
Effusion de sang
Command your pet to tear into your target, causing your target to bleed for 11.05] over 18 sec and increase all damage taken from your pet by 15% for 18 sec.
Talents (1)
Salve
Rain a volley of arrows down over 6 sec, dealing up to 35%24.5% of Attack power) * 12] Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
Spells (2)
Courroux bestial
Marksmanship, Survival, Initial:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Beast Mastery:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Barbed Shot.
Salve
Rain a volley of arrows down over 6 sec, dealing up to 35%24.5% of Attack power) * 12] Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.350.245)
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization (1)
Javelot de glace
Quickly fling a shard of ice at the target, dealing (42%37.8% of Spell power) Frost damage
Splitting Ice
and 42%37.8% of Spell power) * 80 / 100] Frost damage to a second nearby target
Ice Lance damage is tripled against frozen targets.
Talents (2)
Tempête de comètes
Calls down a series of 7 icy comets on and around the target, that deals up to 40%42% of Spell power)] Frost damage to all enemies within 6 yds of its impacts.
Pluie glaciale
Frozen Orb makes Blizzard instant cast and increases its damage done by 50%60% for 12 sec.
Legendary Item Effects (1)
Vents givrants
While Frozen Orb is active, you gain Fingers of Frost every 2 sec.3 sec.
Inventory Type: Head, Hands
Glyphs (1)
Bris de glace
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80%65% of their damage.
Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
Spells (1)
Explosion des Arcanes
Fire, Frost, Initial:
Causes an explosion of magic around the caster, dealing (54.6%50.232% of Spell power) Arcane damage to all enemies within 10 yards.
Arcane:
Causes an explosion of magic around the caster, dealing (54.6%50.232% of Spell power) Arcane damage to all enemies within 10 yards.
Generates 1 Arcane Charge if any targets are hit.
Effect #1 Effect #2 School Damage
Value: 0 (SP mod: 0.5460.50232)
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Legendary Item Effects (1)
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 150%60% of Spell power) * (3)] over 2 sec.
Inventory Type: Shoulder, Finger
Specialization (1)
Moine Marche-vent
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -17-13%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -17-13%
Affected Spells:
Soulbind Conduits (1)
Fureur intérieure
(Potency Conduit) Fists of Fury's damage is increased by 5.0%4.0%.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (1)
Horion sacré
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally.
Holy (Level 18)
Has an additional 30% critical effect chance
Generates 1 Holy Power.
Talents (1)
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (42%38% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Legendary Item Effects (1)
Barrière de choc
Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing damage equal to 20% of the Holy Shock every 6 sec. Can protect up to 3 targets.5 targets.
Inventory Type: Legs, Feet
Soulbind Conduits (1)
Lumière resplendissante
(Potency Conduit) Holy Light heals up to 5 targets within 8 yds for 6.0%4.0% of its healing.
Rank changes:
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
Specialization (1)
Mot de gloire
When you cast Word of Glory on yourself, it is increased by up to 300%250% based on your missing health.
Specialization (1)
Paladin Vindicte
Effect #3 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -27-24%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -27-24%
Affected Spells:
Effect #15 Apply Aura: Modifies Damage/Healing Done
Value: 3020%
Affected Spells:
Talents (2)
Condamnation à mort
A hammer slowly falls from the sky upon the target. After 8 sec, they suffer 250%190% of Attack power) * 1] Holy damage, plus 20% of damage taken from your abilities in that time.
Courroux sanctifié
Avenging Wrath lasts 25% longer. During Avenging Wrath, each Holy Power spent causes you to explode with Holy light for (18%27% of Attack power) damage to nearby enemies.
Soulbind Conduits (1)
Commandement vertueux
(Potency Conduit) Judgment grants you Virtuous Command for 6 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 40.0%25.0% additional Holy damage.
Rank changes:
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
Spells (3)
Frappe du croisé
Retribution
Strike the target for (76.5% of Attack power) Physical damage.
Generates 1 Holy Power.
Holy , Protection , Initial
Strike the target for (76.5% of Attack power) Physical damage.
Generates 1 Holy Power.
Cost changed from 14.0% of base mana to 9.0% of base mana
Bouclier du vertueux
Holy:
Slams enemies in front of you with your shield, causing (50%42.5% of Attack power) Holy damage, and increasing your Armor by (170 * $INT / 100) for 4.5 sec.
Protection, Retribution, Initial:
Slams enemies in front of you with your shield, causing (50%42.5% of Attack power) Holy damage, and increasing your Armor by (170 * Strength / 100) for 4.5 sec.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.50.425)
Mot de gloire
Holy, Retribution, Initial:
Calls down the Light to heal a friendly target for (290%315% of Spell power).
Protection:
Calls down the Light to heal a friendly target for (290%315% of Spell power).
Protection: If cast on yourself, healing increased by up to 300%250% based on your missing health.
Effect #1 Heal
Value: 0 (SP mod: 2.93.15)
Anima Powers (5)
Écusson du parangon fou
Hammer of Wrath extends Avenging Wrath by 43 sec.
Bénédiction de l’aube
Damage increased by 25%15% for 10 sec.
Bénédiction du crépuscule
Damage taken reduced by 25%15% for 10 sec.
Aube et crépuscule
When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
Blessing of Dawn
Damage increased by 25%15% for 10 sec.
Blessing of Dusk
Damage taken reduced by 25%15% for 10 sec.
Théorie de la justice
Hammer of Wrath has a 30%15% chance to cast Hammer of Justice on the target.
Covenant Abilities (1)
Marteau du vainqueur
Retribution:
Throws a hammer at your target dealing (170%136% of Spell power) Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm
Holy:
Throws a hammer at your target dealing (170%136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn
Protection, Initial:
Throws a hammer at your target dealing (170%136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 1.71.36)
Cost changed from 1 Holy Power to None
Legendary Item Effects (1)
Aube et crépuscule
When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
Blessing of Dawn
Damage and healing increased by 5%6% for 8 sec.
Blessing of Dusk
Damage taken reduced by 3% for 8 sec.
Inventory Type: Head, Shoulder
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (1)
Prêtre Discipline
Discipline Priest core passive
Effect #2 Effect #7 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 19.17.1%
Affected Spells:
Effect #8 Apply Aura: Modifies Damage/Healing Done
Value: 19.17.1%
Affected Spells:
Talents (1)
Purge du mal
Cleanses the target with fire, causing (24.8%22.3% of Spell power) Fire damage and an additional (137%124% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.2480.223)
Legendary Item Effects (1)
Clarté d’esprit
Spirit Shell
Spirit Shell increases the duration of active Atonements by 43 sec, and reduces the mana cost of damage dealing spells by 30%
During Rapture, Power Word: Shield costs 20% less mana and applies 6 second longer Atonements.
Inventory Type: Chest, Finger
Soulbind Conduits (1)
Exaltation
(Potency Conduit) Spirit Shell
Spirit Shell's
Rapture's duration is increased by 2.0 sec, and its
Spirit Shell
absorption
Power Word: Shield enhancement is increased by 13.0%.6.0%.
Rank changes:
13.0%
14.3%
15.6%
16.9%
18.2%
19.5%
20.8%
22.1%
23.4%
24.7%
26.0%
27.3%
28.6%
29.9%
31.2%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
Specialization (1)
Dispersion also increases movement speed by 75%50% and makes you immune to all movement impairing effects.
Talents (1)
Déferlante d’ombre
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (170%153% of Spell power) Shadow damage to all targets within 8 yards.
Generates 20 Insanity.15 Insanity.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Specialization (1)
Chaman Restauration
Restoration Shaman core passive
Effect #2 Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 4015%
Affected Spells:
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 4015%
Affected Spells:
Spells (1)
Salve de guérison
Heals the friendly target for (225%210% of Spell power), then jumps to heal the 2 most injured nearby allies. Healing is reduced by 30% with each jump.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.252.1)
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Guerrier Armes
Effect #2 Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 06%
Affected Spells:
Effect #3 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 06%
Affected Spells:
Specialization (3)
Guerrier Fureur
Effect #3 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 010%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 010%
Affected Spells:
Effect #6 Apply Aura: Modifies Damage/Healing Done
Value: 2030%
Affected Spells:
Tourbillon amélioré
Whirlwind causes your next 2 single-target attacks to strike up to 4 additional targets for 50%45% damage.
Tourbillon
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Fury (Level 37)
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage45% damage
Fury (Level 22)
Generates 3 Rage, plus an additional 1 per target hit.
Talents (2)
Rugissement de dragon
Protection
Roar explosively, dealing (170% of Attack power) Physical damage to all enemies within 12 yds. Deals reduced damage to secondary targets. Dragon Roar critically strikes for 3 times normal damage.
Generates 20 Rage.
Arms , Fury , Initial
Roar explosively, dealing (170% of Attack power) Physical damage to all enemies within 12 yds. Deals reduced damage to secondary targets. Dragon Roar critically strikes for 3 times normal damage.
Generates 10 Rage.
Frénésie
Rampage increases your Haste by 3%2% for 12 sec, stacking up to 34 times. This effect is reset if you Rampage a different primary target.
Marteau du vainqueur
Throws a hammer at your target dealing (170%136% of Spell power) Shadow damage, and empowering your next
Retribution
Templar's Verdict to automatically trigger Divine Storm
Holy
Word of Glory to automatically trigger Light of Dawn
Protection , Initial
Word of Glory to automatically trigger Shield of the Righteous
Courroux bestial
Marksmanship, Survival, Initial:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Beast Mastery:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Barbed Shot.
Lacération du cœur
Kaal crushes the souls of up to 4 players, inflicting 6186 Shadow damage every 3 sec for 36 sec. Upon removal the player is afflicted with Heart Hemorrhage.
Cooldown changed from 4 sec cooldown to None
Horion sacré
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally.
Crochet à viande
The construct hurls its meat hook through the air, pulling the first target hit to its location.
Inflicts 11718 Physical damage to players.
Cast Time changed from 2 sec cast to 3 sec cast
Météore destructeur
Grashaal calls a massive stone from the sky, inflicting 288702 Nature damage divided evenly among players within an 8 yard radius of the impact.
Effect #1 REMOVED Effect #1 School Damage
Value: 1
Infection d’anima volatil
Volatile anima infects the target, inflicting 10311 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 20%30% of his mana and triggering Volatile Anima Detonation.
Carcan de pierre instable
Upon reaching 20% health Stone Legion Commandos encase themselves in a stone shell, absorbing 140642 damage, granting immunity to Area of Effect abilities for 64 sec. Stone Shell Detonation is triggered if the shield is not broken before the channel ends.
Offensive aérienne
Stuns an enemy, rendering it unable to move or attack for 5 sec.6 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Courroux bestial
Marksmanship, Survival, Initial:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Beast Mastery:
Sends you and your pet into a rage, instantly dealing 11.05] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Barbed Shot.
Bénédiction de l’aube
Damage and healing increased by 5%6% for 8 sec.
Effusion de sang
Command your pet to tear into your target, causing your target to bleed for 11.05] over 18 sec and increase all damage taken from your pet by 15% for 18 sec.
Effusion de sang
Command your pet to tear into your target, causing your target to bleed for 11.05] over 18 sec and increase all damage taken from your pet by 15% for 18 sec.
NEW
Tempête de comètes
Calls down a series of 7 icy comets on and around the target, that deals up to 40%42% of Spell power)] Frost damage to all enemies within 6 yds of its impacts.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.40.42)
Tempête de comètes
Calls down a series of 7 icy comets on and around the target, that deals up to 40%42% of Spell power)] Frost damage to all enemies within 6 yds of its impacts.
Tempête de comètes
Calls down a series of 7 icy comets on and around the target, that deals up to 40%42% of Spell power)] Frost damage to all enemies within 6 yds of its impacts.
Faille de trait de mort
Failles de trait de mort
Failles de trait de mort
Nuage infectieux
Category changed from Uncategorized to NPC Abilities
NEW
NEW
Festin d’anima volatil
Prince Renathal consumes Anima Infusion from an ally, restoring 20%30% of his mana.
NEW
Stitchflesh's creation is drenched in a rotting liquid that inflicts 59 Plague damage to all enemies every 3 sec.
This effect stacks.
Pluie glaciale
Frozen Orb makes Blizzard instant cast and increases its damage done by 50%60% for 12 sec.
Vents givrants
While Frozen Orb is active, you gain Fingers of Frost every 23 sec.
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Frénésie
Rampage increases your Haste by 3%2% for 12 sec, stacking up to 34 times. This effect is reset if you Rampage a different primary target.
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 21.6%22.7% of Attack power) * 5] damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (42%38% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Effect #1 Heal
Value: 0 (SP mod: 0.420.38)
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (42%38% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Horion sacré
Holy:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally. Has an additional 30% critical effect chance.
Generates 1 Holy Power.
Protection, Retribution, Initial:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally.
Generates 1 Holy Power.
Horion sacré
Holy:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally. Has an additional 30% critical effect chance.
Generates 1 Holy Power.
Protection, Retribution, Initial:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140%155% of Spell power) healing to an ally.
Generates 1 Holy Power.
Effect #1 Heal
Value: 0 (SP mod: 1.41.55)
Javelot de glace
Quickly fling a shard of ice at the target, dealing (42%37.8% of Spell power) Frost damage
Splitting Ice
and 42%37.8% of Spell power) * 80 / 100] Frost damage to a second nearby target
Ice Lance damage is tripled against frozen targets.
Effect #1 School Damage
Value: 0 (SP mod: 0.420.378)
Javelot de glace
Quickly fling a shard of ice at the target, dealing (42%37.8% of Spell power) Frost damage
Splitting Ice
and 42%37.8% of Spell power) * 80 / 100] Frost damage to a second nearby target
Ice Lance damage is tripled against frozen targets.
Javelot de glace
Quickly fling a shard of ice at the target, dealing (42%37.8% of Spell power) Frost damage
Splitting Ice
and 42%37.8% of Spell power) * 80 / 100] Frost damage to a second nearby target
Ice Lance damage is tripled against frozen targets.
Ordre de tuer
Give the command to kill, causing your pet to savagely deal 11.05] Physical damage to the enemy.
Ordre de tuer
Give the command to kill, causing your pet to instantly inflict 11.05] damage to its target. 25 yard range.
Ordre de tuer
Give the command to kill, causing your pet to savagely deal 11.05] Physical damage to the enemy.
Ordre de tuer
Give the command to kill, causing your pet to savagely deal 11.05] Physical damage to the enemy.
Souvenir de l’Arbre-Mère
Wild Growth has a 50%40% chance to cause your next Rejuvenation or Regrowth to apply to 3 additional allies within 20 yards of the target.
Orbe nécrotique
Crachat nécrotique
Crachat nécrotique
Épines piquantes
Entangling Roots
Mass Entanglement
and Mass Entanglement deal
deals (100%150% of Spell power) damage every 2 sec.
Pulsar arcanique primordial
Every 300 Astral Power spent grants Celestial Alignment for 912 sec.
Pulsar arcanique primordial
Every 300 Astral Power spent grants Celestial Alignment for 912 sec.
Purge du mal
Cleanses the target with fire, causing (24.8%22.3% of Spell power) Fire damage and an additional (137%124% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Lumière resplendissante
Holy Light heals up to 5 targets within 8 yds for 6.0%4.0% of its healing.
Courroux sanctifié
Avenging Wrath lasts 25% longer. During Avenging Wrath, each Holy Power spent causes you to explode with Holy light for (18%27% of Attack power) damage to nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.180.27)
Déferlante d’ombre
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (170%153% of Spell power) Shadow damage to all targets within 8 yards.
Generates 20 Insanity.15 Insanity.
Effect #1 School Damage
Value: 0 (SP mod: 1.71.53)
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (170%153% of Spell power) Shadow damage to all targets within 8 yards.
If Shadow Crash hits a lone target, they suffer 35% increased damage from your next Shadow Crash within 15 sec. Stacks up to 2.
Generates 8 Insanity.
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (170%153% of Spell power) Shadow damage to all targets within 8 yards.
If Shadow Crash hits a lone target, they suffer 35% increased damage from your next Shadow Crash within 15 sec. Stacks up to 2.
Generates 8 Insanity.
Bouclier du vertueux
Holy:
Slams enemies in front of you with your shield, causing (50%42.5% of Attack power) Holy damage, and increasing your Armor by (170 * $INT / 100) for 4.5 sec.
Protection, Retribution, Initial:
Slams enemies in front of you with your shield, causing (50%42.5% of Attack power) Holy damage, and increasing your Armor by (170 * Strength / 100) for 4.5 sec.
Barrière de choc
Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing damage equal to 20% of the Holy Shock every 6 sec. Can protect up to 35 targets.
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Grab hold of a Bridled Shadehound, taking control of it as long as you can hang on!
Commandement vertueux
Judgment grants you Virtuous Command for 6 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 40.0%25.0% additional Holy damage.
Commandement vertueux
Judgment grants you Virtuous Command for 6 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 40.0%25.0% additional Holy damage.
Tourbillon
Causes your next single-target attack to strike up to 4 additional targets for 50%45% damage.
Tourbillon
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon (main gauche)
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon (main gauche)
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Tourbillon (main gauche)
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.45% damage.
Generates 3 Rage, plus an additional 1 per target hit.
Mot de gloire
Calls down the Light to heal a friendly target for (290%315% of Spell power).
Protection (Level 34)
Protection: If cast on yourself, healing increased by up to 300%250% based on your missing health
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 150%60% of Spell power) * 3] over 2 sec.
Effect #1 Heal
Value: 0 (SP mod: 1.50.6)
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 150%60% of Spell power) * 3] over 2 sec.
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